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+Person Working On
+======
+Lupus
+ * Looking for exploits, optimization, bugs hunt
+ * Adding new cards, checking/adding mobs/items
+ * EXP quests for Blacksmith, Merchant, Alchemist
+ * Vassakh Ghoul global quest (custom) ^_-
+Mass Zero
+ * Fixing grammatical errors.
+ * Fixing small bugs.
+ * Adding small stuff.
+ * Redoing lots of the custom scripts.
+Massdriller
+ * Correcting & Bugfixing scripts
+ * New Novice Grounds from MRO - 65% -(Not sure it should be stopped as DracoRPG
+ did it, but intending to add it as an alternative novice quest)
+ * Gonryunn Quests - 0% - Botting on official Servers
+ * Artifacts of God (MRO GOD ITEM QUESTS) - 1% - resources only from MRO Official
+ guide book so, probably unofficial
+MasterOfMuppets
+ * Working on The Sign Quest atm.
+ * Updating Items / Scripts
+Nexon
+ * Adding in the new Abyss/Thanatos/Lighthalzen NPC's and optimizing them.
+
+== Changelog ==
+
+Date Added
+======
+
+01/28
+ * Fixed Warp to Abbys Lake. [Poki#3]
+ * Removed dup warps around Einbroch. [Poki#3]
+ * Fixed ein_fild04 -> ein_fild05 warp. THanks to Playtester [Poki#3]
+ * Re-wrote the Dye NCP (original, not the custom one) [Poki#3]
+ - I hope there aren't any bugs in it. The Jobs are sorted based on the file names
+ that the client reads.
+ * Fixed the Warper [Poki#3]
+ * Fixed Hugel warps (htere weren't any TABs) [Lupus]
+ * Added Event: Eastern New Year 2006 The Year Of The Fire Dog (28-29 January 2006) [Lupus]
+
+01/27
+ * Added birkiczd's Odin temple warps. Move the Saylor from hugel.txt there. [Poki#3]
+ * Rewrote Comodo Guides to use functions. Thanks to Daegaladh for pointing it out [Poki#3]
+ * Fixed Einbroch a bit... I think the Factory Quest should be moved from [Poki#3]
+ Einbroch.txt to quests_einbroch.txt...
+ * Added monster spawns for Kiel dungeon, they're commented out for now though. [MasterOfMuppets]
+ * Added a new global function "F_ItemName" to print expanded item name [Lupus]
+ such as '+9 VVS Wind Knife'
+ - You can use "F_RandMes" to pick a random number form list:
+ set @RandomItemIDfromList, callfunc("F_RandMes",4,1129,1222,1163,1357);
+01/26
+ * Uploaded Er_Maqui's fixes to Hugel Warps. [Poki#3]
+ * Updated the airship to take the route Hugel->Einbroch->Lighthalzen->Yuno [MasterOfMuppets]
+ I also fixed the colors in the broadcasts a bit.
+ * Fixed Bio Lab Spawns a bit and made them more moby. [Poki#3]
+ * 1.2 fixed hugel10 warp [Lupus]
+ * A small fix to the louyang shouting quest [MasterOfMuppets]
+ * Some Hugel warps fixes by Dr.Evil [Poki#3]
+ * Fixed cord of the Sailor in Hugel, thanks to Er_Maqui for pointing it out. [Poki#3]
+ * Applyed Blackthunder's fixes to rpsroulette.txt [Poki#3]
+ * Rewrote the Warpa. Still have to do the Level select thingy. [Poki#3]
+ * Fixed Juno > Yuno in Airship. [Poki#3]
+ * Fixed Shwaltzvalt > Schwarzwald in Kafras. [Poki#3]
+ * Changed sprite of the Einbech Kafra. [Poki#3]
+ * Disabled the "Entrance" to lhz_dun01. This should be only an Exit. This warp doesn't exist on kRO. [Poki#3]
+ * Added Lighthalzen Refiners (Custom names again ^^;) Official location and sprite. [Poki#3]
+ * Fixed some shops based on kRO shots. Lighthalzen NPC's, Prontera Food Seller, Payon shops. [Poki#3]
+ * Added some Hugel NPC's. Cords and Sprites are 100% Correct, but the names are not. [Poki#3]
+ Plus no one knows what the NPCs are talking right now :/
+ * Added Hugel Shops. [Poki#3]
+ * Removed the Custom Warper to Odin. Hugel has a more official one. [Poki#3]
+
+01/24
+ * Fixed Yuno Field 10. Mob amount sugested by Playtester, made by Poki#3 [Komurka]
+ - Moved some NPCs to Einbroch and Hugel - more info can be found here http://eathena.ws/board/index.php?showtopic=67631,
+ made by Poki#3
+
+01/23
+ * Minor Valkirie fixes, thanks to Xeronage [Lupus]
+ - Updated Novices Guild Castles Warper NPC
+01/21
+ * Added missing close to Einbroch script [Komurka]
+ * More of episode X.4 replacement, done by Poki#3 [Komurka]
+ * Added a missing warp from Jawaii Tawern to Jawaii thanks to Misao [Komurka]
+
+01/20
+ * Dr Evil's Yuno -> Yuno Field 05 warps update [Lupus]
+ * Fixed minor typo in alde guide. [Kayla]
+01/18
+ * Episode X.4 replacement, done by Poki#3 [Vicious]
+ * Part 1 of Hugel monster replacement, done by Poki#3 [Vicious]
+ * Added a temp warper to Odin's Temple by birkiczd [Lupus]
+ - fixed Payon <- Payon Field 08 warp coords
+01/16
+ * Corrected warp 'lhz013a' in Lighthalzen. Added a missing check and fixed a LOT of Engrish in the Monk Job Quest. [Zephiris]
+ * Corrected the warp to board the airship in Einbroch, and the warp inside the northwest building in Lighthalzen. [Zephiris]
+ * Updated Ayothaya Quest close to the official. Thanks to birkiczd
+ - Also optimized it again, remove unused global variable [Lupus]
+01/12
+ * Small fix in SL and SG quest [Komurka]
+01/11
+ * Fixed typos of Crusader JQ, added TK/SG/SL to custom/jobmaster thanks to Haplo [Lupus]
+ * Updated Valhalla a bit. Soon adding more elegant way of saving Quest Skills (including the new quest skills) [Lupus]
+01/09
+ * Fixed scripts that were reported in the forum. [Vicious]
+01/08
+ * Changed the name of Chung E to Green Maiden in the spawn files [MasterOfMuppets]
+ * Changed some Zherlthsh to Zealotus as it is in iRO [MasterOfMuppets]
+ * Added exp bonus to the factory quest in Einbroch, thanks to a [MasterOfMuppets]
+ Korean fansite
+01/07
+ * Updated warps, work done by SSUNNY@YOUNG in Korean eA site [Vicious]
+ * Disabled X-Mas Ring quest [Vicious]
+01/05
+ * Disabled X-Mas event [Vicious]
+ * Corrected the coordinates for the NPC "Neris" in yuno_in03 [Zephiris]
+ * Multiple tiny fixes that were going ignored on the forums... [Skotlex]
+01/02
+ * Removed a duplicate warp in warp/cities/payon.txt [MasterOfMuppets]
+12/31
+ * Added wand of hypnotist to the Lighthalzen weapon shop [MasterOfMuppets]
+12/30
+ * Fixed missing //, found by map_index. [Vicious]
+ * Added a missing label (M_0) that was causing people to freeze when viewing the city list from "Miss Yoon" [Zephiris]
+12/28
+ * Karachun Event: Readded Mdef +1 and Luk +1 to Santa's Hat [Lupus]
+ * Fixed juicer exploit due to typo (ipnut) o.O [Lance]
+12/27
+ * Added Soul Linker / Star Gladiator temp job quests. Accordingly updated Taekwon Job NPC [Lupus]
+12/26
+ * Removed duplicate job_hunter.gat mapflags, by Harbin [LuzZza]
+ * Changed remaining Dokkaebi Items into Dokebi, by Harbin, reported by Haplo [LuzZza]
+ * Changed Dokkaebi to Dokebi, by Harbin [Vicious]
+ * Updated Culvert Recruiter to allow novices to go to Culvert
+ & Al De turbo track warps by Harbin [Vicious]
+ * Added missing cutin's in Priest Quest [Komurka]
+12/23
+ * Small fix (Falcon Taming -> Falcon Mastery) [Komurka]
+ * Desert Wolf Babe -> Baby Desert Wolf (iRO), thx to Poki#3 [Komurka]
+12/22
+ * Added a Bartender NPC in morroc, thanks to Persian69 [Vicious]
+
+ * Fixed X-Hairpin ingredients, thx2 Komurka [Lupus]
+12/21
+ * Fixed Hugel warps, thanks to... ppl.. ^^; [Vicious]
+ * Fixed Ayothaya warps, thanks to Sir_Loon [Lupus]
+12/19
+ * Added Sara-chan's corrections to Hugel warps. [Valaris]
+ * Added Garden City Hugel city and field maps and warps (thanks to Sara-chan ^_^) [Valaris]
+ * Added a custom event/quest 'Karachun' (for magic Christmas rings) [Lupus]
+12/17
+ * Fixed more Monsters Museum typos, thx 2Haplo. Also fixed some monsters names [Lupus]
+12/16
+ * Updated Chef Hat quest items Feather 300->330. Thanks to Ishizu-chan [Lupus]
+ * Reversed custom Wizard Hat quest due to Treasure Box drop changes [Lupus]
+ * Updated exploitable custom quest for Berzebub Card [Lupus]
+12/15
+ * Added kobold leader to geffen feild 12 in eamobs and omobs. [Kayla]
+12/14
+ * Updated wedding costs to offical values (600k for groom, 500k for bride). Deleted
+ npc/other/wedding.txt (very old). Enabled marriage.txt by default. [Kayla]
+12/13
+ * Fixed a Lighthalzen warp warping you to a non-walkable tile [MasterOfMuppets]
+12/12
+ * Added 4 functions to spiff up your dialogues: F_Hi, F_Bye, F_RandMes, F_SexMes [Lupus]
+ - Moved jobName to Global_Functions.txt
+ * Fixed Monk quest [Lupus]
+ * Fixed Bard Quest, added check for exploits, added a new flower 'Izidor' [Lupus]
+ thanx to VicHoX for pointing out the bug. Now RTFM ^_-
+12/11
+ * Fixed some typos, thanks to Haplo [Lupus]
+ * Also fixed 'Lutie quest reset' bug [Lupus]
+ * Fixed Bard & Lutie quests passable during the X-Mas Event. thanks Zephiris for pointing it out [Lupus]
+ * Revised again all the quests, found and fixed 2 bugs, also optimized conditions [Lupus]
+12/10
+ * Added the Lighthalzen Kafras, thanks to Vicious_Pucca for information. [MasterOfMuppets]
+ * Added the Homunculus shop in Aldebaran, it's commented for now until [MasterOfMuppets]
+ we get homunculuses working.
