diff options
Diffstat (limited to 'npc/battleground/flavius/flavius_enter.txt')
-rw-r--r-- | npc/battleground/flavius/flavius_enter.txt | 363 |
1 files changed, 0 insertions, 363 deletions
diff --git a/npc/battleground/flavius/flavius_enter.txt b/npc/battleground/flavius/flavius_enter.txt deleted file mode 100644 index 974a0dab0..000000000 --- a/npc/battleground/flavius/flavius_enter.txt +++ /dev/null @@ -1,363 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2016 Hercules Dev Team -//= Copyright (C) L0ne_W0lf -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -// BattleGround System - Flavius Entrance NPCs -//================= Description =========================================== -//= Flavius Battleground Entrance NPCs -//================= Current Version ======================================= -//= 1.0 -//========================================================================= - -//== Flavius Officer - Guillaume =========================== -bat_room,133,178,5 script Flavius Officer#01a 4_M_KY_KNT,{ - if (checkweight(Knife,1) == 0) { - mes("- Wait a minute !! -"); - mes("- Currently you're carrying -"); - mes("- too many items with you. -"); - mes("- Please try again -"); - mes("- after you loose some weight. -"); - close; - } - mes("[Guillaume Army Officer]"); - mes("Let's show the power of the Guillaume Army to those stinky Croixs!"); - next; - switch(select("I want to join your army!", "End Conversation")) { - case 1: - if ((Class == Job_Novice) || (BaseClass == Job_SuperNovice)) { - mes("[Guillaume Army Officer]"); - mes("I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."); - break; - } - if (BaseLevel < 80) { - mes("[Guillaume Army Officer]"); - mes("I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."); - break; - } - .@chk_urtime = questprogress(2070, PLAYTIME); - if (.@chk_urtime == 1) { - mes("[Guillaume Army Officer]"); - mes("You seem to have just returned from the battlefield."); - mes("It's too early for you to go back. Go rest, and leave the enemies to us!"); - break; - } - if (.@chk_urtime == 2) - erasequest 2070; - if (getmapusers("bat_b01") > 0) { - mes("[Guillaume Army Officer]"); - mes("I've received a report informing me that an elite corps has been dispatched to the battlefield fighting the Croixs already."); - mes("Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then."); - break; - } - if ($@FlaviusBG1 > 0) { - mes("[Guillaume Army Officer]"); - mes("An elite corps is already standing by to be dispatched to the battlefield."); - mes("Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then."); - break; - } - mes("[Guillaume Army Officer]"); - mes("You definitely seem to be ready for battle!"); - mes("Go show the Croixs what fear truly means!"); - mes("Today, our cry of victory shall echo all over the battlefield!"); - close2; - warp "bat_room",85,223; - end; - case 2: - mes("[Guillaume Army Officer]"); - mes("Today, we shall be victorious!"); - break; - } - close; -} - -bat_room,133,121,1 script Flavius Officer#01b 4_M_CRU_KNT,{ - if (checkweight(Knife,1) == 0) { - mes("- Wait a minute !! -"); - mes("- Currently you're carrying -"); - mes("- too many items with you. -"); - mes("- Please try again -"); - mes("- after you loose some weight. -"); - close; - } - mes("[Croix Army Officer]"); - mes("Let's show the Guillaumes the power of the Croix Army!"); - next; - switch(select("I want to join your army!", "End Conversation")) { - case 1: - if ((Class == Job_Novice) || (BaseClass == Job_SuperNovice)) { - mes("[Croix Army Officer]"); - mes("I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."); - break; - } - if (BaseLevel < 80) { - mes("[Croix Army Officer]"); - mes("I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."); - break; - } - .@chk_urtime = questprogress(2070,PLAYTIME); - if (.@chk_urtime == 1) { - mes("[Croix Army Officer]"); - mes("You seem to have just returned from the battlefield."); - mes("It's too early for you to go back. Go rest, and leave the enemies to us!"); - break; - } - if (.