diff options
Diffstat (limited to 'npc/cities/moscovia.txt')
-rw-r--r-- | npc/cities/moscovia.txt | 270 |
1 files changed, 135 insertions, 135 deletions
diff --git a/npc/cities/moscovia.txt b/npc/cities/moscovia.txt index 8f23acdad..456ce2851 100644 --- a/npc/cities/moscovia.txt +++ b/npc/cities/moscovia.txt @@ -1,136 +1,136 @@ -//===== eAthena Script =======================================
-//= Moscovia Town
-//===== By: ==================================================
-//= Kisuka
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= eAthena SVN
-//===== Description: =========================================
-//= Moscovia Town Script
-//===== Additional Comments: =================================
-//= 1.0 First Version. [Kisuka]
-//= 1.1 Removed villagers (they are part of a quest). [Kisuka]
-//============================================================
-
-// Moscovia Transportation
-//============================================================
-alberta,245,66,4 script Moscovia P.R. Officer#1 960,{
- mes "[Moscovia P.R. Officer]";
- mes "Moscovia! Do you know Moscovia?";
- mes "the paradise spreading on the endless seas...";
- mes "Welcome to Moscovia";
- mes "It's adventurous and mystic.";
- next;
- switch(select("About Moscovia...:Go to Moscovia.:Cancel")) {
- case 1:
- mes "[Moscovia P.R. Officer]";
- mes "Moscovia is a beautiful kingdom";
- mes "on an island located north of Rune";
- mes "Midgarts.";
- next;
- mes "[Moscovia P.R. Officer]";
- mes "I'm sure that you will be";
- mes "absolutely fascinated";
- mes "by Moscovia's beautiful scenery";
- mes "and gorgeous palace.";
- next;
- mes "[Moscovia P.R. Officer]";
- mes "Now that our long winter has";
- mes "passed,";
- mes "I'm happy that I can now show you";
- mes "our gorgeous hometown.";
- next;
- mes "[Moscovia P.R. Officer]";
- mes "If you feel like visiting Moscovia";
- mes "take the chance now!";
- mes "I'll help you to have a nice trip";
- mes "to Moscovia!";
- close;
-
- case 2:
- mes "[Moscovia P.R. Officer]";
- mes "Ok then, let us start now.";
- mes "You should pay me 10,000 zeny";
- mes "to go to Moscovia.";
- mes "But when you come back,";
- mes "you don't have to pay.";
- next;
- mes "[Moscovia P.R. Officer]";
- mes "Can we leave now?";
- next;
- if (select("Let's go!:Cancel") == 2) {
- mes "[Moscovia P.R. Officer]";
- mes "If you're too busy now,";
- mes "please tell me again whenever you want.";
- mes "I'm always ready to guide anyone to Moscovia.";
- close;
- }
- if (Zeny < 10000) {
- mes "[Moscovia P.R. Officer]";
- mes "I'm sorry but you don't have";
- mes "enough zeny now";
- mes "You need 10,000 zeny";
- mes "to go to Moscovia";
- mes "Thank you.";
- close;
- }else{
- mes "[Moscovia P.R. Officer]";
- mes "Ok then, we're leaving now.";
- close2;
- set Zeny,Zeny - 10000;
- warp "moscovia",163,55;
- end;
- }
- case 3:
- mes "[Moscovia P.R. Officer]";
- mes "If you're too busy now,";
- mes "please tell me again whenever you want.";
- mes "I'm always ready to guide anyone to Moscovia.";
- close;
- }
-}
-
-moscovia,166,53,4 script Moscovia P.R. Officer#2 960,{
- mes "[Moscovia P.R. Officer]";
- mes "How was your trip?";
- mes "Do you have good memories from Moscovia?";
- mes "A ship is now leaving";
- mes "for Rune Midgarts.";
- next;
- if (select("Return to Alberta:Cancel") == 2) {
- mes "[Moscovia P.R. Officer]";
- mes "If you want to see more";
- mes "please take your time.";
- close;
- }
- mes "[Moscovia P.R. Officer]";
- mes "Please come and visit soon.";
- mes "Ok then, Let's get going.";
- close2;
- warp "alberta",243,67;
- end;
-}
-
-// Generic Moscovia NPCs
-//============================================================
-moscovia,253,166,4 script Soldier#mosk1 966,{
- mes "[Soldier]";
- mes "Our dear Csar Alexsay III is in the palace.";
- mes "He rules over Moscovia.";
- mes "Please be careful not to cause him any trouble.";
- close;
-}
-
-// Moscovia Palace
-//============================================================
-- script Soldier#mosk::MoscSoldier 966,{
- mes "[Soldier]";
- mes "Please be silent or the Csar will be angry.";
- close;
-}
-
-mosk_in,118,66,5 duplicate(MoscSoldier) Soldier#mosk02 966