+ * Fixed, optimized 2nd Class Skills Quests, [Lupus]
+ - removed Elemental Potion Guide from Alchemist NPC, due to new Reddozen's quest
+12/09
+ * Cleaned up custom folder, lots of duplicate NPCs. [Kayla]
+12/08
+ * Updated 2nd class quest skills NPCs, made by Reddozen and battousai90. [Vicious]
+ * Organized Jobs folder a bit for Expended Classes. [Vicious]
+ * Fixed dialouge in blood_bandana quest. Thanks Razor87 for the report. [Kayla]
+12/07
+ * Added the New Novice Training grounds, beware of potentional bugs and [MasterOfMuppets]
+ faulty dialogues. I kept the old script as OLDnovice.txt just incase. Thanks to Dr.Evil
+ for doing most of the work.
+ * A small fix to the Louyang script. [MasterOfMuppets]
+12/05
+ * Fixed a typo in Aldebarran Guard "Hace a name". eAOS Bug Report [Kayla]
+ * Fixed another small screw-up in the color codes of the Glastheim Bulletin Board,
+ eaos Bug Report[Kayla]
+ * Fixed a typo in NPC:Raust, eAOS bug report. [Kayla]
+ * Fixed a typo in NPC:Gushenmu, eAOS bug report. [Kayla]
+ * Added a nice custom Perchik's quest ** SIGN YOUR ITEMS ** [Lupus]
+ Now your players can sign their rare headgears or weapons with their own name
+12/04
+ * Fixed Sage Job Quest bug, thanks to Lorky [Lupus]
+12/02
+ * Removed two duplicates of each gonryun dungeon level in nomemo.txt [MasterOfMuppets]
+ * Fixed a small screw-up in the color codes of the Glastheim Bulletin Board, [MasterOfMuppets]
+ thanks to Playtester.
+ * Added some Christmas Orcs to event/xmas.txt, thanks to Playtester [MasterOfMuppets]
+ - Christmas Goblins were added to yuno_fild09 as well.
+ - Enabled the christmas event by default as it has started in kRO sakray
+12/01
+ * The bio lab dungeon bosses will now only spawn one at a time, [MasterOfMuppets]
+ they are randomly selected.
+ * Removed some duplicate warps in Einbech [MasterOfMuppets]
+ * Fixed tab on pvp_noguild, thanks to NeoSaro [Vicious]
+ * Added the noteleport and nomemo mapflags to the lzh_in-maps [MasterOfMuppets]
+ * Implemented k3dt's guild flag exploit fix [Vicious]
+11/30
+ * Updated Hugel field spawns, thanks to battousai [MasterOfMuppets]
+ * Made all (Desert Wolf Puppy / Desert Wolf Puppy) -> Desert Wolf Babe [Lupus]
+ the same thing is for Savage Babe. Also fixed eggs names
+ * Fixed typo in nopenalty. Umatsu? XD [Vicious]
+ * Fixed a minor screw-up in airships.txt [MasterOfMuppets]
+ * A small fix to the Divorce NPC in other/wedding.txt, it should [MasterOfMuppets]
+ now allow people who didn't marry with the other/wedding.txt to divorce as well
+ * Commented the warp from gef_dun02 to gef_dun03, gef_dun03 [MasterOfMuppets]
+ is an event map >.<
+ * Commented "Traveler" out as it is not needed/official [Vicious]
+11/29
+ * Fixed a Payon dungeon warp that was warping to a non-existant tile [MasterOfMuppets]
+ * Updated the color codes of louyang.txt a little
+ and fixed the shouting quest to broadcast green text. [MasterOfMuppets]
+ * Fixed quest_lutie, thanks to Manipulator [Vicious]
+ * Updated cooking NPC, thanks to battousai90 [Vicious]
+11/28
+ * Updated the spawnpoint in Niflheim with Bungy jump [Vicious]
+ * More fixes... some things can be fixed by the core. Has to make something [Lupus]
+ * Massive anti-exploit fix of quests. 2B Continued [Lupus]
+ * Updated Umbala. Fixed Umb.Lang.Quest items names. [Lupus]
+ Now you can go to Niflheim trough Jumping Bungy Area.
+11/27
+ * Added some more npcs to Einbroch and removed some warps [MasterOfMuppets]
+11/26
+ * Added eamobs containing fix for exploitable spawns. Switch is in scripts_main.
+ The eaMobs is suggested for smaller servers but mobs is official. [Kayla]
+ * Re-Enabled city cleaners (why was this turned off?) [Kayla]
+ * Updated mobs to prevent exploitable spawning (AMs, Seals). Thanks Redflame. [Kayla]
+ * Updated detective hat to ask for the correct items [Kayla]
+ * Fixed 2 bugs in New Hats_6. It deleted 100 Amultets instead of 10 and only 1 Steel instead of 25 [Lupus]
+ thanks 2Yun for Amulets bug.. so I found the similiar one with steel 8) We have to recheck all scripts 8)))
+ * Fixed some mapname typos in mob spawn scripts (mostly Prontera and Geffen fields) [Lupus]
+ * Spiffed up 6_new_hats custom quest NPCs coords [Lupus]
+ * Added new cities into warper & warper2 [Lupus]
+ * Removed some buggy custom quests. Those items has appeared in recent official quests [Lupus]
+ e.g. Excalibur, some hats, etc
+11/25
+ * Added a temp shop in Yuno to sell blank scrolls, thanks to reddozen [MasterOfMuppets]
+ * Added the Einbech Kafra [MasterOfMuppets]
+ * Added Thanatos entrance warp. Thanks to Justin84 [Lupus]
+11/23
+ * Fixed santa goblin spawn locations in event/xmas.txt [Kayla]
+ * Temp fix for Kafra functions. New eA script engine has new CLOSE2 command [Lupus]
+ so some old scripts were... 'stuckable' 8)
+ * Updated Thanatos & Turbo Trach warps, thanks to Justin84 [Lupus]
+11/22
+ * Kafra fixed: Now Baby Merchant can pass Merch Job Quest w/o probs [Lupus]
+11/20
+ * Fixed a major problem in event/xmas.txt [MasterOfMuppets]
+ * Readded Lord of Death to Niflheim [MasterOfMuppets]
+ * Fixed a typo in cities/ayothaya.txt, nothing big [MasterOfMuppets]
+ * Changed the Einbroch area spawns a bit using iRO info from emperium.org [MasterOfMuppets]
+11/18
+ * Added the last of the bulletin boards [MasterOfMuppets]
+ * Alberta, fixed bugs [Lupus]
+ * Typos and minor fixes of Assassin JQ and Clothes_dyer. thanks to momotaro_master & WhiteLight for info [Lupus]
+ * Added missing dialogues into Cooking Quest. Fixed a bug when you stuck if u haven't bought [Lupus]
+ cooking sets before getting the quest, some optimizations, etc. Now fully workign 8)
+11/17
+ * Fixed custom MVP arena warper. R4000! [Kayla]
+ * Added more Food Sellers (for Cooking Quest). Some of them have temp sprites and coords [Lupus]
+11/16
+ * Fixed the payon guide to give the right description at label L_Dungeon [MasterOfMuppets]
+ thanks to muad_dib
+ * A minor fix to a screwup in the lvl 4 weapon quest, thanks to vicious_pucca [MasterOfMuppets]
+ * Fixed the lvl 4 S grade weapon quest only giving 8 kinds of weapons instead [MasterOfMuppets]
+ of 16, thanks to Gepard for pointing it out.
+ * Minor fix of SN Kafra rent service. It firstly checks for Push Cart skill and
+ then gets money [Lupus]
+ * Fixed more bugs (wrong ID, wrong labels, missing text) in Cooking quest. [Lupus]
+ Now you can pass loaned books to other people but have to return them to
+ the Chef, before loaning another one. Added Leather Pouch into item_trade.txt
+ it's a quest item, you can't sell/pass it to the others. It should be done
+ with similiar quest items, too.
+11/15
+ * Updated Cooking Quest, according to Reddozen's changes [Lupus]
+ * Added missing cities into noBranch / noIcewall mapflags files [Lupus]
+ * Prontera Maze mob spawn typo fixed, thanks to noobs [Lupus]
+ * Cooking quest: Fixed wrong label [Lupus]
+11/14
+ * Added 1 Kafra to Payon, fixed Save menu & coords. Thanks to Justin84 [Lupus]
+ * Fixed Mixture Quest [Lupus]
+ * Fixed the Universal Renter not correctly checking for Riding chars. Now
+ also rents Carts to S. Novices [Skotlex]
+ * Fixed some cooking quest bugs [Lupus]
+ * Updated Lighthalzen Dungeon warps. thanks to Justin84 [Lupus]
+11/10
+ * Updated swordsman_skills.txt to allow any swordsman subclass to be able to get the [MasterOfMuppets]
+ skills as well, thanks to vicious_pucca.
