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path: root/npc/cities/jawaii.txt
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Diffstat (limited to 'npc/cities/jawaii.txt')
-rw-r--r--npc/cities/jawaii.txt20
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/cities/jawaii.txt b/npc/cities/jawaii.txt
index b48b960d2..e308d9f73 100644
--- a/npc/cities/jawaii.txt
+++ b/npc/cities/jawaii.txt
@@ -921,7 +921,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
mes "throat is burning.";
next;
mes "^3355FFYou gulped it down.^000000";
- specialeffect(EF_VENOMDUST, AREA, playerattached());
+ specialeffect2 EF_VENOMDUST;
percentheal -20,0;
next;
break;
@@ -943,7 +943,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
mes "^3355FFYou drank it sip by sip,";
mes "savoring its rich,";
mes "robust flavor.^000000";
- specialeffect(EF_FIREIVY, AREA, playerattached());
+ specialeffect2 EF_FIREIVY;
percentheal -20,0;
next;
break;
@@ -967,7 +967,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
mes "Lick the sugar before taking a sip. That will make it taste a little sweeter and will soften the taste.";
next;
mes "^3355FFYou carefully took a sip.^000000";
- specialeffect(EF_DECAGILITY, AREA, playerattached());
+ specialeffect2 EF_DECAGILITY;
percentheal -20,0;
next;
break;
@@ -993,7 +993,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
next;
mes "^3355FFYou gulp the delicious";
mes "Margarita down in one sip.^000000";
- specialeffect(EF_MAGNUMBREAK, AREA, playerattached());
+ specialeffect2 EF_MAGNUMBREAK;
percentheal -20,0;
next;
}
@@ -1015,7 +1015,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
mes "I'm a cowboy hero!";
mes "Bang Bang Bang!";
next;
- specialeffect(EF_STEAL, AREA, playerattached());
+ specialeffect2 EF_STEAL;
percentheal -10,0;
next;
break;
@@ -1039,7 +1039,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
mes "["+strcharinfo(PC_NAME)+"]";
mes "Aaaaaahhhhhh~!";
mes "This drink is really good!";
- specialeffect(EF_SANCTUARY, AREA, playerattached());
+ specialeffect2 EF_SANCTUARY;
percentheal -10,0;
next;
break;
@@ -1059,7 +1059,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
mes "gulped it down.^000000";
next;
mes "^3355FFYou feel pretty hammered.^000000";
- specialeffect(EF_BLASTMINEBOMB, AREA, playerattached());
+ specialeffect2 EF_BLASTMINEBOMB;
percentheal -10,0;
next;
break;
@@ -1081,7 +1081,7 @@ jawaii_in,28,124,0 script Bartender#jaw 1_ETC_01,{
mes "^3355FFYou took a sip of it and sighed.^000000";
next;
mes "^3355FFAnd promised yourself that you would never drink it ever again.^000000";
- specialeffect(EF_HIT6, AREA, playerattached());
+ specialeffect2 EF_HIT6;
percentheal -10,0;
next;
break;
@@ -1271,7 +1271,7 @@ prt_in,173,13,4 script Customer#SoloHan 4_M_04,{
next;
mes "[Bachewcca]";
mes "^666666*Grunt!*^000000";
- specialeffect(EF_TALK_SCREAM, AREA, getnpcid(0, "Customer#Bachewcca"));
+ specialeffect EF_TALK_SCREAM,AREA,"Customer#Bachewcca";
next;
mes "[SoloHan]";
mes "To...";
@@ -1377,7 +1377,7 @@ prt_in,173,13,4 script Customer#SoloHan 4_M_04,{
next;
mes "[Bachewcca]";
mes "^666666*Grrr...!*^000000";
- specialeffect(EF_THROWITEM, AREA, getnpcid(0, "Customer#Bachewcca"));
+ specialeffect EF_THROWITEM,AREA,"Customer#Bachewcca";
close;
}
mes "Oh man...";