@chk_urtime == 2) - erasequest 2070; - if (getmapusers("bat_b01") > 0) { - mes("[Croix Army Officer]"); - mes("I've received a report informing me that an elite corps has been dispatched to the battlefield fighting the Guillaume already."); - mes("Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then."); - break; - } - if ($@FlaviusBG1 > 0) { - mes("[Croix Army Officer]"); - mes("An elite corps is already standing by to be dispatched to the battlefield."); - mes("Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then."); - break; - } - mes("[Croix Army Officer]"); - mes("You definitely seem to be ready for battle!"); - mes("Go show the Guillaumes what fear truly means!"); - mes("Today, our cry of victory shall echo all over the battlefield!"); - close2; - warp "bat_room",85,207; - end; - case 2: - mes("[Croix Army Officer]"); - mes("Today, we shall be victorious!"); - break; - } - close; -} - -bat_room,135,178,5 script Guillaume Knight#3 4_M_KY_SOLD,{ - mes("[Guillaume Knight]"); - mes("The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal."); - next; - mes("[Guillaume Knight]"); - mes("The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks."); - next; - mes("[Guillaume Knight]"); - mes("But they can be removed by destroying the Guardians that protect the enemy army base."); - next; - mes("[Guillaume Knight]"); - mes("The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal."); - next; - mes("[Guillaume Knight]"); - mes("Please remember: when you join a battle, you will be receiving a token which indicates the set duration for which you cannot participate in the same type of battle."); - mes("You may check the duration by pressing the Alt+U keys."); - next; - mes("[Guillaume Knight]"); - mes("Are you ready for battle? Then apply with the recruiter next to me!"); - close; -} - -bat_room,151,178,5 script Guillaume Knight#4 4_M_KY_SOLD,{ - mes("[Guillaume Knight]"); - mes("The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal."); - next; - mes("[Guillaume Knight]"); - mes("The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks."); - next; - mes("[Guillaume Knight]"); - mes("But they can be removed by destroying the Guardians that protect the enemy army base."); - next; - mes("[Guillaume Knight]"); - mes("The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal."); - next; - mes("[Guillaume Knight]"); - mes("Please remember: when you join a battle, you will be receiving a token which indicates the set duration for which you cannot participate in the same type of battle."); - mes("You may check the duration by pressing the Alt+U keys."); - next; - mes("[Guillaume Knight]"); - mes("Are you ready for battle? Then apply with the recruiter next to me!"); - close; -} - -bat_room,135,121,1 script Croix Knight#3 4_M_CRU_SOLD,{ - mes("[Croix Knight]"); - mes("The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal."); - next; - mes("[Croix Knight]"); - mes("The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks."); - next; - mes("[Croix Knight]"); - mes("But they can be removed by destroying the Guardians that protect the enemy army base."); - next; - mes("[Croix Knight]"); - mes("The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal."); - next; - mes("[Croix Knight]"); - mes("Please remember: when you join a battle, you will be receiving a token which indicates the set duration for which you cannot participate in the same type of battle."); - mes("You may check the duration by pressing the Alt+U keys."); - next; - mes("[Croix Knight]"); - mes("Are you ready for battle? Then apply with the recruiter next to me!"); - close; -} - -bat_room,151,121,1 script Croix Knight#4 4_M_CRU_SOLD,{ - mes("[Croix Knight]"); - mes("The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal."); - next; - mes("[Croix Knight]"); - mes("The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks."); - next; - mes("[Croix Knight]"); - mes("But they can be removed by destroying the Guardians that protect the enemy army base."); - next; - mes("[Croix Knight]"); - mes("The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal."); - next; - mes("[Croix Knight]"); - mes("Please remember: when you join a battle, you will be receiving a token which indicates the set duration for which you cannot participate in the same type of battle."); - mes("You may check the duration by pressing