+ * Fixed npc sprites for the cooking quest npcs, thanks to Silent for the sprite IDs [MasterOfMuppets]
+ * Added Cooking Quest. Thanks to Reddozen [Lupus]
+ * Added reddozen's fix of Alchemist.txt (Materials / Manuals) [Lupus]
+ * Fixed Juperos Elevator, coords of Twin Tower NPC, Mr.Smile. Thanks to Justin84 [Lupus]
+ * Added more quests for 2nd Class Quest Skills [Lupus]
+11/09
+ * Added an incomplete sign quest for backup/storing purposes, use it at your own risk! [MasterOfMuppets]
+ * Remove a few message boards from msgboard.txt to not conflict with some [MasterOfMuppets]
+ sign quest npcs.
+ * Added two warps in prontera for preparing the sign quest [MasterOfMuppets]
+ * Added temp skill quests for all complete 2nd Class Quest Skills [Lupus]
+11/08
+ * A lot of typos fixed in the lvl 4 weapon quest, thanks to Silent. [MasterOfMuppets]
+11/07
+ * Added the lvl 4 weapon quest, thanks a lot to Vicious_pucca for converting it from [MasterOfMuppets]
+ aegis format to eA format. a lot of thanks to reddozen as well for fixing bugs.
+ - Also two quest related NPCs was added to Geffen and Morroc
+ * Fixed a misleading typo in quest/monstertamers.txt, thanks to vicious_pucca [MasterOfMuppets]
+ for pointing it out.
+ * Updated the spawns of Santa Porings and Antonios in event/xmas.txt [MasterOfMuppets]
+11/06
+ * Big update to town guards. Changed according to how it is on iRO [MasterOfMuppets]
+ thanks to Muad_Dib. The following towns had their guards updated:
+ - Alberta
+ - Aldebaran
+ - Comodo
+ - Izlude
+ - Payon
+ - Prontera
+ * Added Yuno and Lighthalzen Airports. Thanks to Justin84 [Lupus]
+11/05
+ * Fixed a small bug in the jawaii warper, thanks to reddozen and Silent [MasterOfMuppets]
+ * Fixed a small typo in Alberta's weapon shop, thanks to reddozen for the fix [MasterOfMuppets]
+ * Added warps to the Izlude Airship, thanks to Justin84 [Lupus]
+ * Fixed both warper&warper2 Izlede location was ovelapped with BB, thanks to Justin84
+ - fixed wrong header of moc_fild19 BB, thanks to Justin84
+11/04
+ * Updated Geffenia's monster spawns [MasterOfMuppets]
+ * Fixed flags in geffen town (whoops I worked too fast :-x) [Kayla]
+ * Removed Surrender Abbility in guild manager (was 100% custom) [Kayla]
+11/02
+ * Removed flags around fountain in the top of Prontera guild map [Kayla]
+ * Added a missing warp in Jawaii, thanks to Zoc [MasterOfMuppets]
+10/31
+ * Finished the Einbech town script, thanks to muad_dib [MasterOfMuppets]
+ * Added the official Jawaii script, information from iRO [MasterOfMuppets]
+ - Beware of potentional bugs
+ - Added the divorcer as well
+ * Updated Jawaii's warps [MasterOfMuppets]
+ * Added Venom Knives into da shops [Lupus]
+10/30
+ * Added Wild roses to spawn in a few more towns [MasterOfMuppets]
+ * Added monsters spawns to Jawaii [MasterOfMuppets]
+10/29
+ * A small fix to the obb quest, thanks to marquis007 [MasterOfMuppets]
+ * Fixed the flag guild script. Now one can only flag in using the flags outside the castle. [Kayla]
+10/28
+ * Fixed Sage Job Quest [Lupus]
+ - Its questions should be revised, especially about other NPC names
+ * Added new Prontera Kafra's coords into mini-map location info [Lupus]
+ * Updated North Prontera Kafra, thanks to Vicious_Pucca [Lupus]
+ * Fixed Prontera Kafras not teleporting to Alberta [Lupus]
+ * Added a missing Guide to Einbrochm thx2 Justin84
+ * Updated all guides, fixed common guide names for correct duplicate() [Lupus]
+10/26
+ * Added some more Einbech npcs, thanks to Muad_Dib of Prometheus [MasterOfMuppets]
+ * Added noteleport to Gefenia maps [MasterOfMuppets]
+ * Added more Juperos Warps and Scripts by Justin84 [Lupus]
+ * Re-enabled main Lighthalzen Entrance warp [Lupus]
+10/25
+ * Updated Lutie Quests. Sloppy copy and paste job. Vending Machine man now knows his own items. [Kayla]
+ * Updated Indian Hairband Quest. It asked for hairband, should have been Indian Filet (5010) [Kayla]
+10/24
+ *Added real spawns for Thanatos and Abyss. [Nexon]
+10/23
+ * Updated WoE (Guilds War) scripts to work correctly with /breakguild [Lupus]
+ They should abandon occupied castles of the broken guild
+10/22
+ * Added Abyss warps and a few NPC's. [Nexon]
+ * Added lighthalzen security guard/ security event quest. [Nexon]
+10/19
+ * Thanks to Justin84:
+ - Updated Thanatos Tower warps, added NOTELEPORT to some thanatos tower levels
+ - Fixed custom WoE Setter (break; -> end;)
+ * Updated some Airport warps as provided by Justin84 [Skotlex]
+ * Updated and fixed Sage Job Quest [Lupus]
+ * Fine-tuned the warp in Thanatos lv11 (tha_t11.gat,92,32 ->
+ tha_t11.gat,93,36) as pointed out by erKURITA. [Skotlex]
+10/17
+ * Increased mob count in Lighthalzen Lv3 as requested by Vicious. [Skotlex]
+ * Added the noteleport mapflag to Amatsu Dungeon lvl 1, thanks to frugal [MasterOfMuppets]
+ *Fixed a lot of scripts that may have been exploitable, fixed typos, and optimized a bunch of other scripts. Thanks to Silent. [Nexon]
+10/16
+ * Fixed Einbroch Airport, Lighhalzen Dungeon warp. Thanks to Justin84 [Lupus]
+ * Fixed Thanatos Tower Statues quest bug, thanx 2 Dr.Evil for info [Lupus]
+ * Enabled lighthalzen guards quest, updated lighthalzen warps, thx2Justin84 [Lupus]
+10/15
+ * Added in lighthalzen guards quest. Not implemented until the entire quest has been finished. [Nexon]
+10/14
+ * Increased mob count in lhz dun 03 as pointed out by Viccious Pucca. [Skotlex]
+ * Changed some item names to the iRO ones in a quest dialog, thanks to Komurka. [MasterOfMuppets]
+10/13
+ * Updated Thanatos Tower warps, added custom Thanatos Tower Statues quest by Bibilol & Moryagorn [Lupus]
+ * Moved a few misplaced npcs from Einbech to Einbroch [MasterOfMuppets]
+ * Added Bacsojin and Chung E to Louyang dungeon, thanks to Tron and Dr. Evil [MasterOfMuppets]
+10/12
+ * Added Muad-dib's Einbroch Airport, converted by Dr.Evil [Lupus]
+ * Added secret Lighthalzen dungeon entrance point. Provided by Justin84 [Lupus]
+ - It's commented out yet. Could someone investigate it?
+10/11
+ * Fixed Zealotus Mask NPC (->Piece of Black Quartz) thanx to vicious_pucca for info [Lupus]
+ * Added some Einbech NPCs [reddozen]
+ * Added some Einbroch NPCs [MasterOfMuppets]
+ - fixed alchemist.txt (Bowl issue)
+ * Added 2 Kafras to Einbroch (thanx to MasterOfMuppets 4info), fixed NPC coords of Guide [Lupus]
+ * Fixed Lighthalzen Dungeon Entrance conditions check, thanx to Daegaladh [Lupus]
+10/10
+ * Updated Geffenia spawns, thanks to Master of Muppets [Skotlex]
+ * Yet again fixed some missing tabs in Enbech, Enbech/Einbroch Guides [Luups]
+ * Fixed missing tabs in Enbech Town. [Mass Zero]
+ * Added Einbech Guides, thanks to Muad_Dib and MasterOfMuppets. [Mass Zero]
+ * Added Einbroch Guides, thanks to Reddozen and MasterOfMuppets. [Mass Zero]
+ * Added Einbech warps, thanks to Muad_Dib. [Mass Zero]
+ * Added Einbech Town, thanks to Muad_Dib and MasterOfMuppets. [Mass Zero]
+ * Changed 'ends' into 'breaks' in the Wandering Poet NPC, thanks to IVBela. [Mass Zero]
+10/08
+ * Fixed Ayothaya town script, thanks to Poki#3 [Lupus]
+ * Total warps update of Hidden Temple (Forest Labyrinth), thanks to jA and Dr.Evil for info [Lupus]
+ * Updated Payon and Morroc (Jellopy->Scell) shops, thanks to Muad-Dib and andz [Lupus]
+ * Added Lighthalzen,Einbroch,Einbech shops. Updated Prontera,Morroc,Payon shops [Lupus]
+ - Thanks to Muad-dib, Nexon, andz, MasterOfMuppets
+ * Due to added Magic Scrolls drops... finally removed the temp shop [Lupus]
+10/07
+ * Added more shops. Thanks to Vicious_Pucca. [Nexon]
+ * Added more Einbroch shop NPC's. Thanks to MasterOfMuppets and Vicious_Pucca. [Nexon]
+ * Fixed Niffelheim warps. Thanks to MasterOfMuppets. [Nexon]
+ * Added Lighthalzen shops. Thanks to Maud_Dib. [Nexon]
+ * Returned back Mr.Smile quest (it's still up in kRO) [Lupus]
+ * Updated official Bard Job Quest: Flowers Part now is quite easy to pass trough [Lupus]
+ (thanks to Vicious Pucca for info)
+ * Thanks to MasterOfMuppats for some Kafra changes: [Lupus]
+ - Updated teleport destinations of Aldebaran,Comodo, Izlude and Morroc Kafras
+ * More Bulletin Boards [MasterOfMuppets]
+ * Added Einbech and Einbroch Item NPC's. [Nexon]
+ * Updated all scripts to work with the script engine update (changed break
+ to end, changed some If to if) [Skotlex]
+ * Added official (iRO) Old Blue Box quest to Comodo. Thanks to Celestia (it's another girl, not Celest) for help. [Lupus]
+10/06
+ * Thanks to Justin84: [Lupus]
+ - Fixed ingridients typo in Acolyte Skill Quest
+ - Fixed Arena MVP (custom script), Lighthalzen warps coords
+10/04
+ * Fixed explot in bunnyband quest on giving and taking items away being seperated. [Nexon]
+ * Fixed a missing close; in the bulletin boards. [Nexon]
+10/03
+ * Fixed 2 wrong Achemist test answers, thanx to zlider for info [Lupus]
+ * Updated some of the Lighthalzen mobs as pointed out by Master of Muppets.
