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-rw-r--r--npc/battleground/kvm/kvm01.txt49
-rw-r--r--npc/battleground/kvm/kvm02.txt49
-rw-r--r--npc/battleground/kvm/kvm03.txt49
-rw-r--r--npc/battleground/kvm/kvm_enter.txt20
4 files changed, 90 insertions, 77 deletions
diff --git a/npc/battleground/kvm/kvm01.txt b/npc/battleground/kvm/kvm01.txt
index 27f01d47d..1b8f3cb6c 100644
--- a/npc/battleground/kvm/kvm01.txt
+++ b/npc/battleground/kvm/kvm01.txt
@@ -60,23 +60,23 @@ OnKvM01Two:
end;
}
-bat_c01,54,124,3 duplicate(CellEffect) #RedcellA1-1 111
-bat_c01,55,124,3 duplicate(CellEffect) #RedcellA2-1 111
-bat_c01,56,124,3 duplicate(CellEffect) #RedcellA3-1 111
-bat_c01,57,124,3 duplicate(CellEffect) #RedcellA4-1 111
-bat_c01,57,125,3 duplicate(CellEffect) #RedcellA5-1 111
-bat_c01,57,126,3 duplicate(CellEffect) #RedcellA6-1 111
-bat_c01,57,127,3 duplicate(CellEffect) #RedcellA7-1 111
+bat_c01,54,124,3 duplicate(CellEffect) #RedcellA1-1 139
+bat_c01,55,124,3 duplicate(CellEffect) #RedcellA2-1 139
+bat_c01,56,124,3 duplicate(CellEffect) #RedcellA3-1 139
+bat_c01,57,124,3 duplicate(CellEffect) #RedcellA4-1 139
+bat_c01,57,125,3 duplicate(CellEffect) #RedcellA5-1 139
+bat_c01,57,126,3 duplicate(CellEffect) #RedcellA6-1 139
+bat_c01,57,127,3 duplicate(CellEffect) #RedcellA7-1 139
-bat_c01,145,59,3 duplicate(CellEffect) #RedcellB1-1 111
-bat_c01,144,59,3 duplicate(CellEffect) #RedcellB2-1 111
-bat_c01,143,59,3 duplicate(CellEffect) #RedcellB3-1 111
-bat_c01,142,59,3 duplicate(CellEffect) #RedcellB4-1 111
-bat_c01,142,56,3 duplicate(CellEffect) #RedcellB5-1 111
-bat_c01,142,57,3 duplicate(CellEffect) #RedcellB6-1 111
-bat_c01,142,58,3 duplicate(CellEffect) #RedcellB7-1 111
+bat_c01,145,59,3 duplicate(CellEffect) #RedcellB1-1 139
+bat_c01,144,59,3 duplicate(CellEffect) #RedcellB2-1 139
+bat_c01,143,59,3 duplicate(CellEffect) #RedcellB3-1 139
+bat_c01,142,59,3 duplicate(CellEffect) #RedcellB4-1 139
+bat_c01,142,56,3 duplicate(CellEffect) #RedcellB5-1 139
+bat_c01,142,57,3 duplicate(CellEffect) #RedcellB6-1 139
+bat_c01,142,58,3 duplicate(CellEffect) #RedcellB7-1 139
-bat_c01,54,128,3 script #A_camp_start01 111,4,4,{
+bat_c01,54,128,3 script #A_camp_start01 139,4,4,{
end;
OnInit:
@@ -97,7 +97,7 @@ OnTouch:
end;
}
-bat_c01,146,56,3 script #B_camp_start01 111,4,4,{
+bat_c01,146,56,3 script #B_camp_start01 139,4,4,{
end;
OnInit:
@@ -146,6 +146,10 @@ OnGuillaumeDie:
set .Croix_Score, .Croix_Score + 1;
bg_updatescore "bat_c01",.Guillaume_Score,.Croix_Score;
if( .Guillaume_Count < 1 ) donpcevent "KvM01_BG::OnCroixWin";
+ else {
+ mapannounce "bat_c01", "NUmber of Guillaume survivors "+.Guillaume_Count+".",bc_map,"0x00ff00";
+ mapannounce "bat_c01", "NUmber of Croix survivors "+.Croix_Count+".",bc_map,"0x00ff00";
+ }
}
end;
@@ -158,6 +162,10 @@ OnCroixDie:
set .Guillaume_Score, .Guillaume_Score + 1;
bg_updatescore "bat_c01",.Guillaume_Score,.Croix_Score;
if( .Croix_Count < 1 ) donpcevent "KvM01_BG::OnGuillaumeWin";
+ else {