-mosk_in,133,110,3 duplicate(MoscSoldier) Soldier#mosk03 966
-mosk_in,133,73,3 duplicate(MoscSoldier) Soldier#mosk04 966
+//===== eAthena Script ======================================= +//= Moscovia Town +//===== By: ================================================== +//= Kisuka +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= Moscovia Town Script +//===== Additional Comments: ================================= +//= 1.0 First Version. [Kisuka] +//= 1.1 Removed villagers (they are part of a quest). [Kisuka] +//============================================================ + +// Moscovia Transportation +//============================================================ +alberta,245,66,4 script Moscovia P.R. Officer#1 960,{ + mes "[Moscovia P.R. Officer]"; + mes "Moscovia! Do you know Moscovia?"; + mes "the paradise spreading on the endless seas..."; + mes "Welcome to Moscovia"; + mes "It's adventurous and mystic."; + next; + switch(select("About Moscovia...:Go to Moscovia.:Cancel")) { + case 1: + mes "[Moscovia P.R. Officer]"; + mes "Moscovia is a beautiful kingdom"; + mes "on an island located north of Rune"; + mes "Midgarts."; + next; + mes "[Moscovia P.R. Officer]"; + mes "I'm sure that you will be"; + mes "absolutely fascinated"; + mes "by Moscovia's beautiful scenery"; + mes "and gorgeous palace."; + next; + mes "[Moscovia P.R. Officer]"; + mes "Now that our long winter has"; + mes "passed,"; + mes "I'm happy that I can now show you"; + mes "our gorgeous hometown."; + next; + mes "[Moscovia P.R. Officer]"; + mes "If you feel like visiting Moscovia"; + mes "take the chance now!"; + mes "I'll help you to have a nice trip"; + mes "to Moscovia!"; + close; + + case 2: + mes "[Moscovia P.R. Officer]"; + mes "Ok then, let us start now."; + mes "You should pay me 10,000 zeny"; + mes "to go to Moscovia."; + mes "But when you come back,"; + mes "you don't have to pay."; + next; + mes "[Moscovia P.R. Officer]"; + mes "Can we leave now?"; + next; + if (select("Let's go!:Cancel") == 2) { + mes "[Moscovia P.R. Officer]"; + mes "If you're too busy now,"; + mes "please tell me again whenever you want."; + mes "I'm always ready to guide anyone to Moscovia."; + close; + } + if (Zeny < 10000) { + mes "[Moscovia P.R. Officer]"; + mes "I'm sorry but you don't have"; + mes "enough zeny now"; + mes "You need 10,000 zeny"; + mes "to go to Moscovia"; + mes "Thank you."; + close; + }else{ + mes "[Moscovia P.R. Officer]"; + mes "Ok then, we're leaving now."; + close2; + set Zeny,Zeny - 10000; + warp "moscovia",163,55; + end; + } + case 3: + mes "[Moscovia P.R. Officer]"; + mes "If you're too busy now,"; + mes "please tell me again whenever you want."; + mes "I'm always ready to guide anyone to Moscovia."; + close; + } +} + +moscovia,166,53,4 script Moscovia P.R. Officer#2 960,{ + mes "[Moscovia P.R. Officer]"; + mes "How was your trip?"; + mes "Do you have good memories from Moscovia?"; + mes "A ship is now leaving"; + mes "for Rune Midgarts."; + next; + if (select("Return to Alberta:Cancel") == 2) { + mes "[Moscovia P.R. Officer]"; + mes "If you want to see more"; + mes "please take your time."; + close; + } + mes "[Moscovia P.R. Officer]"; + mes "Please come and visit soon."; + mes "Ok then, Let's get going."; + close2; + warp "alberta",243,67; + end; +} + +// Generic Moscovia NPCs +//============================================================ +moscovia,253,166,4 script Soldier#mosk1 966,{ + mes "[Soldier]"; + mes "Our dear Csar Alexsay III is in the palace."; + mes "He rules over Moscovia."; + mes "Please be careful not to cause him any trouble."; + close; +} + +// Moscovia Palace +//============================================================ +- script Soldier#mosk::MoscSoldier 966,{ + mes "[Soldier]"; + mes "Please be silent or the Csar will be angry."; + close; +} + +mosk_in,118,66,5 duplicate(MoscSoldier) Soldier#mosk02 966 +mosk_in,133,110,3 duplicate(MoscSoldier) Soldier#mosk03 966 +mosk_in,133,73,3 duplicate(MoscSoldier) Soldier#mosk04 966 mosk_in,113,124,5 duplicate(MoscSoldier) Soldier#mosk05 966
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