+ [Skotlex]
+ * Added 5092 Coif into Prontera Church Shop. Thanx 2 andz [Lupus]
+ * Fixed Thanatos and Abyss Dungeon Spawns. Thanks to Azazel. [Nexon]
+ * Fixed 700+ spelling mistakes. I have alot of time on my hands for some reason... [Nexon]
+10/02
+ * Added Gotanblue#2 to Turtle Island (to be able to return back) [Lupus]
+ - Optimized Alberta, fixed typos
+ * Aldebaran, fixed missing label. Optimized [Lupus]
+ * Fixed some Headgears coords, sprites, names, ingridients. [Lupus]
+ Thanks to Vicious_Pucca for info
+10/01
+ * Fixed spwan mobs names Kobold N -> Kobold, Goblin - >Goblin [Lupus]
+ * Added missing close; in blacksmith JQm thanx2palasx [Lupus]
+ * Updated Crusader job quest a bit, thanks to vicious_pucca for reminding us this quest
+ is only a temp one... [DracoRPG]
+09/29
+ * Added missing Niflheim warps to the INN and house needed to complete the
+ Piano Key Quest. [Skotlex]
+ * Added temp warps of Thanatos Tower by Moryagorn [Lupus]
+09/28
+ * Fixed Super Novice quest. Now BABY can be a SUPER BABY. Finally 8) [Lupus]
+ * Updated some warps (Payon / Guilds) thanks to Yor
+ * Fixed Blacksmith Job Quest items typos, thanks to Yor
+09/26
+ * Added official Ayothaya Town script by MasterOfMuppets [Lupus]
+ - Fixed Ayothaya warp scripts
+ - Updated BBS
+09/23
+ * Al De Baran: Finally added the Kafras Special Reserve 2 Lotto with official prizes [Lupus]
+ (80% official, 4-5 entries are made up) also changed typo Orange Potions -> Red Potions
+09/21
+ * Commented out Mr.Smile Quest (now Tengu drops that mask) [Lupus]
+ * Fixed Bunny Band NPC location, removed NPC dupes [Lupus]
+09/20
+ * Removed Choco from Ayo_fild1, Fixed Petits IDs at Hugel field [Lupus]
+ thanks to MasterOfMuppets, Vicious_Puca, akusarujin
+09/19
+ * Minor fix of Louyang by MasterOfMuppets [Lupus]
+ * Added official Ayothaya shops by MasterOfMuppets
+ * Added 1 Choco to Ayothaya field, thx to vicious_pucca
+ * Official Ayothaya sailor warper by MasterOfMuppets
+ * New number of Treasure Boxes per castle: 20 -> 25 at 100 Economic pts [Lupus]
+ So you get your first chest only when your Economic Pts >= 4
+09/18
+ * Fixed Guilds Kafras charging player for their Kafra Storage usage [Lupus]
+09/17
+ * Changed Yuno guide soldiers to use Schwartzhald Republic ones [DracoRPG]
+ * Removed useless 1.3MB 'old' folder in guild scripts [DracoRPG]
+ * Fixed Amatsu Kafra Storage Issue, thanks to zlider for pointing out [Lupus]
+ * Updated teleport service prices in the Prontera & Alberta. Thanks to MasterOfMuppets for info [Lupus]
+ - Also Merchant Job Quest Kafra's warp price has been updated.
+09/16
+ * Updated some monsters stats (Lighthalzen, Einbroch) thanx to MasterOfMuppets [Lupus]
+ - Also updated bulletin_boards.txt
+ * Added temp mobs spawn of Thanatos Tower/Abyss Lake dungeons thanx to Azazel
+ - Based on limited info. All the new mobs come with poring stats ^_-
+09/15
+ * Added new maps, temp warps for Abyss Lake Dungeon (thanks to Muad-Dib) [Lupus]
+ - I recommend closing that dungeon and new monsters yet,
+ they have temp stats and could cause some exploits in the future
+09/14
+ * Updated Yuno fields mobs spawn, thanks to MasterOfMuppets [Lupus]
+ - Updated Lighthalzen and Einbroch fields, too
+ * Made some parts of Bards Quest more official ^_-. WIP: Adding Bard's NPC pics (like Kafras) [Lupus]
+09/13
+ * Added correct Ayothaya, Louyang & amatsu Kafras. Thanks to Muad-Dib for info [Lupus]
+ * Fixed 'Gaurdian' typo, Added real coords and sprite to amatsu Kafra [Lupus]
+ * Added new scripts. Thanks Muad-Dib for his scripts, Dr.Evil for their conversion : [Lupus]
+ - White Day, Temp Geffenia Event, Valentines day, Zondaman Warper
+ - Quivers Maker NPC
+09/12
+ * Minor fix of Bard quest, added GM Reset menu to Adoption. Fixed Guides [Lupus]
+ * Added Juperos warps (thanks to Muad-Dib, Dr.Evil) [Lupus]
+ * Lutie town bugfix (fixed some items exploit, found due to Bard Quest optimization 8) [Lupus]
+ * Added an official Bards Job Quest. [Lupus]
+ - Basical conversion from Muad-Dib's Prometeus format by Dr.Evil
+ - Implementation of 4 official Bards weapon prizes by Dr.Evil
+ - Final optimization and bug fix by Lupus
+ NOTE: Don't forget to update your old Lutie.txt and Global_Functions.txt
+ * Added temp Amatsu Kafra (wrong sprite, wrong coords yet) [Lupus]
+09/11
+ * Added temp Ayothaya Kafra (wrong sprite, wrong coords yet) [Lupus]
+ - Made all dungeons Kafras not saving your coords again (re-checked sources)
+ * Added official Bulletin Boards script by MasterOfMuppets
+ * Resticted entrance of 3F Lighthalzen dungeonby Azazel [Lupus]
+ * Added Belts to Prontera/Aldebaran shops, thanks to reddozen [Lupus]
+ * Optimized Louyang city NPCs. Made Louyang quests vars unique [Lupus]
+09/10
+ * Fixed some Kafras not allowing you to save your Position [Lupus]
+ * Updated missing Louyang warps. [Lupus]
+ - Replaced custom Louyang with official one. Thanks to MasterOfMuppets
+ - Added Louyang official Kafra (only Storage, Save) [Lupus]
+ * Added official Hair Styler [Lupus]
+ - Thanks to Muad Dib for the script. Thanks to Dr.Evil for a nice conversion.
