diff options
Diffstat (limited to 'npc/cities/izlude.txt')
-rw-r--r-- | npc/cities/izlude.txt | 61 |
1 files changed, 31 insertions, 30 deletions
diff --git a/npc/cities/izlude.txt b/npc/cities/izlude.txt index da7b650d7..5aaceb709 100644 --- a/npc/cities/izlude.txt +++ b/npc/cities/izlude.txt @@ -1,32 +1,33 @@ //===== Hercules Script ====================================== //= Izlude Town -//===== By: ================================================== +//===== By: ================================================== //= kobra_k88 //= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.8a -//===== Description: ========================================= -//= [Aegis Conversion] +//===== Current Version: ===================================== +//= 1.9a +//===== Description: ========================================= +//= [Official Conversion] //= Izlude town NPCs -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= Fully working //= 1.1 fixed 2 zeny bugs/checks [Lupus] //= 1.2 Fixed a lot of typos [Nexon] //= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon] //= 1.4 Added a Jawaii related npc. 1.4a Fixed a small bug to -//= the Jawaii warper, thanks to reddozen and Silent [MasterOfMuppets] +//= the Jawaii warper, thanks to reddozen and Silent [MasterOfMuppets] //= 1.5 Replaced iz_move_alberta with MISC_QUEST & 16 [Lupus] //= 1.6 Removed Duplicates [Silent] //= 1.7 Split quest to quests/quests_izlude.txt [Evera] //= 1.71 Optimized. Also thanks to CAHTEXHuK [Lupus] //= 1.72 Small bugfix [Paradox924X] //= 1.8 Rescripted to Aegis 10.3 standard. [L0ne_W0lf] -//= Removed Honeymoon Helper, as she is a Jawaii NPC. -//= Moved Signs to the msg_boards file. +//= Removed Honeymoon Helper, as she is a Jawaii NPC. +//= Moved Signs to the msg_boards file. //= 1.8a Made Red/Cebalis as a single NPC + duplicate [Lupus] //= 1.9 Fixed a small problem with Dega. (Ne default case) [L0ne_W0lf] -//= Re-added NPC dialog for Cebalis. The dialog differs -//= (even if slightly,) after the five or so lines. +//= Re-added NPC dialog for Cebalis. The dialog differs +//= (even if slightly,) after the five or so lines. +//= 1.9a A part of Kylick's dialogue is Pre-Renewal only. [Euphy] //============================================================ // Izlude @@ -47,7 +48,7 @@ mes "Only 150 Zeny to ride!"; close; } - set Zeny, Zeny - 150; + Zeny -= 150; warp "izlu2dun",107,50; end; case 2: @@ -57,7 +58,7 @@ mes "Only 500 Zeny to ride!"; close; } - set Zeny, Zeny - 500; + Zeny -= 500; warp "alberta",188,169; end; case 3: @@ -101,7 +102,7 @@ mes "[Charfri]"; mes "You'll have to board on a ship at the port to get to Byalan Island. There are dangerous dungeons on that island, so don't go snooping around just anywhere."; close; - Default: + default: mes "Though it is very beautiful, Byalan Island has a mysterious dungeon that extends deep under the sea."; next; mes "[Charfri]"; @@ -132,7 +133,7 @@ mes "[Cuskoal]"; mes "So, whaddya say?"; close; - Default: + default: mes "The pubs in Prontera are always full of people from local areas and from out-of-town. It can get pretty busy."; next; mes "[Cuskoal]"; @@ -166,7 +167,7 @@ mes "[Dega]"; mes "If you try to cast magic near it, it will notice and saunter over to smash you. So you better watch out for Golem."; close; - Default: + default: mes "There's a very delightful place where you can find every"; mes "type of Poring."; next; @@ -220,9 +221,18 @@ } - script ::Kylick_izlude -1,{ - mes "[Kylick]"; - switch(rand(2)) { - case 1: + if (!checkre(0) && rand(2)) { + mes "[Kylick]"; + mes "I was thinking, even though the people of Izlude live so close to the ocean..."; + next; + mes "[Kylick]"; + mes "There are other cultures that have completely developed by living off of the sea. Of course, I'm talking about Amatsu."; + next; + mes "[Kylick]"; + mes "I hear the cuisine there is really good! Although the idea of eating raw fish is new to me, I would love to go there, and try it just once!"; + close; + } else { + mes "[Kylick]"; mes "Don't you think Binoculars"; mes "are really COOL?! You can"; mes "see all sorts of places...!"; @@ -239,15 +249,6 @@ mes "a pound of cure"; mes "after all, right?"; close; - Default: - mes "I was thinking, even though the people of Izlude live so close to the ocean..."; - next; - mes "[Kylick]"; - mes "There are other cultures that have completely developed by living off of the sea. Of course, I'm talking about Amatsu."; - next; - mes "[Kylick]"; - mes "I hear the cuisine there is really good! Although the idea of eating raw fish is new to me, I would love to go there, and try it just once!"; - close; } } @@ -457,7 +458,7 @@ // Inside Izlude //============================================================ -izlude_in,125,164,2 script Aaron#izlude 65,{ +izlude_in,125,164,2 script Aaron#izlude 1_M_YOUNGKNIGHT,{ mes "[Aaron]"; mes "Don't you think Strong VIT and training in a unique breathing method which enables quick HP recovery are the greatest advantages for a Swordman?"; next; @@ -499,7 +500,7 @@ izlude_in,125,164,2 script Aaron#izlude 65,{ // Izlude Dungeon //============================================================ -izlu2dun,108,27,0 script Sailor#2izlude 100,{ +izlu2dun,108,27,0 script Sailor#2izlude 4W_SAILOR,{ mes "[Sailor]"; mes "Wanna"; mes "head back?"; |