summaryrefslogtreecommitdiff
path: root/npc/cities/izlude.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/cities/izlude.txt')
-rw-r--r--npc/cities/izlude.txt61
1 files changed, 31 insertions, 30 deletions
diff --git a/npc/cities/izlude.txt b/npc/cities/izlude.txt
index da7b650d7..5aaceb709 100644
--- a/npc/cities/izlude.txt
+++ b/npc/cities/izlude.txt
@@ -1,32 +1,33 @@
//===== Hercules Script ======================================
//= Izlude Town
-//===== By: ==================================================
+//===== By: ==================================================
//= kobra_k88
//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.8a
-//===== Description: =========================================
-//= [Aegis Conversion]
+//===== Current Version: =====================================
+//= 1.9a
+//===== Description: =========================================
+//= [Official Conversion]
//= Izlude town NPCs
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= Fully working
//= 1.1 fixed 2 zeny bugs/checks [Lupus]
//= 1.2 Fixed a lot of typos [Nexon]
//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
//= 1.4 Added a Jawaii related npc. 1.4a Fixed a small bug to
-//= the Jawaii warper, thanks to reddozen and Silent [MasterOfMuppets]
+//= the Jawaii warper, thanks to reddozen and Silent [MasterOfMuppets]
//= 1.5 Replaced iz_move_alberta with MISC_QUEST & 16 [Lupus]
//= 1.6 Removed Duplicates [Silent]
//= 1.7 Split quest to quests/quests_izlude.txt [Evera]
//= 1.71 Optimized. Also thanks to CAHTEXHuK [Lupus]
//= 1.72 Small bugfix [Paradox924X]
//= 1.8 Rescripted to Aegis 10.3 standard. [L0ne_W0lf]
-//= Removed Honeymoon Helper, as she is a Jawaii NPC.
-//= Moved Signs to the msg_boards file.
+//= Removed Honeymoon Helper, as she is a Jawaii NPC.
+//= Moved Signs to the msg_boards file.
//= 1.8a Made Red/Cebalis as a single NPC + duplicate [Lupus]
//= 1.9 Fixed a small problem with Dega. (Ne default case) [L0ne_W0lf]
-//= Re-added NPC dialog for Cebalis. The dialog differs
-//= (even if slightly,) after the five or so lines.
+//= Re-added NPC dialog for Cebalis. The dialog differs
+//= (even if slightly,) after the five or so lines.
+//= 1.9a A part of Kylick's dialogue is Pre-Renewal only. [Euphy]
//============================================================
// Izlude
@@ -47,7 +48,7 @@
mes "Only 150 Zeny to ride!";
close;
}
- set Zeny, Zeny - 150;
+ Zeny -= 150;
warp "izlu2dun",107,50;
end;
case 2:
@@ -57,7 +58,7 @@
mes "Only 500 Zeny to ride!";
close;
}
- set Zeny, Zeny - 500;
+ Zeny -= 500;
warp "alberta",188,169;
end;
case 3:
@@ -101,7 +102,7 @@
mes "[Charfri]";
mes "You'll have to board on a ship at the port to get to Byalan Island. There are dangerous dungeons on that island, so don't go snooping around just anywhere.";
close;
- Default:
+ default:
mes "Though it is very beautiful, Byalan Island has a mysterious dungeon that extends deep under the sea.";
next;
mes "[Charfri]";
@@ -132,7 +133,7 @@
mes "[Cuskoal]";
mes "So, whaddya say?";
close;
- Default:
+ default:
mes "The pubs in Prontera are always full of people from local areas and from out-of-town. It can get pretty busy.";
next;
mes "[Cuskoal]";
@@ -166,7 +167,7 @@
mes "[Dega]";
mes "If you try to cast magic near it, it will notice and saunter over to smash you. So you better watch out for Golem.";
close;
- Default:
+ default:
mes "There's a very delightful place where you can find every";
mes "type of Poring.";
next;
@@ -220,9 +221,18 @@
}
- script ::Kylick_izlude -1,{
- mes "[Kylick]";
- switch(rand(2)) {
- case 1:
+ if (!checkre(0) && rand(2)) {
+ mes "[Kylick]";
+ mes "I was thinking, even though the people of Izlude live so close to the ocean...";
+ next;
+ mes "[Kylick]";
+ mes "There are other cultures that have completely developed by living off of the sea. Of course, I'm talking about Amatsu.";
+ next;
+ mes "[Kylick]";
+ mes "I hear the cuisine there is really good! Although the idea of eating raw fish is new to me, I would love to go there, and try it just once!";
+ close;
+ } else {
+ mes "[Kylick]";
mes "Don't you think Binoculars";
mes "are really COOL?! You can";
mes "see all sorts of places...!";
@@ -239,15 +249,6 @@
mes "a pound of cure";
mes "after all, right?";
close;
- Default:
- mes "I was thinking, even though the people of Izlude live so close to the ocean...";
- next;
- mes "[Kylick]";
- mes "There are other cultures that have completely developed by living off of the sea. Of course, I'm talking about Amatsu.";
- next;
- mes "[Kylick]";
- mes "I hear the cuisine there is really good! Although the idea of eating raw fish is new to me, I would love to go there, and try it just once!";
- close;
}
}
@@ -457,7 +458,7 @@
// Inside Izlude
//============================================================
-izlude_in,125,164,2 script Aaron#izlude 65,{
+izlude_in,125,164,2 script Aaron#izlude 1_M_YOUNGKNIGHT,{
mes "[Aaron]";
mes "Don't you think Strong VIT and training in a unique breathing method which enables quick HP recovery are the greatest advantages for a Swordman?";
next;
@@ -499,7 +500,7 @@ izlude_in,125,164,2 script Aaron#izlude 65,{
// Izlude Dungeon
//============================================================
-izlu2dun,108,27,0 script Sailor#2izlude 100,{
+izlu2dun,108,27,0 script Sailor#2izlude 4W_SAILOR,{
mes "[Sailor]";
mes "Wanna";
mes "head back?";