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-//===== Hercules Script ======================================
-//= Moscovia Town
-//===== By: ==================================================
-//= Kisuka
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
-//= Moscovia Town Script
-//===== Additional Comments: =================================
-//= 1.0 First Version. [Kisuka]
-//= 1.1 Removed villagers (they are part of a quest). [Kisuka]
-//= 1.2 Moved Alberta NPC to pre-re/re paths. [Euphy]
-//============================================================
-
-// Moscovia Transportation :: mosk_trans
-//============================================================
-- script ::PR_Officer_moscovia -1,{
- mes "[Moscovia P.R. Officer]";
- mes "Moscovia! Do you know Moscovia?";
- mes "the paradise spreading on the endless seas...";
- mes "Welcome to Moscovia";
- mes "It's adventurous and mystic.";
- next;
- switch(select("About Moscovia...:Go to Moscovia.:Cancel")) {
- case 1:
- mes "[Moscovia P.R. Officer]";
- mes "Moscovia is a beautiful kingdom";
- mes "on an island located north of Rune";
- mes "Midgarts.";
- next;
- mes "[Moscovia P.R. Officer]";
- mes "I'm sure that you will be";
- mes "absolutely fascinated";
- mes "by Moscovia's beautiful scenery";
- mes "and gorgeous palace.";
- next;
- mes "[Moscovia P.R. Officer]";
- mes "Now that our long winter has";
- mes "passed,";
- mes "I'm happy that I can now show you";
- mes "our gorgeous hometown.";
- next;
- mes "[Moscovia P.R. Officer]";
- mes "If you feel like visiting Moscovia";
- mes "take the chance now!";
- mes "I'll help you to have a nice trip";
- mes "to Moscovia!";
- close;
-
- case 2:
- mes "[Moscovia P.R. Officer]";
- mes "Ok then, let us start now.";
- mes "You should pay me 10,000 zeny";
- mes "to go to Moscovia.";
- mes "But when you come back,";
- mes "you don't have to pay.";
- next;
- mes "[Moscovia P.R. Officer]";
- mes "Can we leave now?";
- next;
- if (select("Let's go!:Cancel") == 2) {
- mes "[Moscovia P.R. Officer]";
- mes "If you're too busy now,";
- mes "please tell me again whenever you want.";
- mes "I'm always ready to guide anyone to Moscovia.";
- close;
- }
- if (Zeny < 10000) {
- mes "[Moscovia P.R. Officer]";
- mes "I'm sorry but you don't have";
- mes "enough zeny now";
- mes "You need 10,000 zeny";
- mes "to go to Moscovia";
- mes "Thank you.";
- close;
- } else {
- mes "[Moscovia P.R. Officer]";
- mes "Ok then, we're leaving now.";
- close2;
- Zeny -= 10000;
- warp "moscovia",163,55;
- end;
- }
- case 3:
- mes "[Moscovia P.R. Officer]";
- mes "If you're too busy now,";
- mes "please tell me again whenever you want.";
- mes "I'm always ready to guide anyone to Moscovia.";
- close;
- }
-}
-
-moscovia,166,53,4 script Moscovia P.R. Officer#2 4_F_RUSWOMAN2,{
- mes "[Moscovia P.R. Officer]";
- mes "How was your trip?";
- mes "Do you have good memories from Moscovia?";
- mes "A ship is now leaving";
- mes "for Rune Midgarts.";
- next;
- if (select("Return to Alberta:Cancel") == 2) {
- mes "[Moscovia P.R. Officer]";
- mes "If you want to see more";
- mes "please take your time.";
- close;
- }
- mes "[Moscovia P.R. Officer]";
- mes "Please come and visit soon.";
- mes "Ok then, Let's get going.";
- close2;
- if (RENEWAL)
- warp "alberta",244,52;
- else
- warp "alberta",243,67;
- end;
-}
-
-
-// Moscovia Palace :: mos_swan
-//============================================================
-moscovia,253,166,4 script Soldier#mosk1 4_M_RUSKNIGHT,{
- mes "[Soldier]";
- mes "Our dear Csar Alexsay III is in the palace.";
- mes "He rules over Moscovia.";
- mes "Please be careful not to cause him any trouble.";
- close;
-}
-
-- script Soldier#mosk::MoscSoldier 4_M_RUSKNIGHT,{
- mes "[Soldier]";
- mes "Please be silent or the Csar will be angry.";
- close;
-}
-mosk_in,118,66,5 duplicate(MoscSoldier) Soldier#mosk02 4_M_RUSKNIGHT
-mosk_in,133,110,3 duplicate(MoscSoldier) Soldier#mosk03 4_M_RUSKNIGHT
-mosk_in,133,73,3 duplicate(MoscSoldier) Soldier#mosk04 4_M_RUSKNIGHT
-mosk_in,113,124,5 duplicate(MoscSoldier) Soldier#mosk05 4_M_RUSKNIGHT