+ mapannounce "bat_c01", "NUmber of Guillaume survivors "+.Guillaume_Count+".",bc_map,"0x00ff00";
+ mapannounce "bat_c01", "NUmber of Croix survivors "+.Croix_Count+".",bc_map,"0x00ff00";
+ }
}
end;
@@ -426,12 +434,3 @@ bat_c01,148,53,1 script KVM Officer#KVM01B 415,{
// MapFlags
//============================================================
-bat_c01 mapflag battleground 2
-bat_c01 mapflag nomemo
-bat_c01 mapflag nosave SavePoint
-bat_c01 mapflag noteleport
-bat_c01 mapflag nowarp
-bat_c01 mapflag nowarpto
-bat_c01 mapflag noreturn
-bat_c01 mapflag nobranch
-bat_c01 mapflag nopenalty
diff --git a/npc/battleground/kvm/kvm02.txt b/npc/battleground/kvm/kvm02.txt
index 063f34ba6..11a1c3d47 100644
--- a/npc/battleground/kvm/kvm02.txt
+++ b/npc/battleground/kvm/kvm02.txt
@@ -60,23 +60,23 @@ OnKvM02Two:
end;
}
-bat_c02,54,124,3 duplicate(CellEffect2) #RedcellA1-2 111
-bat_c02,55,124,3 duplicate(CellEffect2) #RedcellA2-2 111
-bat_c02,56,124,3 duplicate(CellEffect2) #RedcellA3-2 111
-bat_c02,57,124,3 duplicate(CellEffect2) #RedcellA4-2 111
-bat_c02,57,125,3 duplicate(CellEffect2) #RedcellA5-2 111
-bat_c02,57,126,3 duplicate(CellEffect2) #RedcellA6-2 111
-bat_c02,57,127,3 duplicate(CellEffect2) #RedcellA7-2 111
+bat_c02,54,124,3 duplicate(CellEffect2) #RedcellA1-2 139
+bat_c02,55,124,3 duplicate(CellEffect2) #RedcellA2-2 139
+bat_c02,56,124,3 duplicate(CellEffect2) #RedcellA3-2 139
+bat_c02,57,124,3 duplicate(CellEffect2) #RedcellA4-2 139
+bat_c02,57,125,3 duplicate(CellEffect2) #RedcellA5-2 139
+bat_c02,57,126,3 duplicate(CellEffect2) #RedcellA6-2 139
+bat_c02,57,127,3 duplicate(CellEffect2) #RedcellA7-2 139
-bat_c02,145,59,3 duplicate(CellEffect2) #RedcellB1-2 111
-bat_c02,144,59,3 duplicate(CellEffect2) #RedcellB2-2 111
-bat_c02,143,59,3 duplicate(CellEffect2) #RedcellB3-2 111
-bat_c02,142,59,3 duplicate(CellEffect2) #RedcellB4-2 111
-bat_c02,142,56,3 duplicate(CellEffect2) #RedcellB5-2 111
-bat_c02,142,57,3 duplicate(CellEffect2) #RedcellB6-2 111
-bat_c02,142,58,3 duplicate(CellEffect2) #RedcellB7-2 111
+bat_c02,145,59,3 duplicate(CellEffect2) #RedcellB1-2 139
+bat_c02,144,59,3 duplicate(CellEffect2) #RedcellB2-2 139
+bat_c02,143,59,3 duplicate(CellEffect2) #RedcellB3-2 139
+bat_c02,142,59,3 duplicate(CellEffect2) #RedcellB4-2 139
+bat_c02,142,56,3 duplicate(CellEffect2) #RedcellB5-2 139
+bat_c02,142,57,3 duplicate(CellEffect2) #RedcellB6-2 139
+bat_c02,142,58,3 duplicate(CellEffect2) #RedcellB7-2 139
-bat_c02,54,128,3 script #A_camp_start02 111,4,4,{
+bat_c02,54,128,3 script #A_camp_start02 139,4,4,{
end;
OnInit:
@@ -97,7 +97,7 @@ OnTouch:
end;
}
-bat_c02,146,56,3 script #B_camp_start02 111,4,4,{
+bat_c02,146,56,3 script #B_camp_start02 139,4,4,{
end;
OnInit:
@@ -146,6 +146,10 @@ OnGuillaumeDie:
set .Croix_Score, .Croix_Score + 1;
bg_updatescore "bat_c02",.Guillaume_Score,.Croix_Score;
if( .Guillaume_Count < 1 ) donpcevent "KvM02_BG::OnCroixWin";
+ else {
+ mapannounce "bat_c02", "NUmber of Guillaume survivors "+.Guillaume_Count+".",bc_map,"0x00ff00";