+ TODO: optimize Louyang and Hair Styler scripts 8)) [Lupus]
+ * Removed Ice-Cream dealer from Morocc (according to patch) [Lupus]
+09/07
+ * Fixed Super Novice job quest. Now a Baby can become a Super Baby. [Lupus]
+09/06
+ * Removed massdriller's "illuminaRO" part from the Merchant jobquest script. What was that good for? [Mass Zero]
+09/04
+ * Optimized Prontera city script. Now Novices > 20 BaseJob Level can go in the Culvert [Lupus]
+ * Fixed minor coords issues of 19/20 warps of Monks Job Quest, Lutie Tool Shop, warps in PVP area, 1 Izlude warp. Thanks to Yor
+ * Minor fix of Bear Hat Quest: changed ingredients (Zipper>Bear Skin) [Lupus]
+ * Minor fix of Acolyte Job Quest message. Thanx to andz for pointing it out [Lupus]
+ * Optimized ADOPTION.TXT again. Tested it with 3 clients. Fully working! [Lupus]
+ * Moved Fashion Quest into the proper folder: custom/quests . Also optimized the script [Lupus]
+ * Wizards Job Quest: Replcaced 2 Hodes with 2 Horongs (according to the official stuff) [Lupus]
+ * Removed duplicate Lighthalzen dungeons/fields warps, thanks to our super moderator, T3H
+ Manipulator! [DracoRPG]
+ * Updated mob spawns with Dr. Evil ones, they should all be correct and up-to-date,
+ including Lighthalzen and Juperos dungeons. If something goes wrong, then let's revert,
+ but I think there won't be any problem (Frugal advised me to use them, and Frugal is a
+ good spawn expert IMHO :p) [DracoRPG]
+08/31
+ * Some fixes to the refine npc. [Skotlex]
+ * Fixed Lighthalzen field <-> Lightalzen city warps, thanks to Poki#3 [DracoRPG]
+ * Moved Tao Gunka to Comodo West Cave (made Megalithes as his slaves),
+ Placed Lady Tany in the 2F of Ayothaya Dungeon [Lupus]
+08/29
+ * Added Dead Branch (and Bloody Branch) quest by GM-Yevon [Lupus]
+ * Fixed Adoption.txt [Lupus]
+08/28
+ * Added a Taekwon NPC (to get Taekwon Job). It's temp tough [Lupus]
+08/27
+ * Splitted anti-taekwon protection from double-adopt protection in adoption.txt, should
+ allow to see more easily what is the problem [DracoRPG]
+ * Updated Is_Taekwon_Class with Job_Star_Gladiator2 [DracoRPG]
+08/26
+ * Reupdated the refine npc to not use recursive functions. [Skotlex]
+ * Fixed Wool Hat quest items. Thanx to the__android [Lupus]
+08/25
+ * Updated Louyang spawns according to ep 8.5 by MasterOfMuppets [Lupus]
+ * Updated Lighthalzen Field 03 spawns by MasterOfMuppets [Lupus]
+ * Fixed THQ Shop menu prices, thx to NeatElves [Lupus]
+ * Added Hugel Mob Spawns by MasterOfMuppets [Lupus]
+08/24
+ * Updated refine.txt from Freya [Lupus]
+08/23
+ * Added new Hugel Field Warps by Sara [Lupus]
+ * Updated mobs spawn of magmadun.txt by MasterOfMuppets
+ Also updated KAHO's stats according to new kRO site info
+08/21
+ * Orc Hero Helm fixed items exploit [Lupus]
+08/19
+ * Fully updated Glastheim to real ep8.5 aegis spawns [MasterOfMuppets]
+ * Updated refine npc to stop it from making the server crash (features = 1,
+ refining past safe level) [Skotlex]
+ * Updated Glastheim spawns
+ * Added new items, fixed items, added new official drops [Lupus]
+ * Added a temp shop of official sellable items 8) [Lupus]
+08/18
+ * Added anti-Taekwon Class protection into Valhalla, into Adoption NPC [Lupus]
+ * Added Zealotus Mask Quest with official items (now tested) [Lupus]
+ * Fixed hat_seller.txt items. thx 2dshome [Lupus]
+08/15
+ * Updated Ayathoya spawns as per the info given by Ishizu. [Skotlex]
+ * Fixed one more Novice Skill exploit, otpimized variables usege a bit. [Lupus]
+ thanks to Mellowz, for pointing it out
+08/09
+ * Fixed position of Lothar (from IRC), and MrSmile Girl pos at Prontera, txh to dshome [Lupus]
+ * Added some Acky's custom scrips (Lottery, MVM, Stock Market, Shifty Assassin, Morroc Raceway, Russian Roulette)
+ * Added custom quest on a Bandit Beard (by Mega Man Expert) [Lupus]
+ * Fixed logging bugs in THQ shop [Lupus]
+08/02
+ * Added anti-novice protection to Ayothay OBB quest [Lupus]
+ * Changed order of adding up Economy thanks to kyoki [Fredzilla]
+07/30
+ * Few NPC fixes reported on in "SVN Script Fixes" [Fredzilla]
+07/25
+ * Totally Updated Louyang shops. Added Driller monster spawn into UmbalaDun2. thanks to MasterOfMuppets [Lupus]
+07/23
+ * Fixed value overflow (RSX MVP respawn delay) thanks to Valaris
+07/16
+ * Fixed a map name typo in the Prontera fields mobs spawn file. (thanx 2Gwendalin) [Lupus]
+ * Added NOLOOT, NOEXP mapflags files (thanks to Lorky,OSKOM) [Lupus]
+ * Updated Louyang monsters spawn (thanks to MasterOfMuppets) [Lupus]
+07/12
+ * Fixed the th**f typo everywhere. [Skotlex]
+ (too many changes to bother bumping the script versions)
+07/11
+ * Changed guild castle flags names according to iRO naming [DracoRPG]
+ * Fixed small item check error in refine.txt thanks to -Vitamin- [massdriller]
+ * Removed some warps dupes in WARPS. Rearranded Einbroch and Airplane&Airport warps [Lupus]
+07/10
+ * Added Custom Auctioneer script by request of Lupus [Fredzilla]
+ (Also added my WoE Setter because of all the people who cant set WoE themself)
+07/09
+ * Added Novice Castles Usher NPC. [Lupus]
+ Now you have access to 4 N Guild castles. They don't have
+ dungeons. And 2nd Classes can't seize these Castles.
+ These new castles need a new strategy. It would bring some
+ fun and live to your game.
+ NOTE: If your Guild Master is 2nd class, then he could
+ rule the Castles and gather Treasure Boxes after WoE
+ * Fixed typo on JFunc2-1.txt script [Skotlex]
+ * Now adoption.txt NPC can teach parents/babies their missing family skills [Lupus]
+ * Added Novice Guilds warps. Fixed some mapflags. NG WOE NPC is coming soon. [Lupus]
+07/08
+ * Fixed new_hats_0625.txt, thanx to vicious_pucca [Lupus]
+07/07
+ * Hunter Job Quest: Infinite Arrows exploit fix [Lupus]
+ * Fixed a small burried treasure map error thanks to kyoki. [massdriller]
+07/04
+ * Added Lorky's NEW HEADGEARS quests (according to the patch 2005/6/14) [Lupus]
+ Please, feel free to fix, imporve, etc. (all the URLs are in the script)
+07/03
+ * Added few missing mobs to Jawaii, updated Peco/Falcon Renter [Lupus]
+ * Added new hairstyles to the stylist NPC. [Mass Zero]
+ * Fixed Job Quests exploits (Advanced Classes were able to pass their 2nd job quests again) [Lupus]
+ High Novices were able to pass Super Novice Job Quest as well. They weren't able to GET those
+ professions, tough. But there were some items exploits.
+ Now Advanced classes get reborn guides from all main Job Quest NPCs (1st, 2nd Classes)
+07/02
+ * Replaced gmcommand with atcommand in NEWnovice NPC set.
+ * Removed the Flower Band selling in Amatsu, shouldn't be sold in shops. [Mass Zero]
+06/30
+ * Fixed 2 garbled Amatsu NPC names (thx 2MasterOfMuppets), slight optimization [Lupus]
+ * Added Bluto's unofficial Airship NPC [massdriller]
+ * Added Incomplete New Novice training grounds [massdriller]
+06/29
+ * Fixed massive EXP/Loot exploits of all Job Quests (especially in the Rogue JQ) [Lupus]
+ * Inserted a missing ".gat" in alberta city NPC header
+ * Moved banks scripts into /banks/ [massdriller]
+ * Corrected small typo in config for marraige script [massdriller]
+ * Added Jawaii npcs thanks to DNett123 [massdriller]
+ * Updated Sara-Chan's Lighthalzen Warps [massdriller]
+ * Added Warning to config files [massdriller]
+ * Reinstated in warper npc. It was missing o.O [massdriller]
+06/28
+ * Fixed bug in Refine script that allows to bypass item & zeny restrictions thanks to sir_loon [massdriller]
+ * Updated Lunatik's Jobchanger [massdriller]
+ * Moved healers into /healers folder [massdriller]
+ * Added Skotlex's marraige script [massdriller]
+06/24
+ * Changed Guild Castle Manager to make Emsolute/Permanent Development affect only economy
+ investment [DracoRPG]
+06/22
+ * Added baby support to Dancer quest [Fredzilla]
+06/21
+ * Fixed a wrong required item in Sea Otter Hat quest, thanks to frugal [DracoRPG]
+06/18
+ * Updated Lightharzen warps to Sara-chan's v1.2 [Lupus]
+06/16
+ * Added Sara-chan's Lightharzen warps [celest]
+06/13
+ * Fixed Heart of Ymir location/sprite, thanks to Poki#3 [DracoRPG]
+06/10
+ * Fixed small error in Dye_maker, was trying to del an non-existant item, instead on mixture
+ Thank you Terminal Vertex
+06/05
+ * Fixed another error [Lunatikbunnie]
+06/03
+ * Fixed an error in the jobmaster script [DracoRPG]
+06/02
+ * Corrected error in Jfunc under priests [massdriller]
+06/01
+ * Added Field update - Einbroch and Lhztargen thanks to sara [massdriller]
+ * Added New optimised jobchanger [Lunatikbunnie]
+05/31
+ * Added my own dev npc too [massdriller]
+ * Fixed incorrect checkers for Jfunc2-1 [massdriller]
+ * Fixed a typo in Jfunc1-1 [massdriller]
+ * Added my own devnpc =P [Kevin]
+ * Optimised darkchild's MVP arena [massdriller]
+05/30
+ * Scripts reorganizing [DracoRPG]
+ * Changed swordsman -> swordman in the files names [DracoRPG]
+ * Optimised Job Quests by placing checkers into JFunc1-1 [massdriller]
+ - Acolyte, Archer, Mage, Merchant, Thief, Swordsman
+ * Optimised Job Quests by placing checkers into JFunc2-1 [massdriller]
+ - Assassin, Blacksmith, Hunter, Knight, Priest, Wizard
+ * Optimised Job Quests by placing checkers into JFunc2-2 [massdriller]
+ - Monk, Sage, Rogue
+ - The rest can't be optimised as it is too integrated.
