diff options
Diffstat (limited to 'npc/cities/lighthalzen.txt')
-rw-r--r-- | npc/cities/lighthalzen.txt | 68 |
1 files changed, 35 insertions, 33 deletions
diff --git a/npc/cities/lighthalzen.txt b/npc/cities/lighthalzen.txt index 9ba02bca3..35af28b2d 100644 --- a/npc/cities/lighthalzen.txt +++ b/npc/cities/lighthalzen.txt @@ -1,44 +1,12 @@ -//===== rAthena Script ======================================= +//===== Hercules Script ====================================== //= Lighthalzen City //===== By: ================================================== //= erKURITA, Au{R}oN (Translated by Alan), $ephiroth //===== Current Version: ===================================== //= 2.2 -//===== Compatible With: ===================================== -//= rAthena SVN //===== Description: ========================================= //= Lighthalzen NPCs (Temporal names for now) [erKURITA] //===== Additional Comments: ================================== -//= 0.1 Placed temporal names, why there weren't on the SVN before? [erKURITA] -//= 0.2 Implemented some crap NPCs [MasterOfMuppets] -//= 0.3 Another load of NPCs. Scripted by Kargha [MasterOfMuppets] -//= 0.4 More Town NPCs. [Musashiden] -//= 0.5 Added a BIG load of Lighthalzen NPCs. [musashiden] -//= 0.6 Fixed some typos+Coordinates. [Musashiden] -//= 0.7 Implemented some more crap NPCs and the second entrance to biolabs [MasterOfMuppets] -//= 0.8 Removed Duplicates [Silent] -//= 0.9 Removed Duplicates [Toms] -//= 1.0 Added a missing feature to the donation NPC [MasterOfMuppets] -//= 1.0a added constants to emotions, minor optimization [Lupus] -//= 1.0b npcid fix [KarLaeda] -//= 1.1 Added new NPC by $ephiroth and merged other NPCs -//= from npc\other\lighthalzen_???.txt [Lupus] -//= 1.2 Moved some NPCs to Lighthalzen quests. [SinSloth] -//= 1.3 Moved some other NPCs for quests purposes. [SinSloth] -//= 1.4 Corrected NPC names to fall within proper resctrictions. [L0ne_W0lf] -//= 1.5 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf] -//= 1.6 Massive NPC clean up, includes corrected dialogs and [L0ne_W0lf] -//= added missing dialogs, fixed indentation, corrected some NPC -//= facing positions, NPC names are more unique now. Removed -//= whitespace (empty lines after header and before end curly) -//= reduced usage of the command "goto", grammatical corrections. -//= Added additional missing NPCs. -//= 1.7 Removed Auciton Staff as the offical auction file has been added. [L0ne_W0lf] -//= Corrected Lucius so he checks the donation variable. (bugreport:1103) [L0ne_W0lf] -//= 1.7a Another fix to Lucius. (bugreport:1118) [L0ne_W0lf] -//= 1.7b Another fix to Lucius (trivial). (bugreport:1125) -//= 1.8 Replaced effect numerics with constants. [L0ne_W0lf] -//= 1.9 Added Cool Corp. Event Staff, who oringialy resided in the DTS_warper script file. [L0ne_W0lf] //= 2.0 Added missing Lab Staff#amano08 NPC. (bugreport:4319) [Gepard] //= 2.1 Commented out Duplicate NPCs. (bugreport:4555) //= 2.2 Added missing NPC found in AEGIS files. [L0ne_W0lf] @@ -3213,3 +3181,37 @@ lhz_in01,221,131,7 script Scientist#li_01 865,{ // Lighthalzen Mushroom. // Don't really understand why it's there, but it's funny regardless. lhz_in01,157,54,0,0 monster Red Mushroom 1085,1,120000,100000,0 + +//========================= +// Older Comments +//========================= +//= 0.1 Placed temporal names, why there weren't on the SVN before? [erKURITA] +//= 0.2 Implemented some crap NPCs [MasterOfMuppets] +//= 0.3 Another load of NPCs. Scripted by Kargha [MasterOfMuppets] +//= 0.4 More Town NPCs. [Musashiden] +//= 0.5 Added a BIG load of Lighthalzen NPCs. [musashiden] +//= 0.6 Fixed some typos+Coordinates. [Musashiden] +//= 0.7 Implemented some more crap NPCs and the second entrance to biolabs [MasterOfMuppets] +//= 0.8 Removed Duplicates [Silent] +//= 0.9 Removed Duplicates [Toms] +//= 1.0 Added a missing feature to the donation NPC [MasterOfMuppets] +//= 1.0a added constants to emotions, minor optimization [Lupus] +//= 1.0b npcid fix [KarLaeda] +//= 1.1 Added new NPC by $ephiroth and merged other NPCs +//= from npc\other\lighthalzen_???.txt [Lupus] +//= 1.2 Moved some NPCs to Lighthalzen quests. [SinSloth] +//= 1.3 Moved some other NPCs for quests purposes. [SinSloth] +//= 1.4 Corrected NPC names to fall within proper resctrictions. [L0ne_W0lf] +//= 1.5 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf] +//= 1.6 Massive NPC clean up, includes corrected dialogs and [L0ne_W0lf] +//= added missing dialogs, fixed indentation, corrected some NPC +//= facing positions, NPC names are more unique now. Removed +//= whitespace (empty lines after header and before end curly) +//= reduced usage of the command "goto", grammatical corrections. +//= Added additional missing NPCs. +//= 1.7 Removed Auciton Staff as the offical auction file has been added. [L0ne_W0lf] +//= Corrected Lucius so he checks the donation variable. (bugreport:1103) [L0ne_W0lf] +//= 1.7a Another fix to Lucius. (bugreport:1118) [L0ne_W0lf] +//= 1.7b Another fix to Lucius (trivial). (bugreport:1125) +//= 1.8 Replaced effect numerics with constants. [L0ne_W0lf] +//= 1.9 Added Cool Corp. Event Staff, who oringialy resided in the DTS_warper script file. [L0ne_W0lf] |