diff options
Diffstat (limited to 'npc/cities/jawaii.txt')
-rw-r--r-- | npc/cities/jawaii.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/cities/jawaii.txt b/npc/cities/jawaii.txt index b48b960d2..e308d9f73 100644 --- a/npc/cities/jawaii.txt +++ b/npc/cities/jawaii.txt @@ -921,7 +921,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{ mes "throat is burning."; next; mes "^3355FFYou gulped it down.^000000"; - specialeffect(EF_VENOMDUST, AREA, playerattached()); + specialeffect2 EF_VENOMDUST; percentheal -20,0; next; break; @@ -943,7 +943,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{ mes "^3355FFYou drank it sip by sip,"; mes "savoring its rich,"; mes "robust flavor.^000000"; - specialeffect(EF_FIREIVY, AREA, playerattached()); + specialeffect2 EF_FIREIVY; percentheal -20,0; next; break; @@ -967,7 +967,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{ mes "Lick the sugar before taking a sip. That will make it taste a little sweeter and will soften the taste."; next; mes "^3355FFYou carefully took a sip.^000000"; - specialeffect(EF_DECAGILITY, AREA, playerattached()); + specialeffect2 EF_DECAGILITY; percentheal -20,0; next; break; @@ -993,7 +993,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{ next; mes "^3355FFYou gulp the delicious"; mes "Margarita down in one sip.^000000"; - specialeffect(EF_MAGNUMBREAK, AREA, playerattached()); + specialeffect2 EF_MAGNUMBREAK; percentheal -20,0; next; } @@ -1015,7 +1015,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{ mes "I'm a cowboy hero!"; mes "Bang Bang Bang!"; next; - specialeffect(EF_STEAL, AREA, playerattached()); + specialeffect2 EF_STEAL; percentheal -10,0; next; break; @@ -1039,7 +1039,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{ mes "["+strcharinfo(PC_NAME)+"]"; mes "Aaaaaahhhhhh~!"; mes "This drink is really good!"; - specialeffect(EF_SANCTUARY, AREA, playerattached()); + specialeffect2 EF_SANCTUARY; percentheal -10,0; next; break; @@ -1059,7 +1059,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{ mes "gulped it down.^000000"; next; mes "^3355FFYou feel pretty hammered.^000000"; - specialeffect(EF_BLASTMINEBOMB, AREA, playerattached()); + specialeffect2 EF_BLASTMINEBOMB; percentheal -10,0; next; break; @@ -1081,7 +1081,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{ mes "^3355FFYou took a sip of it and sighed.^000000"; next; mes "^3355FFAnd promised yourself that you would never drink it ever again.^000000"; - specialeffect(EF_HIT6, AREA, playerattached()); + specialeffect2 EF_HIT6; percentheal -10,0; next; break; @@ -1271,7 +1271,7 @@ prt_in,173,13,4 script Customer#SoloHan 4_M_04,{ next; mes "[Bachewcca]"; mes "^666666*Grunt!*^000000"; - specialeffect(EF_TALK_SCREAM, AREA, getnpcid(0, "Customer#Bachewcca")); + specialeffect EF_TALK_SCREAM,AREA,"Customer#Bachewcca"; next; mes "[SoloHan]"; mes "To..."; @@ -1377,7 +1377,7 @@ prt_in,173,13,4 script Customer#SoloHan 4_M_04,{ next; mes "[Bachewcca]"; mes "^666666*Grrr...!*^000000"; - specialeffect(EF_THROWITEM, AREA, getnpcid(0, "Customer#Bachewcca")); + specialeffect EF_THROWITEM,AREA,"Customer#Bachewcca"; close; } mes "Oh man..."; |