+05/29
+ * Fixed a typo in an NPC [Codemaster]
+ * Fixed many grammatical errors (mostly in Merchant job quest) thanks to the__android [DracoRPG]
+05/28
+ * Reorganized scripts (npc/) folder. [Ancyker]
+05/25
+ * Changed Ayothaya to Ayotaya. (In the scripts, iRO calls it Ayotaya.) [Mass Zero]
+ * Removed lots of unneccesary spaces from the Ayotaya poetry script. [Mass Zero]
+ * Fixed various gramatical errors in the Uneasy Cemetary, Valkyrie cite, Lou Yang
+ city, Ayotaya city Buny Band quest and Bard jobchanger scripts. [Mass Zero]
+ * Added Rebirth/Advanced class support to the Universal Renter. [Mass Zero]
+05/23
+ * Fixed various gramatical errors in the Dumpling Festival, Twin Towers,
+ Valentine's Day and X-mas scripts. [Mass Zero]
+ * Removed useless quotation marks (") in the Acolyte jobquest. [Mass Zero]
+05/22
+ * Fixed a typo in guild castles' manager, thanks to the__android [DracoRPG]
+05/17
+ * Fixed Crusader Quest.(Thanks to Komurka) [massdriller]
+05/16
+ * Small fix in the Dancer Job NPC and added checks for skill using,
+ Improved Concentration and Arrow Shower [Fredzilla]
+ * Cleanup in NPCs that are enabled by default : removed most of custom ones
+ (including dev NPCs, WoE warper, Ayothaya poetry...) [DracoRPG]
+ * Added an Orc Hero Helm quest, custom but as accurate as possible [DracoRPG]
+05/15
+ * Added Dancer Job quest NPC [Fredzilla]
+ * Fixed some Ayothaya warps, thanks to Fress_Boy [DracoRPG]
+05/14
+ * Fixed some more typos in city scripts [massdriller]
+05/09
+ * Added new Sara-chan's maps / warps for Einbroch and Lhztargen [Lupus]
+ * Fixed some typos [massdriller] (Thanks to neko for point those out)
+ * Fixed Ayothaya warps.[massdriller] [Thanks to akusarujin]
+05/07
+ * Modified and added more npc location for healers [massdriller]
+ * Added city cleaners as these were reported systems that exist
+ in IRO & KRO [massdriller]
+05/05/05
+ * Balanced THQ Shop prices, fixed one missed label [Lupus]
+05/04
+ * Removed Horse Crest from the temp shop [Lupus]
+ * Borrowed Easter Event fix from Freya [Lupus]
+ * Fixed some script typos, thanks to zBuffer and Er Pirata
+04/29
+ * Alarm Mask Quest corrected txt 2 Shadow
+ * Added Penal Servitude script. Some quest for prisoners [Lupus]
+ This script works with kafra_bank.txt script
+ * Fixed a typo in the warpra, thanks to ShAPoNe
+04/27
+ * Added Einbroch and Ayothaya, cites and dungeons, to the Warpra [Fredzilla]
+ * Added the Engagement Quest into Ayothaya [Fredzilla]
+ * In accordance with this quest I have also added some needed warps
+04/26
+ * Some fixes of THG Quest [Lupus]
+ * Corrected view for Whitesmith NPC, thanks to Disiesel
+04/25
+ * Fixed typos in novice and thief job quests, thanks to zlider
+04/23
+ * Fixed 2 scripts which used old job_baby constant [Lupus]
+ * Removed old duplicate job change in Alchemist job quest, thanks to NeoSaro [DracoRPG]
+ * Added Hatii Baby spawn [Lupus]
+04/21
+ * Fixed THQ penalty again, added anti-cheat stuff [Lupus]
+ * changed item_avail.txt to support THQ [Lupus]
+ * Added Baby Class Support to Vallhallana. [Lupus]
+ * Added a missing check. Now Baby Classes can get 1st job [Lupus]
+ * Fixed few things in THQ Quest NPCs [Lupus]
+04/20
+ * Converted Treasure Hunters Guild (40 New Quests + Guild Shop) [Fredzilla]
+ * Added time penalty to THQ. To prevent exploits. [Lupus]
+ * Fixed Super Novice Job Quest (thanks to guy from eA forums .... <-- his name will be here)
+ * Removed one warp from Swordsman Assiciation (due to overlapping Job Quest Warp) [Lupus]
+ * Adding more NPC's to Louyang [celest]
+ * Updated Louyang city script, thanks to Dino9021
+ * Fixed Crusader Job quest (again). And several typos [Lupus]
+ * Fixed a typo in the custom jobchanger, thanks to manutdcom
+04/19
+ * Added custom jobchanger fix by Zoc
+ * Added custom Adoption script by Fredzilla [Lupus]
+ * Removed annoying Kafra Storage issue [Lupus]
+ * Fixed some Job Quests bugs (wrong constants, wrong variable names, etc) [Lupus]
+ * Redo tons of NPC - added Baby Class support to all renters, job questsm etc [Lupus]
+ * Added skillpoint check to Rogue job quest, thanks to Dino9021
+04/17
+ * Changed the assassin job quest npc to do an area announce instead of global,
+ thanks to NeoSaro
+ * Fixed a typo in Aldebaran script, thanks to NeoSaro
+04/16
+ * Added more correct Einbroch/Einbech monster spawn [Lupus]
+ * Fixed 1 warp map name - ein005a thx 2Exyle [Lupus]
+04/14
+ * Fixed typos in Louyang's mob spawns, thanks to Gwendalin
+ * Added nomemo mapflag to valkyrie, thanks to Dino9021
+ * Fixed typos in Alchemist JQ, Fixed bugs and typos in Assassin JQ [Lupus]
+04/09
+ * Added Einbroch monsters spawn, fixed one mapflag for Einnech mines [Lupus]
+ * valkyrie.txt Fixed: now alternative classes can use their 1-1 job NPC to become Advanced 1st Class [Lupus]
+04/08
+ * Fixed some Rogue Job Quest bugs [Lupus]
+04/06
+ * removed previous "fix". Please, never submit "fixes" w/o checking. [Lupus]
+ that guy didn't know about a special SN Kafra from supernovice.txt file.
+ * fixed payon's gemstones exchanger [Lupus]
+ * Set PCLoginEvent.txt to disabled by default [celest]
+04/04
+ * Changed "set @TEMP,rand(0);" to set "@TEMP,0;" in the Payon Fortune Teller script [DracoRPG]
+ We'll have to get all the fortunes, but they are more than 200...
+ * Finished Payon's Gemstone Exchanger, thanks to Dino9021 [DracoRPG]
+ * Added Deviling in the "Poring Island" map pay_fild04, 2 hours respawn [Lupus]
+04/03
+ * Finished Valkyrie. Now it correctly works. Valhallana reborns players to High Novices. [Lupus]
+ (added missed kRO condition: to reborn, player shouldn't have money nor items(equipment) )
+ Then Valhallana warps just reborn players to the home city of their main job.
+ On Job Level 10 of High Novice they can get 1st Advanced Job from correct 1-1 job quests NPC.
+ They'll get there all learnt skill quests.
+ On reaching 45 Job Level they may visit Valkyrie and get 2-2-1 / 2-1-1 class (3rd Job)
+ from a correct NPC.
+ * Fixed SKILL POINTS exploit in Assassin Job Quest [Lupus]
+03/31
+ * Payon : new NPCs scripted as far as I could and old ones updated (all from iRO) [DracoRPG]
+ * Corrected a G_GRYPHON spawn in umbala field to GRYPHON, thanks to CrasherZero
+03/29
+ * Corrected Amatsu warp points, thanks to Dino9021
+03/28
+ * Corrected Yuno warp points, thanks to Dino9021
+ * Added Yuno warps to the Aldebaran kafra NPC, thanks to Dino9021
+
+03/27
+ * Fixed Ant Hell warps, thanks to Dino9021
+ * Corrected positions for Thief and Archer quest skills NPCs, thanks to Dino9021
+
+03/24
+ * Added support for Emsolute Develop in the guild manager script [celest]
+ * Fixed the custom jobchanger allowing Super Novices to change to high novice,
+ thanks to CavaCava
+03/23
+ * WOE 1.3 Now you can't install Guardians during WOE [Lupus]
+ * Set only Storage/Cancel to Kafra in Niflheim. [Lupus]
+03/22
+ * Moved position for Marx Hansen to payon_in03, thanks to Dino9021 [celest]
+03/18
+ * Reduced label name length in heal_payment.txt [celest]
+ * Added Sara-chan's Einbroch/Einbech city warps [celest]
+
+03/17
+ * Fixed more typos in /cities/payon.txt, thanks to TheUltimateEnd [celest]
+
+03/16
+ * Fixed some typos in /cites/payon.txt, thanks to Hibiki [celest]
+
+03/15
+ * Fixed some typos in shops.txt, thanks to Dino9021 [celest]
+ * Fixed some bugs in the 32 new hats script, the custom jobchanger and platinum
+ skills script, thanks to midas [celest]
+
+03/11
+ * Reverted the Moving HP skill quest change, thanks to DracoRPG [celest]
+
+03/07
+ * Fixed a typo in high mage job changing, thanks to hongmei [celest]
+
+03/03
+ * Fixed Moving HP skill quest
+
+02/28
+ * warps/louyang.txt: Added 2 escapes from 2 mountains 018,019 [Lupus]
+ Some players used to stuck there after warps
+
+02/27
+ * Fixed some bugs in Monk Job Quest. Now it's fully passable. [Lupus]
+ Going to brush it up a bit later. First have to re-check Crusader+Assassin+Rogue quests ^_-
+02/26
+ * Now players can reach Guilds Dungeons only trough their own captured castles. [Lupus]
+ Before they coulkd enter the dungeons vie unoccupied castles. Thanks 2Ishizu-chan for fix
+02/16
+ * Fixed 1 payon castle guardian spawn coords
+ * Fixed Wootan and Beetle King names in the spawn files [Lupus]
+ * Fixed a typo in quests/all_quest.txt, thanks to hongmei [celest]
+ * Fixed treasure chests spawn in the castles. (had to simplify some code and unroll some loops) [Lupus]
+
+02/13
+ * Added midas's fixes for bugs in the novice training ground and the custom
+ jobchanger script [celest]
+
+10/02
+ * Fixed Wizard job quest (made only one agressive mob in the last room) [Lupus]
+
+01/10
+ * Fixed some typos and exploits in the Blacksmith and Hunter job quest,
+ thanks to Riotblade and nonox
+01/09/05
+ * Modified guild war scripts to fix a bug for duplicate guild storages. [Codemaster & Ajarn]
+8/1
+ * Added the new Yuno field warps by Sara-chan [celest]
+
+2/1
+ * Added missing Spore Doll to the Kaho Horns NPC (God... this was reported
+ months ago)
+ * The 'Lothar' NPC was asking for the wrong items, corrected thanks to Death's Mage
+01/01/05
+ * Fixed some respawn delays of MVP/Miniboss monsters. Redo Umbala/Niflheim fields, added missing mobs, corrected
+ monsters quantity. In Niflheim fixed wrong Lord of Death monster ID. [Lupus]
+12/30
+ * Fixed typo in priest.txt. [Mass Zero]
+ * Fixed some missing stuff, made monk.txt loading [Lupus]
+12/29
+ * Added Dino9021's monk job quest script - still need checking before adding to
+ scripts list [celest]
+ * Added gvg mapflags to the guild dungeons, and removed 4 items from
+ item_avail.txt, thanks Poki [celest]
+ * Translated npc/sample/npc_extend_shop.txt [MC Cameri]
+ * Translated npc/sample/bank_test.txt [MC Cameri]
+ * Fixed respawn delay of Toad and Golden Thief Bug (it was the actual_delay/2). Mob placement files should be revised again [Lupus]
+
+12/27
+ * kafra_bank.txt added an extra exploit protection [Lupus]
+ * kafra_bank.txt was missing an npc label [celest]
+ * Reverted gldfunc_dunsw.txt back. Some people report RC5 bugs, which have been fixed some months ago.
