diff options
Diffstat (limited to 'npc/cities/jawaii.txt')
-rw-r--r-- | npc/cities/jawaii.txt | 94 |
1 files changed, 48 insertions, 46 deletions
diff --git a/npc/cities/jawaii.txt b/npc/cities/jawaii.txt index a54e2a487..140681af0 100644 --- a/npc/cities/jawaii.txt +++ b/npc/cities/jawaii.txt @@ -25,9 +25,9 @@ //= 2.02 Fixed Classic Suite NPC warping directly above a warp [Evera] //= 3.0 Rescripted to Aegis 10.3 standard. Contains all Jawaii-related NPCs. [L0ne_W0lf] //= 3.1 Fixed bugs with getpartnerid() (it never returns 1), fixed some conditons, -//= replaced getpartnerid() with ispartneron() at some tri-forks [Lupus] +//= replaced getpartnerid() with ispartneron() at some tri-forks [Lupus] //= 3.2 Reverted ispartneron() BACK to getpartnerid(). [L0ne_W0lf] -//= None of the NPCs need the player's partner to be online. +//= None of the NPCs need the player's partner to be online. //= 3.3 Just a small fix up on the Bartender. [L0ne_W0lf] //= 3.3a Just a little typo error. [Samuray22] //= 3.4 Added missing checkweights. [L0ne_W0lf] @@ -36,7 +36,7 @@ //= 3.7 Added Izlude RE coordinates. [Euphy] //============================================================ -// Jawaii +// Jawaii Transportation //============================================================ jawaii,239,112,7 script Mariner#toizu 100,{ mes "[Mariner]"; @@ -105,6 +105,8 @@ jawaii,122,263,5 script Mariner#toalbe 100,{ close; } +// Generic Jawaii NPCs +//============================================================ jawaii,188,218,7 script Tavern Lady#Jawaii 80,{ mes "[Lady]"; mes "Oh, dear!"; @@ -237,13 +239,13 @@ jawaii,141,200,3 script Employee#sroom 798,{ next; if (select("Use.:Cancel.") == 1) { mes "[Alowa]"; - if (zeny > 999) { + if (Zeny > 999) { mes "T-Thank you ssso much!"; mes "L-Let open the room door"; mes "ffffor you. Thank y-you."; mes "Ha-have a good time."; close2; - set zeny,zeny-1000; + set Zeny, Zeny-1000; warp "jawaii_in",116,64; end; } @@ -256,7 +258,7 @@ jawaii,141,200,3 script Employee#sroom 798,{ mes "[Alowa]"; mes "^666666*Sniff*^000000"; mes "B-but I promise th-that this room is the nicest and cl-cleanest room! P-Please! C-come back!"; - Emotion e_sob; + emotion e_sob; close; } @@ -284,7 +286,7 @@ jawaii,108,199,5 script Employee#antroom 74,{ next; if (select("Use.:Cancel.") == 1) { mes "[Pine Oran]"; - if (zeny > 999) { + if (Zeny > 999) { mes "Thank you"; mes "for using"; mes "our services."; @@ -292,7 +294,7 @@ jawaii,108,199,5 script Employee#antroom 74,{ mes "Make yourself"; mes "comfortable."; close2; - set zeny,zeny-1000; + set Zeny, Zeny-1000; warp "jawaii_in",129,110; end; } @@ -319,11 +321,11 @@ jawaii,107,189,5 script Employee#horoom 93,{ next; if (select("Use.:Cancel.") == 1) { mes "[Sharkie Rania]"; - if (zeny > 999) { + if (Zeny > 999) { mes "Eh, alright."; mes "Let's get going."; close2; - set zeny,zeny-1000; + set Zeny, Zeny-1000; warp "jawaii_in",86,117; end; } @@ -362,11 +364,11 @@ jawaii,112,173,7 script Employee#villroom 93,{ next; if (select("Use.:Cancel.") == 1) { mes "[Larks Rania]"; - if (zeny > 999) { + if (Zeny > 999) { mes "Thank you~"; mes "Enjoy your stay."; close2; - set zeny,zeny-1000; + set Zeny, Zeny-1000; warp "jawaii_in",87,75; end; } @@ -410,8 +412,8 @@ jawaii,214,168,5 script Honeymoon Helper#Jawaii 71,{ next; if (select("I shall buy it.:No, thanks.") == 1) { mes "[Helper]"; - if (zeny > 49999) { - set zeny,zeny-50000; + if (Zeny > 49999) { + set Zeny, Zeny-50000; getitem 681,1; //Memory_Of_Wedding mes "Thank you very much~!"; mes "Please remember, you"; @@ -453,10 +455,10 @@ jawaii_in,25,94,0 script Employee#jaw1 724,{ close; OnWelcome: - Emotion e_kis; + emotion e_kis; end; OnSolo: - Emotion e_omg; + emotion e_omg; end; } @@ -483,10 +485,10 @@ jawaii_in,25,96,0 script Employee#jaw2 724,{ close; OnWelcome: - Emotion e_kis; + emotion e_kis; end; OnSolo: - Emotion e_omg; + emotion e_omg; end; } @@ -499,7 +501,7 @@ jawaii_in,25,98,0 script Employee#jaw3 724,{ mes "Oh~"; mes "Look at you..."; mes "You look perfect"; - if (sex) + if (Sex) mes "for