the Alt+U keys."); - next; - mes("[Croix Knight]"); - mes("Are you ready for battle? Then apply with the recruiter next to me!"); - close; -} - -//== Flavius Officer - Croix =============================== -bat_room,148,178,5 script Flavius Officer#02a 4_M_KY_KNT,{ - if (checkweight(Knife,1) == 0) { - mes("- Wait a minute !! -"); - mes("- Currently you're carrying -"); - mes("- too many items with you. -"); - mes("- Please try again -"); - mes("- after you loose some weight. -"); - close; - } - mes("[Guillaume Army Officer]"); - mes("Let's show the power of the Guillaume Army to those stinky Croixs!"); - next; - switch(select("I want to join your army!", "End Conversation")) { - case 1: - if ((Class == Job_Novice) || (BaseClass == Job_SuperNovice)) { - mes("[Guillaume Army Officer]"); - mes("I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."); - break; - } - if (BaseLevel < 80) { - mes("[Guillaume Army Officer]"); - mes("I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."); - break; - } - .@chk_urtime = questprogress(2070, PLAYTIME); - if (.@chk_urtime == 1) { - mes("[Guillaume Army Officer]"); - mes("You seem to have just returned from the battlefield."); - mes("It's too early for you to go back. Go rest, and leave the enemies to us!"); - break; - } - if (.@chk_urtime == 2) - erasequest 2070; - if (getmapusers("bat_b02") > 0) { - mes("[Guillaume Army Officer]"); - mes("I've received a report informing me that an elite corps has been dispatched to the battlefield fighting the Croixs already."); - mes("Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then."); - break; - } - if ($@FlaviusBG2 > 0) { - mes("[Guillaume Army Officer]"); - mes("An elite corps is already standing by to be dispatched to the battlefield."); - mes("Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then."); - break; - } - mes("[Guillaume Army Officer]"); - mes("You definitely seem to be ready for battle!"); - mes("Go show the Croixs what fear truly means!"); - mes("Today, our cry of victory shall echo all over the battlefield!"); - close2; - warp "bat_room",141,224; - end; - case 2: - mes("[Guillaume Army Officer]"); - mes("Today, we shall be victorious!"); - break; - } - close; -} - -bat_room,148,121,1 script Flavius Officer#02b 4_M_CRU_KNT,{ - if (checkweight(Knife,1) == 0) { - mes("- Wait a minute !! -"); - mes("- Currently you're carrying -"); - mes("- too many items with you. -"); - mes("- Please try again -"); - mes("- after you loose some weight. -"); - close; - } - mes("[Croix Army Officer]"); - mes("Let's show the power of the Croix Army to those stinky Guillaumes!"); - next; - switch(select("I want to join your army!", "End Conversation")) { - case 1: - if ((Class == Job_Novice) || (BaseClass == Job_SuperNovice)) { - mes("[Croix Army Officer]"); - mes("I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."); - break; - } - if (BaseLevel < 80) { - mes("[Croix Army Officer]"); - mes("I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield."); - break; - } - .@chk_urtime = questprogress(2070,PLAYTIME); - if (.@chk_urtime == 1) { - mes("[Croix Army Officer]"); - mes("You seem to have just returned from the battlefield."); - mes("It's too early for you to go back. Go rest, and leave the enemies to us!"); - break; - } - if (.@chk_urtime == 2) - erasequest 2070; - if (getmapusers("bat_b02") > 0) { - mes("[Croix Army Officer]"); - mes("I've received a report informing me that an elite corps has been dispatched to the battlefield fighting the Guillaume already."); - mes("Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then."); - break; - } - if ($@FlaviusBG2 > 0) { - mes("[Croix Army Officer]"); - mes("An elite corps is already standing by to be dispatched to the battlefield."); - mes("Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then."); - break; - } - mes("[Croix Army Officer]"); - mes("You definitely seem to be ready for battle!"); - mes("Go show the Guillaumes what fear truly means!"); - mes("Today, our cry of victory shall echo all over the battlefield!"); - close2; - warp "bat_room",141,207; - end; - case 2: - mes("[Croix Army Officer]"); - mes("Today, we shall be victorious!"); - break; - } - close; -} |