+ Next time always CHECK and READ the code, before implementing some stupid "fixes" from the forums 8) Peace [Lupus]
+ PS I'm reverting more guild files soon, to make them show the flags.
+
+12/24
+ * Fixed Whitesmith.txt, was on top of another npc [Ajarn]
+
+12/23
+ * Added logs into kafra_bank.txt (it keeps logs of all bank operations! Very handy to find abusers/cheaters) [Lupus]
+
+12/22
+ * Added Arrow Quivers to the scrolls_arrows.txt and removed some rare arrows from the shop [Lupus]
+ * Corrected a typo in other/pvp.txt [Ajarn]
+
+12/21
+ * Corrected position of start { in a crap load of scripts. [Ajarn]
+ - jA decided that it had to be on the definition line
+ - So, if it wasn't, the next script wouldn't load
+ * Corrected script errors in devnpc.txt [celest]
+
+12/20
+ * Addded npcs_athena.conf, OA style [MC Cameri]
+ * made samesex marriages give out the correct rings [MouseJstr]
+ * Changed $progress -> $@progress in wedding.txt (shadowlady put in comments but didn't add to code) [Aria]
+ * xmas.txt: Added Xmas Jakk, fixed 2 possible items exploits, fixed reward Box ID [Lupus]
+12/18
+ * My NPC is back in action [Aria]
+ * Added 2 temp kRO shops which sell Arrows, Magic Scrolls. Prices,coords, sprites are unsure, but exploitless [Lupus]
+
+12/12
+ * Added Town Inn's counting in my npc/other/mc_cameri/warper.txt [MC Cameri]
+
+12/11
+ * Fixed memory consumption in npc/other/mc_cameri/warper.txt [MC Cameri]
+
+12/10
+ * Added npc/other/mc_cameri/warper.txt, a warp npc just like warper2.txt that shows how many people are on each map. [MC Cameri]
+ * Newgearquests (14 files of 16) fixed possible exploits, added a missing close;
+ According to kro, changed ingredients of Indead Hairband quest [Lupus]
+12/08
+ * Changed ingredients of Ears of Demon Quest: Deviruchi Hat -> Evil Wing [Lupus]
+ * Added translated shop names for the Extended Shop, I'unno who made it. o.O; [Mass Zero]
+ * Changed Lord of Death spawn intervals to 90 minutes based on jRO [celest]
+ * Added nomemo flags for Niflheim and some maps [celest]
+ * Corrected Niflheim shops and Morroc jewel merchant - should sell Ruby
+ instead of Pearl [celest]
+
+12/07
+ * Added npc/other/mc_cameri/heal.txt, a heal npc that is as simple as one click healing [MC Cameri]
+ * Fixed Al De Baran to Mjolnir warp in Al De Baran [MC Cameri]
+ * Fixed all Newgear quests: arjen.txt,back_ribbon.txt,bear_hat.txt,burning_blood_bandana.txt,cat_hairband.txt
+ fox_mask.txt,hat_seller.txt,indian_headband.txt,mask_of_alarm.txt,mushroom_hairband.txt,neris.txt
+ old_blacksmith.txt,posture_fix_hat.txt,sea_otter_hat.txt,traveler.txt,tulip_hairpin.txt [Lupus]
+ * Fixed missing labels, missing delitem, wrong zeny amount, wrong items id, spelling [Lupus]
+ * Added Fox Mask quest. [Mass Zero]
+
+12/06 * Added seperate quests for the new headgears, missing Fox Mask and Orc Hero Helm. (I'll so 'em ASAP.) [Mass Zero]
+
+11/30 * Added Lutie shops
+ * Corrected some typos, thanks to leinsirk10
+
+11/28 * Added missing Niflheim monsters [shadow]
+
+11/27 * Added some Lou Yang NPC's [Mass Zero]
+ * Get Freya fixes of crusader.txt (announce->areaannounce), Mr.Smile(removed vulgar words) [Lupus]
+
+11/23 * - Fixed repairman prices (5k)(someone need to check if it requires a steel) [shadow]
+
+11/22 * - Now wedding merchant sells tuxedos for 43k, implemented a easier way to change prices of weddings.
+ - Fixed wrong label calling on jobchange.txt.
+ - Fixed a timer on momotaro.txt and translated tougijou.txt. Thanks to Shinomori .[shadow]
+11/20
+ * Reduced walking speed for davidsiaw's Dev NPC. [MC Cameri]
+ * Fixed some typos in MC Cameri's Dev NPC, walking speed, etc. [MC Cameri]
+ * Fixed spawns on umbala fields, Fixed spawn point of Amon Ra in morroc pyramids B2 [shadow]
+11/21
+ * niflheim.txt: some typos in some variables fixed (thx 2 Dr.Evil) [Lupus]
+
+11/19
+ * cmd_fild02.gat: fixed respawn delay of one Seal [Lupus]
+ * ev_agit_event.txt: Implemented Shadowlady's idea of allowing different woe start/stop times
+ for different days of the week.[kobra_k88]
+11/18
+ * Fixed typo in payon.txt [celest]
+ * - Fixed infinite zeny exploit in novice_skills.txt(other quest skills npcs need revision!!!)
+ - Fixed typos on izlude.txt, wrong label in umbala.txt [shadow]
+ * Added custom WOE warper (now you can get to Novice Castles from Prontera) [Lupus]
+ * Prontera.txt (Sewers) anti-novice exploit fix. should be added to any quests/banks where u once get free items/zeny [Lupus]
+11/17
+ * Added poetry npc to ayothaya [MouseJstr]
+ * Fixed valkyrie.txt (wrong condition check, temp var->perm vars) but it still has no exit for common players [Lupus]
+ * - Fixed guardians hp not updating when investment in defense is made.
+ - Moved treasure spawn times to ev_agit_event.txt.
+ - Changes to headers and comments in various scripts.[kobra_k88]
+11/16
+ * - grandpa_pharmacist.txt: Added subfunction for potion making as well as zeny/input
+ exploit safeguards. Used Lupus's "loopless" technique.
+ - juice_maker.txt: Added subfunction for juice making. Also changed amount of
+ fruit needed to 1.
+ - milk_trader.txt: Used Lupus's "loopless" technique. Added input exploit safegaurd.
+ - clothes_dyer.txt: Disabled dye for male Assassins.
+ - xmas.txt: Corrected some typos. [kobra_k88]
+ * - Removed Empty Bottle from amatsu shops to prevent exploits.
+ - Fixed Npc Position on Lutie( warper.txt and warper2.txt). [shadow]
+
+11/15
+ * - Fixed xmas.txt X-mas event, now you get a gift box when you first talk to Santa.
+ - Same script again...Fixed the spawns, its 1 antonio per map, and it was using only santa poring IDs. [shadow]
+
+11/14
+ - Fixed niflheim kafra. [shadow]
+ - Added the total new set of Advance Jobchangers after kRO description and screenshots. [Nana]
+
+11/13
+ * - Translated and Fixed momotaro.txt event [shadow]
+ * - Deleted folder other/old which was empty [MC Cameri]
+ * - Fixed MC Cameri's Bank NPC for the new payon [MC Cameri]
+ * - Fixed warps to Amatsu Dungeon (now u can get there via a special quest only) thanks to shadowlady [Lupus]
+ - Fixed logical bug in Sleipnir Alchem. sub-quest [Lupus]
+11/11
+ * - Fixed Jobchanger.txt and supernovice.txt [shadowlady]
+11/10
+ * - Fixed a bug on counteragent_mixture and quest_yuno(need to revise alchemist quest) [shadow]
+
+11/08
+ * - Temporary corrected an expliot in refine.txt. Need to check sources to fully fix bug [Shinigami]
+ * - Fixed 2 bugs on jobchanger.txt , not being able to change to Creator and Clown,
+ - Fixed a bug on mage.txt, not deleting the quest items.
+ - Fixes on bongunsword.txt and fashion.txt , wrong spaces and quest items.
+ - Added new Ayothana Mob listing, correct IDs, but need correct amount and respawn time. [shadow]
+11/07
+ * - Fixed platinum_skill.txt, now advanced classes get quest skills.
+ - Fixed a bug on novice.txt . [shadow]
+ * - lutie.txt: Edited text, updated/corrected triggers for the Jack Frost quest.
+ - comodo.txt, morocc.txt, doomed_swords.txt: Implemented all of the triggers for
+ the Doomed Swords quest based on mRO's version. Now the quest is much longer.
+ - pvp.txt: Added PvP Narrator function. Using args for Fight Square Helpers.
