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-rw-r--r--npc/cities/lutie.txt36
1 files changed, 18 insertions, 18 deletions
diff --git a/npc/cities/lutie.txt b/npc/cities/lutie.txt
index def5e03ab..c7ad3a40c 100644
--- a/npc/cities/lutie.txt
+++ b/npc/cities/lutie.txt
@@ -115,7 +115,7 @@ xmas_in,167,173,4 script Duffle 4_F_05,{
mes "[Duffle]";
mes "Well then...";
mes "Merry Christmas!!";
- set xmas_npc,2;
+ xmas_npc = 2;
close;
}
else if (xmas_npc > 1) {
@@ -182,7 +182,7 @@ xmas_in,27,103,4 script Lenient Aunt 4_F_GODEMOM,{
mes "Now be a dear";
mes "and hurry up.";
mes "Come back quickly~";
- set xmas_npc,6;
+ xmas_npc = 6;
close;
case 6:
mes "[Thachentze]";
@@ -213,7 +213,7 @@ xmas_in,27,103,4 script Lenient Aunt 4_F_GODEMOM,{
mes "Let's see, let's see...";
mes "Thank you dear,Thank you.";
next;
- set xmas_npc,8;
+ xmas_npc = 8;
mes "^3355FFYou gave her the";
mes "roughest salt in the world.^000000";
next;
@@ -296,7 +296,7 @@ xmas,117,304,4 script Poze 4_M_06,{
next;
mes "[Poze]";
mes "But that's pretty much all I know. For the actual details, you should ask ^3355FFUncle Hairy Cantata^000000.";
- set xmas_npc,4;
+ xmas_npc = 4;
close;
} else {
mes "[Poze]";
@@ -381,7 +381,7 @@ xmas,176,236,4 script Uncle Hairy 4_M_05,{
next;
mes "[Cantata]";
mes "^3355FFThachentze^000000, that lovely pickle maker, knows more about it. So if you're curious, you should go talk to her. Alrighty then, Merry Christmas!";
- set xmas_npc,5;
+ xmas_npc = 5;
close;
} else {
mes "[Cantata]";
@@ -538,7 +538,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{
next;
mes "^3355FFSnowysnow is immersed in his deep thoughts, and seems^000000";
mes "^3355FFfixated on Poze's memento.^000000";
- set xmas_npc,3;
+ xmas_npc = 3;
close2;
cutin "",255;
end;
@@ -600,7 +600,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{
mes "[Snowysnow]";
mes "Yeah, she's a pickle expert, alright. Oh right, would you give this to her? I've been keeping the roughest salt in the world for her as a bit of a favor.";
next;
- set xmas_npc,7;
+ xmas_npc = 7;
mes "^3355FFSnowysnow gave you the roughest salt in the world^000000.";
next;
mes "[Snowysnow]";
@@ -655,11 +655,11 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{
mes "^3355FFYou gingerly stir";
mes "your hand around in";
mes "Snowysnow's magical gift bag^000000.";
- set .@snownow,rand(1,8);
+ .@snownow = rand(1,8);
next;
switch(.@snownow) {
case 1:
- set xmas_npc,11;
+ xmas_npc = 11;
getitem 529,5; // Candy
cutin "rutie_snownow02.bmp",2;
mes "[Snowysnow]";
@@ -668,7 +668,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{
mes "Congratulations!";
break;
case 2:
- set xmas_npc,11;
+ xmas_npc = 11;
getitem 529,10; // Candy
cutin "rutie_snownow02.bmp",2;
mes "[Snowysnow]";
@@ -676,7 +676,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{
mes "^3355FF10 Candy^000000!";
break;
case 3:
- set xmas_npc,11;
+ xmas_npc = 11;
getitem 530,5; // Candy_Striper
cutin "rutie_snownow02.bmp",2;
mes "[Snowysnow]";
@@ -684,7 +684,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{
mes "^3355FF5 Candy Cane^000000!";
break;
case 4:
- set xmas_npc,11;
+ xmas_npc = 11;
getitem 530,10; // Candy_Striper
cutin "rutie_snownow02.bmp",2;
mes "[Snowysnow]";
@@ -692,7 +692,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{
mes "^3355FF10 Candy Cane^000000!";
break;
case 5:
- set xmas_npc,11;
+ xmas_npc = 11;
getitem 539,1; // Piece_Of_Cake
cutin "rutie_snownow02.bmp",2;
mes "[Snowysnow]";
@@ -700,7 +700,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{
mes "^3355FF1 Piece Of Cake^000000!";
break;
case 6:
- set xmas_npc,11;
+ xmas_npc = 11;
getitem 539,2; // Piece_Of_Cake
cutin "rutie_snownow02.bmp",2;
mes "[Snowysnow]";
@@ -708,7 +708,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{
mes "^3355FF2 Piece Of Cake^000000!";
break;
case 7:
- set xmas_npc,11;
+ xmas_npc = 11;
getitem 538,5; // Well_Baked_Cookie
cutin "rutie_snownow02.bmp",2;
mes "[Snowysnow]";
@@ -716,7 +716,7 @@ xmas,134,112,4 script Snowman 4_M_SNOWMAN,{
mes "^3355FF5 Cookie^000000!";
break;
case 8:
- set xmas_npc,11;
+ xmas_npc = 11;
getitem 538,10; // Well_Baked_Cookie
cutin "rutie_snownow02.bmp",2;
mes "[Snowysnow]";
@@ -811,7 +811,7 @@ xmas,146,136,4 script Hashokii 4_M_PIERROT,{
next;
mes "[Hashokii]";
mes "Why don't you go meet those 2 children? They might tell you the story we've never got the chance to hear. Okay then, good luck~! Bye bye!";
- set xmas_npc,9;
+ xmas_npc = 9;
close;
} else {
mes "[Hashokii]";
@@ -917,7 +917,7 @@ xmas,208,168,4 script Little Girl 4_F_KID2,{
mes "[Marcell]";
mes "Oh, now I see . . . . .";
mes "You wanna learn all about Snowysnow because you want to become his friend! He'll be so happy to know that! Ooh! Maybe he'll give you a present! Good luck!";
- set xmas_npc,10;
+ xmas_npc = 10;
close;
case 10:
mes "[Marcell]";