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-rw-r--r--npc/cities/aldebaran.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/cities/aldebaran.txt b/npc/cities/aldebaran.txt
index 1bc78f0fd..33acb60c2 100644
--- a/npc/cities/aldebaran.txt
+++ b/npc/cities/aldebaran.txt
@@ -11,7 +11,7 @@
//= 1.1 Added RS125 NPC. Added another Kafra Reserve points agent.
//= The 2nd reserve points agent is not complete yet.
//= 1.2 Lottery input number fix [Lupus], 1.2a - label typo fixed
-//= 1.3 Gatekeeper's bug fixed (wrong check and wrong item ID
+//= 1.3 Gatekeeper's bug fixed (wrong check and wrong item ID
//= for underground), fixed some typos [Lupus]
//= 1.4 Fixed Typos & Spellcheck [massdriller]
//= 1.5 Finally added the Special Reserve 2 Lotto 8))
@@ -1250,7 +1250,7 @@ aldeba_in,88,161,3 script Kafra#05 4_F_KAFRA3,{
mes "You have the following amount of special reserve points: ^5544FF"+RESRVPTS+"^000000.";
mes "Make a choice and test your luck!";
next;
- menu "5000pts = 1st Lottery Chance!",sM_1st, "7000pts = 2nd Lottery Chance!",sM_2nd, "10000pts = 3rd Lottery Chance!",sM_3rd, "Cancel",M_End;
+ menu "5000pts = 1st Lottery Chance!",sM_1st, "7000pts = 2nd Lottery Chance!",sM_2nd, "10000pts = 3rd Lottery Chance!",sM_3rd, "Cancel",M_End;
sM_1st:
if(RESRVPTS < 5000) goto sL_NotEnuf;
@@ -1379,12 +1379,12 @@ sF_Spin:
//============================================================
c_tower3,10,249,4 script Gatekeeper#ct 4_M_02,{
//Key_Of_Clock_Tower
- callfunc "F_ClockTowerGate","4th",7026,"c_tower4",185,44;
+ callfunc "F_ClockTowerGate","4th",7026,"c_tower4",185,44;
}
alde_dun03,264,16,4 script Gatekeeper#ct1 4W_F_01,{
//Underground_Key
- callfunc "F_ClockTowerGate","B4th",7027,"alde_dun04",79,267;
+ callfunc "F_ClockTowerGate","B4th",7027,"alde_dun04",79,267;
}
function script F_ClockTowerGate {
@@ -1463,7 +1463,7 @@ function script F_ClockTowerGate {
mes "Please,You may enter.";
mes "May God bless you ..";
close2;
- delitem getarg(1),1;
+ delitem getarg(1),1;
warp getarg(2),getarg(3),getarg(4);
end;
}