diff options
Diffstat (limited to 'npc/cities/hugel.txt')
-rw-r--r-- | npc/cities/hugel.txt | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/npc/cities/hugel.txt b/npc/cities/hugel.txt index 845b81015..aae031ebd 100644 --- a/npc/cities/hugel.txt +++ b/npc/cities/hugel.txt @@ -12,13 +12,13 @@ //= Plus no one knows what the NPCs are talking right now :/ [Poki#3] //= Note: Not all the sprites were correct :P [erKURITA] //= 1.0 Added the first shop, firecrackers. Thanks RockmanEXE for the info [erKURITA] -//= Added more missing npc, but again, only locations and temp names =/ [erKURITA] -//= Started the basis of Poring Track. [erKURITA] -//= Moved the old lady to npc\guides\guides_hu.txt, since it's Hugel's guard [erKURITA] -//= Special thanks to RockmanEXE who provided all necesary info =3 -//= Abducted/Moved Yan and Yalmire(temp names) to npc\events\custom\p_track. [erKURITA] +//= Added more missing npc, but again, only locations and temp names =/ [erKURITA] +//= Started the basis of Poring Track. [erKURITA] +//= Moved the old lady to npc\guides\guides_hu.txt, since it's Hugel's guard [erKURITA] +//= Special thanks to RockmanEXE who provided all necesary info =3 +//= Abducted/Moved Yan and Yalmire(temp names) to npc\events\custom\p_track. [erKURITA] //= 1.1 Commented out the whole list of dummy npcs. They're there for nothing anyway, -//= just using up memory. [erKURITA] +//= just using up memory. [erKURITA] //= 1.2 Added a few NPCs scripted by Munin and fixed up format a little [Playtester] //= 1.3 Moved some quests-related NPCs to proper file. [SinSloth] //= 1.4 Optimized the Party Supplies Shop [DZeroX] @@ -29,7 +29,7 @@ // Hugel //============================================================ -hugel,189,143,5 script Young Man 898,{ +hugel,189,143,5 script Young Man 4_M_HUMAN_01,{ mes "[Young Man]"; mes "Huh. So that giant"; mes "air pouch can make"; @@ -39,7 +39,7 @@ hugel,189,143,5 script Young Man 898,{ close; } -hugel,126,151,3 script Emily 90,{ +hugel,126,151,3 script Emily 4_F_01,{ mes "[Emily]"; mes "I feel so blessed to"; mes "live in this quant, little"; @@ -56,7 +56,7 @@ hugel,126,151,3 script Emily 90,{ close; } -hugel,86,165,5 script Kayplas 896,{ +hugel,86,165,5 script Kayplas 4_M_HUBOY,{ mes "[Kayplas]"; mes "Ooh, I really want to"; mes "have that red bottle."; @@ -66,7 +66,7 @@ hugel,86,165,5 script Kayplas 896,{ close; } -hugel,71,197,3 script Lisa 90,{ +hugel,71,197,3 script Lisa 4_F_01,{ mes "[Lisa]"; mes "Hugel is a pretty"; mes "small, homely village."; @@ -83,7 +83,7 @@ hugel,71,197,3 script Lisa 90,{ close; } -hugel,169,112,5 script Old Nikki 892,{ +hugel,169,112,5 script Old Nikki 4_F_HUGRANMA,{ mes "[Old Nikki]"; mes "You must not be from"; mes "around here. Ah, you're"; @@ -100,7 +100,7 @@ hugel,169,112,5 script Old Nikki 892,{ close; } -hugel,175,115,5 script Marius 897,{ +hugel,175,115,5 script Marius 4_M_HUGRANFA,{ mes "[Marius]"; mes "Yes, I'm an old man, but"; mes "I can lick a whippersnapper"; @@ -120,7 +120,7 @@ hugel,175,115,5 script Marius 897,{ // Inside Hugel //============================================================ -hu_in01,111,386,4 script Chris 86,{ +hu_in01,111,386,4 script Chris 4_M_04,{ mes "[Chris]"; mes "You know, the people don't"; mes "fight harmful monsters, they"; @@ -136,7 +136,7 @@ hu_in01,111,386,4 script Chris 86,{ close; } -hu_in01,23,311,4 script Party Supplies Shop 898,{ +hu_in01,23,311,4 script Party Supplies Shop 4_M_HUMAN_01,{ mes "[Shopkeeper]"; mes "Welcome to the party supplies"; mes "shop!"; @@ -148,13 +148,13 @@ hu_in01,23,311,4 script Party Supplies Shop 898,{ next; switch (select("Buy:Cancel")) { case 1: - if (Zeny < 500) { + if (Zeny < 500) { mes "[Shopkeeper]"; mes "I am sorry, but you don't have"; mes "enough money~"; close; } - set Zeny,Zeny-500; + Zeny -= 500; getitem 12018,5; // Fire_Cracker mes "[Shopkeeper]"; mes "Here you go!"; @@ -167,7 +167,7 @@ hu_in01,23,311,4 script Party Supplies Shop 898,{ } } -hu_in01,18,94,0 script A Part-Timer#1 49,{ +hu_in01,18,94,0 script A Part-Timer#1 1_M_03,{ mes "[Luda]"; mes "Welcome to the"; mes "Shrine Expedition Office."; @@ -194,7 +194,7 @@ hu_in01,18,94,0 script A Part-Timer#1 49,{ close; } -hu_in01,26,77,4 script A Part-Timer#2 50,{ +hu_in01,26,77,4 script A Part-Timer#2 1_M_04,{ mes "^3355FFThis part-timer is"; mes "completely engrossed"; mes "in his task of organizing"; |