your wife~"; else mes "with your husband~"; @@ -513,7 +515,7 @@ jawaii_in,25,98,0 script Employee#jaw3 724,{ mes "Hmm...?"; mes "You don't look like"; mes "you're married, are you?"; - if (sex) { + if (Sex) { next; mes "[Employee Buffy]"; mes "I'm pretty good"; @@ -527,10 +529,10 @@ jawaii_in,25,98,0 script Employee#jaw3 724,{ close; OnWelcome: - Emotion e_kis; + emotion e_kis; end; OnSolo: - Emotion e_omg; + emotion e_omg; end; } @@ -566,10 +568,10 @@ jawaii_in,25,100,0 script Employee#jaw4 724,{ close; OnWelcome: - Emotion e_kis; + emotion e_kis; end; OnSolo: - Emotion e_omg; + emotion e_omg; end; } @@ -599,10 +601,10 @@ jawaii_in,30,94,4 script Employee#jaw5 724,{ close; OnWelcome: - Emotion e_kis; + emotion e_kis; end; OnSolo: - Emotion e_omg; + emotion e_omg; end; } @@ -624,10 +626,10 @@ jawaii_in,30,96,4 script Employee#jaw6 724,{ close; OnWelcome: - Emotion e_kis; + emotion e_kis; end; OnSolo: - Emotion e_omg; + emotion e_omg; end; } @@ -658,10 +660,10 @@ jawaii_in,30,98,4 script Employee#jaw7 724,{ close; OnWelcome: - Emotion e_kis; + emotion e_kis; end; OnSolo: - Emotion e_omg; + emotion e_omg; end; } @@ -682,10 +684,10 @@ jawaii_in,30,100,4 script Employee#jaw8 724,{ close; OnWelcome: - Emotion e_kis; + emotion e_kis; end; OnSolo: - Emotion e_omg; + emotion e_omg; end; } @@ -723,7 +725,7 @@ jawaii_in,15,104,0 script Waitress#jawaii 80,{ mes "[Waitress]"; mes "Hello,"; mes "how can I help you?"; - Emotion e_kis; + emotion e_kis; next; switch(select("Give me food.:Bring me drink.:Where's the bar?")) { case 1: @@ -734,8 +736,8 @@ jawaii_in,15,104,0 script Waitress#jawaii 80,{ next; if (select("Yes.:Wha--! It's too expensive!") == 1) { mes "[Waitress]"; - if (zeny > 999) { - set zeny,zeny-1000; + if (Zeny > 999) { + set Zeny, Zeny-1000; getitem 517,1; //Meat mes "There you go~"; mes "Enjoy your meal~!"; @@ -760,8 +762,8 @@ jawaii_in,15,104,0 script Waitress#jawaii 80,{ next; if (select("Yes.:Wha--! It's too expensive!") == 1) { mes "[Waitress]"; - if (zeny > 999) { - set zeny,zeny-1000; + if (Zeny > 999) { + set Zeny, Zeny-1000; getitem 503,1; //Yelow_Potion mes "There you go~"; mes "Enjoy your meal~!"; @@ -785,7 +787,7 @@ jawaii_in,15,104,0 script Waitress#jawaii 80,{ close; } } - Emotion e_omg; + emotion e_omg; mes "[Waitress]"; mes "Hey, hey...!"; mes "I have no idea"; @@ -834,7 +836,7 @@ jawaii_in,28,124,0 script Bartender#jaw 46,{ mes "What would you"; mes "like to drink?"; next; - if (zeny < 99) { + if (Zeny < 99) { set .@r_jaw,rand(1,100); mes "[Bartender]"; if (.@r_jaw > 29) { @@ -893,7 +895,7 @@ jawaii_in,28,124,0 script Bartender#jaw 46,{ percentheal -100,0; end; } - if (zeny > 99) set zeny,zeny-100; + if (Zeny > 99) set Zeny, Zeny-100; switch(rand(4)) { case 1: mes "[Bartender]"; @@ -1103,7 +1105,7 @@ S_KillChar: percentheal -100,0; end; } - if (zeny > 99) set zeny,zeny-100; + if (Zeny > 99) set Zeny, Zeny-100; set .@roof_jaw,.@roof_jaw+getarg(0); mes "[Bartender]"; mes "There you go."; @@ -1114,7 +1116,7 @@ S_KillChar: jawaii_in,43,115,0 script Customer#jaw_1 97,{ if (!getpartnerid()) { - if (zeny > 99) { + if (Zeny > 99) { mes "[Buchi]"; mes "Grrrr..."; mes "Damn! I don't"; @@ -1172,7 +1174,7 @@ jawaii_in,41,106,3 script Customer#Cage 98,{ mes "After all, everyone knows marriage is a sham for desperate, lonely people!"; next; mes "[Cage]"; - if (sex) { + if (Sex) { mes "I don't trust anybody!"; mes "You're a fool for chaining"; mes "yourself to some gorgeous"; @@ -1355,7 +1357,7 @@ prt_in,173,13,4 script Customer#SoloHan 86,{ mes "...Wha!?"; mes "Oh man!"; mes "Get outta my face!"; - if (sex) { + if (Sex) { mes "You smell like,"; mes "whupped boyfriend"; mes "or something!"; @@ -1428,8 +1430,8 @@ prt_in,170,14,0 script Customer#Bachewcca 89,{ mes "Unfortunately, singles are not allowed on the island. Why don't you go forget your loneliness in the Prontera pub?"; close; } - else if (zeny > 99999) { - set zeny,zeny-100000; + else if (Zeny > 99999) { + set Zeny, Zeny-100000; mes "Bon Voyage...!!"; mes "Let me guide"; mes "you to 'Jawaii!'"; |