+ - Corrected some typos in item_db. Items 1143 and 1719 need to be re-checked.[kobra_k88]
+11/05
+ * Fixed and redo optional Umbalian quests:
+ - Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in
+ alternative way)
+ - On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest
+ (For Sphinx Mask)
+ * Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons)
+ Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every
+ easy quests with expensive prizes to avoid exploits) [Lupus]
+11/05
+ * Added easter and xmas event npcs. Added custom blackjack npc.[kobra_k88]
+11/02
+ * Added unofficial nguild castles. Updated stats for Stone Shooter, Wooden Golem, Hyegun,
+ Civil Servant, Dancing Dragon, Baby Garm, and Increase Soil mobs in mob db. Drops are still
+ missing for some of them.[kobra_k88]
+11/01
+ * Set Comodo Kafra to warp to Umbala (11/2/04 patch) [Aria]
+10/31
+ * Fixed Dev NPCs giving off errors... [Aria]
+ * Fixed prob. with duplicating mobs in wizard.txt. Corrected some item names in sage.txt.
+ Corrected mode values for hornet, wolf, baby desert wolf, and peco peco in mob db.[kobra_k88]
+10/30
+ * Commented out unfinished Dev NPCs and added npc line to map_athena.conf [Aria]
+10/29
+ * Added missing Lmenu label to novice.txt.[kobra_k88]
+10/27
+ * Re-organized mob scripts.[kobra_k88]
+ * Updated mob placements with info from emperium.org.[Lupus]
+ * Fixed Aldebaran (gatekeeper conditions bugs and wrong Key ID). Fixed some typos in other cities [Lupus]
+ * assassin.txt, rogue.txt: added clothes dye reset before job change since thiefs with custom dyes
+ were getting errors upon job change. Updated towns.txt and nopenatly.txt mapflags.[kobra_k88]
+10/26
+ * Added more quotes -_- [Aria]
+ * Fixed Mouse's devnpc only saying his quotes once per server reset [Aria]
+ * Fixed Umbalian Quest, fixed Amatsu, fixed Niflheim NPCs, Warper2 NPC, fixed 1 warp [Lupus]
+
+10/25
+ * updated Mousejstr in devnpc [ MouseJstr]
+10/23
+ * Finished Aria and MC Cameri "Dev edition" NPCs. [Aria]
+ * gldfunc_ev_agit.txt: added F_AgitEnd func.
+ prtg_guardians.txt: fixed typos where I used OnInit instead of OnAgitInit.
+ Minor cosmetic changes to various guild script files. [kobra_k88]
+
+10/21
+ * Replaced some checkcart and checkoption(x) with checkcart(0) in the guild folder [Aria]
+ * Waiting for various devs to tell me their coords, map, biography, quotes,
+ moving coords, etc. In the meantime, I replaced them with (x,y),(lols),
+ (sprite),(somewhere), and if they didn't give me any info, I didn't
+ add them yet =P. [Aria]
+ * Added Davidsiaw, Shinigami, Lord, Codemaster, MouseJstr, MC Cameri, and Darkchild
+ to "Dev edition" NPCs [Aria]
+ * Revised "Dev edition" NPC layout a bit, should go smoother now. Should be final
+ layout unless something goes wrong =O. [Aria]
+ * Changed "Dev edition" NPC layout so that they move by themselves by timers. [Aria]
+ * Changed "Dev edition" NPCs to walk during quotes, and added biography. [Aria]
+ * Fixed quest/all_quest.txt not showing the correct description of the binoculars. [Aria]
+ * Fixed quest/all_quest.txt not going to stop pass and not displaying requirements. [Aria]
+ * Fixed clothes_dyer.txt: Disabled Assassing/Rogues Dye. Also fixed wrong labels [Lupus]
+ * Fixed hair_dyer.txt: fixed missing menu label [Lupus]
+ * new_hats.txt 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel,
+ Ear of Demon,Big Golden Bell, Mistress Crown,
+ Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus]
+ * Fixed name of a flower in Prontera quest (Dreamy->Illusion) according to our DB [Lupus]
+ * Fixed item names in the temp Crusader Job Quest according to our DB [Lupus]
+
+10/20
+ * Finished basic layout, finished Aria starting to create Shinigami [Aria]
+ * Started to create "Dev edition" npcs [Aria]
+ * Fixed Castle aldg504-1 warp [Lupus]
+ * Fixed Payon's Skirt of virgin quest [Lupus]
+ * Fixed Doomed swords quest [Lupus]
+ * Optimized mapflags (removed useless nobranc flag, where gvg flag is set)
+
+10/16
+ * Fixed my stupid mistake with the guild switches.
+ Moved shops from umbala.txt to shops.txt. Commented out the other ones.
+ Updated mapflags and re-organized them again. Files in "mapflag\type" folder are the
+ same as ones in "mapflag" folder, just organized differently. ONLY use 1 set.[kobra_k88]
+ * Corrected Morroc warp npc overlaying Kafra npc. [Aria]
+ * Corrected kafra typo. [Shinigami]
+ * Corrected zeny amount subtracted for iron hammer in refine.txt[kobra_k88]
+10/15
+ * Added kafra_bank NPC - a new bank with daily interst of 0.1#%. [Lupus]
+10/14
+ * Kafras: Fixed some minor typos. Corrected savepoints for geffen, orc dun, comodo kafras.
+ Added another argument to F_KafEnd. Added correct payon warp point.[kobra_k88]
+ * Forgot some qutoes in class check function calls in Blacksmith, Assassin, Wizard, Hunter
+ quests, added them.[kobra_k88]
+ * Added optimized version of WoE scripts. Moved old version to "old" folder.
+10/07
+ * Fixed Doctor Band items [Lupus]
+10/06
+ * Removed a left over if statement that caused the Blacksmith script to hang durring
+ job change.[kobra_k88]
+10/04
+ * Implemented class check functions in all skills quests except novice. [kobra_k88]
+ * Implemented class check functions in hunter, blacksmith, wizard, and
+ assassin quests. Fixed some bugs in assassin quest. Also implemented
+ new Ontouch label function and close2 command in assassin.txt.(see file for details). [kobra_k88]
+ * Removed single job check functions from Global_Functions.txt and completed
+ the rest of the multiple job check funtions. Also added advanced and high
+ job classes to the checks.[kobra_k88]
+ * Fixed some typos in inn.txt. Switched from @variables to arguments. [kobra_k88]
+
+10/03
+ * Minor changes in Counteragent/Mixture Morgenstein Quest, a fix of Uneasy Cemetary [Lupus]
+
+10/02
+ * Added Crusader Quest [Lupus]
+
+09/26
+ * Cleared Up Npc Folder For Release [Darkchild]
+
+09/24
+ * Added Sage Job Quest [Darkchild]
+ * Updated a few Payon files [Darkchild]
+ - Removed Double Warp
+ - Placed BunnyBand Quest Npc Better
+ - Updated Pvp People's Locations
+ - Updated Warper/Warper2 Loc and Warp
+ - Same for Wapra 2
+ - Removed Msg Boards In Payon
+ - Updated Heal and Heal Payment Loc
+ - Commented Out a Falcon Renter which shouldnt be there
+ - Updated Guide's Viewpoints
+ - Bugs Were All Reported On The Forums
+ * Update Heal and Heal Payment Npcs To All Be Healrings [Darkchild]
+
+09/23
+ * Added a loopless option "Gimme as many as possible" into Juice Maker quest [Lupus]
+
+09/19
+ * Added missing warp mjol17 [Lupus]
+
+09/17
+ * Added Correct Niflheim Dialogs
+
+09/16
+ * Added nude; to palace guard in payon, will disarm player [Darkchild]
+
+09/14
+ * Added New Dye Npc, Has 'browse' option [Darkchild]
+ * Fixed skillpoints check in Hunter Job Quest [Lupus]
+
+09/13
+ * Added better save point inside city for payon [Darkchild]
+ * Fixed lil bug in Drunk npc in payon [Darkchild]
+
+09/12
+ * Deleted Old Non-Quest Alchemist Job Change [Darkchild]
+ * Added Alchemist Job Quest [Darkchild]
+ * Added Alchemist Shop [Darkchild]
+ * Changed Bain Bro's To Work With Alchemist Quest [Darkchild]
+ * Changed CounterAgent and Mixture Quest To Work With Alchemist Quest [Darkchild]
+ * Added Inn Npcs [Darkchild]
+
+09/10
+ * Added cities/payon.txt. All Npcs at correct location, only 5 npcs arent translated. [Darkchild]
+ * Submitted Alchemyst Job Quest and Sage Job Quest (to help DC in his work). These quests are ports. [Lupus]
+
+09/07
+ * Better New Payon, All Except cities, will do 2morrow :P [Darkchild]
+ * Added Rogue job quest. [kobra_k88]
+ * Added missing cutin commands to town guides. [kobra_k88]
+ * Removed the delitem 2312(padded armor) in swordman_skills.txt as the
+ armor is not supposed to be removed. The npc is only supposed to check
+ for it and not delete it. This is how it is on official servers. [kobra_k88]
+ * Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt.
+ Added complete rogue warps. Removed traingnd.txt file as those warps are
+ already in jobquest.txt. Added correct tabs to first 2 warps in louyang.txt. [kobra_k88]
+ * Fixed various typos in kafra files. Now using arrays for the teleport service.
+ Also added guild options. [kobra_k88]
+
+09/06
+ * Forgot the dun/field warps for payon, added now! [Darkchild]
+ * Fixed: add a forgotten "delitem 2312,1;" in quest/skills/swordmand_skils.txt [Yor]
+
+09/05
+ * Fixed 2 Bugs In Super Novice Script [Darkchild]
+ * Added Super Novice Official Quest [Darkchild]
+
+ - Started Changelog: Same As Normal Changelog, but now for scripts, here we can put every lil thing we change :)