+ mapannounce "bat_c02", "NUmber of Croix survivors "+.Croix_Count+".",bc_map,"0x00ff00";
+ }
}
end;
@@ -158,6 +162,10 @@ OnCroixDie:
set .Guillaume_Score, .Guillaume_Score + 1;
bg_updatescore "bat_c02",.Guillaume_Score,.Croix_Score;
if( .Croix_Count < 1 ) donpcevent "KvM02_BG::OnGuillaumeWin";
+ else {
+ mapannounce "bat_c02", "NUmber of Guillaume survivors "+.Guillaume_Count+".",bc_map,"0x00ff00";
+ mapannounce "bat_c02", "NUmber of Croix survivors "+.Croix_Count+".",bc_map,"0x00ff00";
+ }
}
end;
@@ -423,12 +431,3 @@ bat_c02,148,53,1 script KVM Officer#KVM02B 415,{
// MapFlags
//============================================================
-bat_c02 mapflag battleground 2
-bat_c02 mapflag nomemo
-bat_c02 mapflag nosave SavePoint
-bat_c02 mapflag noteleport
-bat_c02 mapflag nowarp
-bat_c02 mapflag nowarpto
-bat_c02 mapflag noreturn
-bat_c02 mapflag nobranch
-bat_c02 mapflag nopenalty
diff --git a/npc/battleground/kvm/kvm03.txt b/npc/battleground/kvm/kvm03.txt
index 245fefc7d..ab30a6708 100644
--- a/npc/battleground/kvm/kvm03.txt
+++ b/npc/battleground/kvm/kvm03.txt
@@ -60,23 +60,23 @@ OnKvM03Two:
end;
}
-bat_c03,54,124,3 duplicate(CellEffect3) #RedcellA1-3 111
-bat_c03,55,124,3 duplicate(CellEffect3) #RedcellA2-3 111
-bat_c03,56,124,3 duplicate(CellEffect3) #RedcellA3-3 111
-bat_c03,57,124,3 duplicate(CellEffect3) #RedcellA4-3 111
-bat_c03,57,125,3 duplicate(CellEffect3) #RedcellA5-3 111
-bat_c03,57,126,3 duplicate(CellEffect3) #RedcellA6-3 111
-bat_c03,57,127,3 duplicate(CellEffect3) #RedcellA7-3 111
+bat_c03,54,124,3 duplicate(CellEffect3) #RedcellA1-3 139
+bat_c03,55,124,3 duplicate(CellEffect3) #RedcellA2-3 139
+bat_c03,56,124,3 duplicate(CellEffect3) #RedcellA3-3 139
+bat_c03,57,124,3 duplicate(CellEffect3) #RedcellA4-3 139
+bat_c03,57,125,3 duplicate(CellEffect3) #RedcellA5-3 139
+bat_c03,57,126,3 duplicate(CellEffect3) #RedcellA6-3 139
+bat_c03,57,127,3 duplicate(CellEffect3) #RedcellA7-3 139
-bat_c03,145,59,3 duplicate(CellEffect3) #RedcellB1-3 111
-bat_c03,144,59,3 duplicate(CellEffect3) #RedcellB2-3 111
-bat_c03,143,59,3 duplicate(CellEffect3) #RedcellB3-3 111
-bat_c03,142,59,3 duplicate(CellEffect3) #RedcellB4-3 111
-bat_c03,142,56,3 duplicate(CellEffect3) #RedcellB5-3 111
-bat_c03,142,57,3 duplicate(CellEffect3) #RedcellB6-3 111
-bat_c03,142,58,3 duplicate(CellEffect3) #RedcellB7-3 111
+bat_c03,145,59,3 duplicate(CellEffect3) #RedcellB1-3 139
+bat_c03,144,59,3 duplicate(CellEffect3) #RedcellB2-3 139
+bat_c03,143,59,3 duplicate(CellEffect3) #RedcellB3-3 139
+bat_c03,142,59,3 duplicate(CellEffect3) #RedcellB4-3 139
+bat_c03,142,56,3 duplicate(CellEffect3) #RedcellB5-3 139
+bat_c03,142,57,3 duplicate(CellEffect3) #RedcellB6-3 139
+bat_c03,142,58,3 duplicate(CellEffect3) #RedcellB7-3 139
-bat_c03,54,128,3 script #A_camp_start03 111,4,4,{
+bat_c03,54,128,3 script #A_camp_start03 139,4,4,{
end;
OnInit:
@@ -97,7 +97,7 @@ OnTouch:
end;
}
-bat_c03,146,56,3 script #B_camp_start03 111,4,4,{
