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-rw-r--r--npc/cities/hugel.txt71
1 files changed, 41 insertions, 30 deletions
diff --git a/npc/cities/hugel.txt b/npc/cities/hugel.txt
index 5d3458799..621a6d015 100644
--- a/npc/cities/hugel.txt
+++ b/npc/cities/hugel.txt
@@ -1,34 +1,46 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Kisuka
+//= Copyright (C) L0ne_W0lf
+//= Copyright (C) DZeroX
+//= Copyright (C) SinSloth
+//= Copyright (C) Playtester
+//= Copyright (C) Munin
+//= Copyright (C) erKURITA
+//= Copyright (C) Poki#3
+//= Copyright (C) vicious_pucca
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= Hugel City
-//===== By: ==================================================
-//= vicious_pucca, Poki#3, erKURITA, Munin, and everybody in the
-//= comments
-//===== Current Version: =====================================
-//= 1.7
-//===== Description: =========================================
+//================= Description ===========================================
//= NPC's for the City of Hugel.
-//===== Additional Comments: =================================
-//= Cords and Sprites are 100% Correct, but the names are not.
-//= Plus no one knows what the NPCs are talking right now :/ [Poki#3]
-//= Note: Not all the sprites were correct :P [erKURITA]
-//= 1.0 Added the first shop, firecrackers. Thanks RockmanEXE for the info [erKURITA]
-//= Added more missing npc, but again, only locations and temp names =/ [erKURITA]
-//= Started the basis of Poring Track. [erKURITA]
-//= Moved the old lady to npc\guides\guides_hu.txt, since it's Hugel's guard [erKURITA]
-//= Special thanks to RockmanEXE who provided all necesary info =3
-//= Abducted/Moved Yan and Yalmire(temp names) to npc\events\custom\p_track. [erKURITA]
-//= 1.1 Commented out the whole list of dummy npcs. They're there for nothing anyway,
-//= just using up memory. [erKURITA]
-//= 1.2 Added a few NPCs scripted by Munin and fixed up format a little [Playtester]
-//= 1.3 Moved some quests-related NPCs to proper file. [SinSloth]
-//= 1.4 Optimized the Party Supplies Shop [DZeroX]
-//= 1.5 Fixed Party Supplies Shop. [L0ne_W0lf]
-//= 1.6 Removed duplicate "Mudie". [L0ne_W0lf]
-//= 1.7 Removed whitespace and junk. [Kisuka]
-//============================================================
+//================= Current Version =======================================
+//= 1.7
+//=========================================================================
-// Hugel
-//============================================================
+//== Hugel =================================================
hugel,189,143,5 script Young Man 4_M_HUMAN_01,{
mes "[Young Man]";
mes "Huh. So that giant";
@@ -118,8 +130,7 @@ hugel,175,115,5 script Marius 4_M_HUGRANFA,{
close;
}
-// Inside Hugel
-//============================================================
+//== Inside Hugel ==========================================
hu_in01,111,386,4 script Chris 4_M_04,{
mes "[Chris]";
mes "You know, the people don't";