diff options
Diffstat (limited to 'npc/battleground/tierra/tierra_enter.txt')
-rw-r--r-- | npc/battleground/tierra/tierra_enter.txt | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/npc/battleground/tierra/tierra_enter.txt b/npc/battleground/tierra/tierra_enter.txt index df2568125..e68058247 100644 --- a/npc/battleground/tierra/tierra_enter.txt +++ b/npc/battleground/tierra/tierra_enter.txt @@ -1,20 +1,20 @@ //===== Hercules Script ====================================== // BattleGround System - Tierra Gorge Entrance NPCs -//===== By: ================================================== +//===== By: ================================================== //= L0ne_W0lf -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.0 -//===== Description: ========================================= -//= [AEGIS Conversion] +//===== Description: ========================================= +//= [Official Conversion] //= Tierra Gorge Battleground Entrance NPCs -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 First Version. //= 1.1 Fixed silly copy paste errors. (bugreport:4401) //============================================================ // First Tierra Gorge Officers - Guillaume //============================================================ -bat_room,124,178,5 script Tierra Gorge Officer#01a 418,{ +bat_room,124,178,5 script Tierra Gorge Officer#01a 4_M_KY_KNT,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; @@ -28,7 +28,7 @@ bat_room,124,178,5 script Tierra Gorge Officer#01a 418,{ next; switch(select("I want to join your army!:End Conversation")) { case 1: - if ((Class == job_Novice) || (BaseClass == Job_Supernovice)) { + if ((Class == Job_Novice) || (BaseClass == Job_SuperNovice)) { mes "[Guillaume Army Officer]"; mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."; } @@ -81,7 +81,7 @@ bat_room,124,178,5 script Tierra Gorge Officer#01a 418,{ close; } -bat_room,140,178,5 script Tierra Gorge Officer#02a 418,{ +bat_room,140,178,5 script Tierra Gorge Officer#02a 4_M_KY_KNT,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; @@ -95,7 +95,7 @@ bat_room,140,178,5 script Tierra Gorge Officer#02a 418,{ next; switch(select("I want to join your army!:End Conversation")) { case 1: - if ((Class == job_Novice) || (BaseClass == Job_Supernovice)) { + if ((Class == Job_Novice) || (BaseClass == Job_SuperNovice)) { mes "[Guillaume Army Officer]"; mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."; } @@ -148,7 +148,7 @@ bat_room,140,178,5 script Tierra Gorge Officer#02a 418,{ close; } -bat_room,127,178,5 script Guillaume Knight#1 417,{ +bat_room,127,178,5 script Guillaume Knight#1 4_M_KY_SOLD,{ mes "[Guillaume Knight]"; mes "Tierra Gorge consists of two steep sides placed vertically, and has ration depots for the Guillaume and Croix Armies at the 11 and 7 o'clock directions."; next; @@ -172,7 +172,7 @@ bat_room,127,178,5 script Guillaume Knight#1 417,{ close; } -bat_room,143,178,5 script Guillaume Knight#2 417,{ +bat_room,143,178,5 script Guillaume Knight#2 4_M_KY_SOLD,{ mes "[Guillaume Knight]"; mes "Tierra Gorge consists of two steep sides placed vertically, and has ration depots for the Guillaume and Croix Armies at the 11 and 7 o'clock directions."; next; @@ -196,7 +196,7 @@ bat_room,143,178,5 script Guillaume Knight#2 417,{ close; } -bat_room,127,121,1 script Croix Knight#1 413,{ +bat_room,127,121,1 script Croix Knight#1 4_M_CRU_SOLD,{ mes "[Croix Knight]"; mes "Tierra Gorge consists of two steep sides placed vertically, and has ration depots for the Guillaume and Croix Armies at the 11 and 7 o'clock directions."; next; @@ -220,7 +220,7 @@ bat_room,127,121,1 script Croix Knight#1 413,{ close; } -bat_room,143,121,1 script Croix Knight#2 413,{ +bat_room,143,121,1 script Croix Knight#2 4_M_CRU_SOLD,{ mes "[Croix Knight]"; mes "Tierra Gorge consists of two steep sides placed vertically, and has ration depots for the Guillaume and Croix Armies at the 11 and 7 o'clock directions."; next; @@ -246,7 +246,7 @@ bat_room,143,121,1 script Croix Knight#2 413,{ // Second Tierra Gorge Officers - Croix //============================================================ -bat_room,125,121,1 script Tierra Gorge Officer#01b 414,{ +bat_room,125,121,1 script Tierra Gorge Officer#01b 4_M_CRU_KNT,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; @@ -260,7 +260,7 @@ bat_room,125,121,1 script Tierra Gorge Officer#01b 414,{ next; switch(select("I want to join your army!:End Conversation")) { case 1: - if ((Class == job_Novice) || (BaseClass == Job_Supernovice)) { + if ((Class == Job_Novice) || (BaseClass == Job_SuperNovice)) { mes "[Croix Army Officer]"; mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."; } @@ -313,7 +313,7 @@ bat_room,125,121,1 script Tierra Gorge Officer#01b 414,{ close; } -bat_room,140,121,1 script Tierra Gorge Officer#02b 414,{ +bat_room,140,121,1 script Tierra Gorge Officer#02b 4_M_CRU_KNT,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; mes "- Currently you're carrying -"; @@ -327,7 +327,7 @@ bat_room,140,121,1 script Tierra Gorge Officer#02b 414,{ next; switch(select("I want to join your army!:End Conversation")) { case 1: - if ((Class == job_Novice) || (BaseClass == Job_Supernovice)) { + if ((Class == Job_Novice) || (BaseClass == Job_SuperNovice)) { mes "[Croix Army Officer]"; mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."; } |