+bat_c03,146,56,3 script #B_camp_start03 139,4,4,{
end;
OnInit:
@@ -146,6 +146,10 @@ OnGuillaumeDie:
set .Croix_Score, .Croix_Score + 1;
bg_updatescore "bat_c03",.Guillaume_Score,.Croix_Score;
if( .Guillaume_Count < 1 ) donpcevent "KvM03_BG::OnCroixWin";
+ else {
+ mapannounce "bat_c03", "NUmber of Guillaume survivors "+.Guillaume_Count+".",bc_map,"0x00ff00";
+ mapannounce "bat_c03", "NUmber of Croix survivors "+.Croix_Count+".",bc_map,"0x00ff00";
+ }
}
end;
@@ -158,6 +162,10 @@ OnCroixDie:
set .Guillaume_Score, .Guillaume_Score + 1;
bg_updatescore "bat_c03",.Guillaume_Score,.Croix_Score;
if( .Croix_Count < 1 ) donpcevent "KvM03_BG::OnGuillaumeWin";
+ else {
+ mapannounce "bat_c03", "NUmber of Guillaume survivors "+.Guillaume_Count+".",bc_map,"0x00ff00";
+ mapannounce "bat_c03", "NUmber of Croix survivors "+.Croix_Count+".",bc_map,"0x00ff00";
+ }
}
end;
@@ -425,12 +433,3 @@ bat_c03,148,53,1 script KVM Officer#KVM03B 415,{
// MapFlags
//============================================================
-bat_c03 mapflag battleground 2
-bat_c03 mapflag nomemo
-bat_c03 mapflag nosave SavePoint
-bat_c03 mapflag noteleport
-bat_c03 mapflag nowarp
-bat_c03 mapflag nowarpto
-bat_c03 mapflag noreturn
-bat_c03 mapflag nobranch
-bat_c03 mapflag nopenalty
diff --git a/npc/battleground/kvm/kvm_enter.txt b/npc/battleground/kvm/kvm_enter.txt
index 544438534..c6d50e87a 100644
--- a/npc/battleground/kvm/kvm_enter.txt
+++ b/npc/battleground/kvm/kvm_enter.txt
@@ -17,14 +17,22 @@
// KvM Officer - Guillaume
//============================================================
bat_room,164,178,5 script KVM Mercenary Officer#1 418,{
- set .@permit,checkquest(6026,PLAYTIME);
+ /*
+ set .@kvm,checkquest(6027,PLAYTIME);
+ if ((.@kvm == 0) || (.@kvm == 1)) {
+ mes "[Croix Mercenary Officer]";
+ mes "It seems you ahve recently participated in a KVM battle. You must wait 5 minutes before signing up again.";
+ close;
+ }
+ */
+ set .@permit,checkquest(6025,PLAYTIME);
if ((.@permit == 0) || (.@permit == 1)) {
mes "[Guillaume Mercenary Officer]";
mes "I know that you've already signed with the Croix. Go back and join their team. We will not accept traitors to fight for us.";
close;
}
else {
- if (checkquest(6025) >= 0) erasequest 6026;
+ if (checkquest(6025) >= 0) erasequest 6025;
}
mes "[Guillaume Mercenary Officer]";
mes "Let them know the real might of Guillaume!";
@@ -115,6 +123,14 @@ bat_room,167,178,5 script Guillaume Knight#kvm 417,{
// KvM Officer - Croix
//============================================================
bat_room,164,121,1 script KVM Mercenary Officer#2 414,{
+ /*
+ set .@kvm,checkquest(6027,PLAYTIME);
+ if ((.@kvm == 0) || (.@kvm == 1)) {
+ mes "[Croix Mercenary Officer]";
+ mes "It seems you ahve recently participated in a KVM battle. You must wait 5 minutes before signing up again.";
+ close;
+ }
+ */
set .@permit,checkquest(6025,PLAYTIME);
if ((.@permit == 0) || (.@permit == 1)) {
mes "[Croix Mercenary Officer]";