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Diffstat (limited to 'npc/Changelog.txt')
-rw-r--r-- | npc/Changelog.txt | 474 |
1 files changed, 0 insertions, 474 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt deleted file mode 100644 index 14fa153e7..000000000 --- a/npc/Changelog.txt +++ /dev/null @@ -1,474 +0,0 @@ -== Progress == - -Person Working On -====== -Darkchild - * New Payon City - 99% - As Far Done As Posible - * Alchemist - Done - * Sage - Done - * Monk Quest - Botting An Acolyte Atm -Lupus - * looking for exploits, optimization, bugs hunt - * Adding new cards, checking/adding mobs/items -kobra_k88 - * Optimize WoE -Shinigami - * Organizing/Optmizing/Checking for Typo in all NPCs. -Mass Zero - * Novice Training Ground. - * (Probably unofficial) Lou Yang NPC's, mobs, etc... -MC Cameri - * Bank NPC - Now 100% done for new payon - * Warper NPC - 100%, fixed memory consumption problem - * Heal NPC - 100% -DracoRPG - * New Novice Training Grounds - In progress with Riotblade's help - * Towns Message Boards - Recruited Riotblade to work on them ^^ - -Other Ppl - * Their Work? - -== Changelog == - -Date Added -====== - -04/06 - * removed previous "fix". Please, never submit "fixes" w/o checking. [Lupus] - that guy didn't know about a special SN Kafra from supernovice.txt file. - * fixed payon's gemstones exchanger [Lupus] - * Set PCLoginEvent.txt to disabled by default [celest] -04/04 - * Changed "set @TEMP,rand(0);" to set "@TEMP,0;" in the Payon Fortune Teller script [DracoRPG] - We'll have to get all the fortunes, but they are more than 200... - * Finished Payon's Gemstone Exchanger, thanks to Dino9021 [DracoRPG] - * Added Deviling in the "Poring Island" map pay_fild04, 2 hours respawn [Lupus] -04/03 - * Finished Valkyrie. Now it correctly works. Valhallana reborns players to High Novices. [Lupus] - (added missed kRO condition: to reborn, player shouldn't have money nor items(equipment) ) - Then Valhallana warps just reborn players to the home city of their main job. - On Job Level 10 of High Novice they can get 1st Advanced Job from correct 1-1 job quests NPC. - They'll get there all learnt skill quests. - On reaching 45 Job Level they may visit Valkyrie and get 2-2-1 / 2-1-1 class (3rd Job) - from a correct NPC. - * Fixed SKILL POINTS exploit in Assassin Job Quest [Lupus] -03/31 - * Payon : new NPCs scripted as far as I could and old ones updated (all from iRO) [DracoRPG] - * Corrected a G_GRYPHON spawn in umbala field to GRYPHON, thanks to CrasherZero -03/29 - * Corrected Amatsu warp points, thanks to Dino9021 -03/28 - * Corrected Yuno warp points, thanks to Dino9021 - * Added Yuno warps to the Aldebaran kafra NPC, thanks to Dino9021 - -03/27 - * Fixed Ant Hell warps, thanks to Dino9021 - * Corrected positions for Thief and Archer quest skills NPCs, thanks to Dino9021 - -03/24 - * Added support for Emsolute Develop in the guild manager script [celest] - * Fixed the custom jobchanger allowing Super Novices to change to high novice, - thanks to CavaCava -03/23 - * WOE 1.3 Now you can't install Guardians during WOE [Lupus] - * Set only Storage/Cancel to Kafra in Niflheim. [Lupus] -03/22 - * Moved position for Marx Hansen to payon_in03, thanks to Dino9021 [celest] -03/18 - * Reduced label name length in heal_payment.txt [celest] - * Added Sara-chan's Einbroch/Einbech city warps [celest] - -03/17 - * Fixed more typos in /cities/payon.txt, thanks to TheUltimateEnd [celest] - -03/16 - * Fixed some typos in /cites/payon.txt, thanks to Hibiki [celest] - -03/15 - * Fixed some typos in shops.txt, thanks to Dino9021 [celest] - * Fixed some bugs in the 32 new hats script, the custom jobchanger and platinum - skills script, thanks to midas [celest] - -03/11 - * Reverted the Moving HP skill quest change, thanks to DracoRPG [celest] - -03/07 - * Fixed a typo in high mage job changing, thanks to hongmei [celest] - -03/03 - * Fixed Moving HP skill quest - -02/28 - * warps/louyang.txt: Added 2 escapes from 2 mountains 018,019 [Lupus] - Some players used to stuck there after warps - -02/27 - * Fixed some bugs in Monk Job Quest. Now it's fully passable. [Lupus] - Going to brush it up a bit later. First have to re-check Crusader+Assassin+Rogue quests ^_- -02/26 - * Now players can reach Guilds Dungeons only trough their own captured castles. [Lupus] - Before they coulkd enter the dungeons vie unoccupied castles. Thanks 2Ishizu-chan for fix -02/16 - * Fixed 1 payon castle guardian spawn coords - * Fixed Wootan and Beetle King names in the spawn files [Lupus] - * Fixed a typo in quests/all_quest.txt, thanks to hongmei [celest] - * Fixed treasure chests spawn in the castles. (had to simplify some code and unroll some loops) [Lupus] - -02/13 - * Added midas's fixes for bugs in the novice training ground and the custom - jobchanger script [celest] - -10/02 - * Fixed Wizard job quest (made only one agressive mob in the last room) [Lupus] - -01/10 - * Fixed some typos and exploits in the Blacksmith and Hunter job quest, - thanks to Riotblade and nonox -01/09/05 - * Modified guild war scripts to fix a bug for duplicate guild storages. [Codemaster & Ajarn] -8/1 - * Added the new Yuno field warps by Sara-chan [celest] - -2/1 - * Added missing Spore Doll to the Kaho Horns NPC (God... this was reported - months ago) - * The 'Lothar' NPC was asking for the wrong items, corrected thanks to Death's Mage -01/01/05 - * Fixed some respawn delays of MVP/Miniboss monsters. Redo Umbala/Niflheim fields, added missing mobs, corrected - monsters quantity. In Niflheim fixed wrong Lord of Death monster ID. [Lupus] -12/30 - * Fixed typo in priest.txt. [Mass Zero] - * Fixed some missing stuff, made monk.txt loading [Lupus] -12/29 - * Added Dino9021's monk job quest script - still need checking before adding to - scripts list [celest] - * Added gvg mapflags to the guild dungeons, and removed 4 items from - item_avail.txt, thanks Poki [celest] - * Translated npc/sample/npc_extend_shop.txt [MC Cameri] - * Translated npc/sample/bank_test.txt [MC Cameri] - * Fixed respawn delay of Toad and Golden Thief Bug (it was the actual_delay/2). Mob placement files should be revised again [Lupus] - -12/27 - * kafra_bank.txt added an extra exploit protection [Lupus] - * kafra_bank.txt was missing an npc label [celest] - * Reverted gldfunc_dunsw.txt back. Some people report RC5 bugs, which have been fixed some months ago. - Next time always CHECK and READ the code, before implementing some stupid "fixes" from the forums 8) Peace [Lupus] - PS I'm reverting more guild files soon, to make them show the flags. - -12/24 - * Fixed Whitesmith.txt, was on top of another npc [Ajarn] - -12/23 - * Added logs into kafra_bank.txt (it keeps logs of all bank operations! Very handy to find abusers/cheaters) [Lupus] - -12/22 - * Added Arrow Quivers to the scrolls_arrows.txt and removed some rare arrows from the shop [Lupus] - * Corrected a typo in other/pvp.txt [Ajarn] - -12/21 - * Corrected position of start { in a crap load of scripts. [Ajarn] - - jA decided that it had to be on the definition line - - So, if it wasn't, the next script wouldn't load - * Corrected script errors in devnpc.txt [celest] - -12/20 - * Addded npcs_athena.conf, OA style [MC Cameri] - * made samesex marriages give out the correct rings [MouseJstr] - * Changed $progress -> $@progress in wedding.txt (shadowlady put in comments but didn't add to code) [Aria] - * xmas.txt: Added Xmas Jakk, fixed 2 possible items exploits, fixed reward Box ID [Lupus] -12/18 - * My NPC is back in action [Aria] - * Added 2 temp kRO shops which sell Arrows, Magic Scrolls. Prices,coords, sprites are unsure, but exploitless [Lupus] - -12/12 - * Added Town Inn's counting in my npc/other/mc_cameri/warper.txt [MC Cameri] - -12/11 - * Fixed memory consumption in npc/other/mc_cameri/warper.txt [MC Cameri] - -12/10 - * Added npc/other/mc_cameri/warper.txt, a warp npc just like warper2.txt that shows how many people are on each map. [MC Cameri] - * Newgearquests (14 files of 16) fixed possible exploits, added a missing close; - According to kro, changed ingredients of Indead Hairband quest [Lupus] -12/08 - * Changed ingredients of Ears of Demon Quest: Deviruchi Hat -> Evil Wing [Lupus] - * Added translated shop names for the Extended Shop, I'unno who made it. o.O; [Mass Zero] - * Changed Lord of Death spawn intervals to 90 minutes based on jRO [celest] - * Added nomemo flags for Niflheim and some maps [celest] - * Corrected Niflheim shops and Morroc jewel merchant - should sell Ruby - instead of Pearl [celest] - -12/07 - * Added npc/other/mc_cameri/heal.txt, a heal npc that is as simple as one click healing [MC Cameri] - * Fixed Al De Baran to Mjolnir warp in Al De Baran [MC Cameri] - * Fixed all Newgear quests: arjen.txt,back_ribbon.txt,bear_hat.txt,burning_blood_bandana.txt,cat_hairband.txt - fox_mask.txt,hat_seller.txt,indian_headband.txt,mask_of_alarm.txt,mushroom_hairband.txt,neris.txt - old_blacksmith.txt,posture_fix_hat.txt,sea_otter_hat.txt,traveler.txt,tulip_hairpin.txt [Lupus] - * Fixed missing labels, missing delitem, wrong zeny amount, wrong items id, spelling [Lupus] - * Added Fox Mask quest. [Mass Zero] - -12/06 * Added seperate quests for the new headgears, missing Fox Mask and Orc Hero Helm. (I'll so 'em ASAP.) [Mass Zero] - -11/30 * Added Lutie shops - * Corrected some typos, thanks to leinsirk10 - -11/28 * Added missing Niflheim monsters [shadow] - -11/27 * Added some Lou Yang NPC's [Mass Zero] - * Get Freya fixes of crusader.txt (announce->areaannounce), Mr.Smile(removed vulgar words) [Lupus] - -11/23 * - Fixed repairman prices (5k)(someone need to check if it requires a steel) [shadow] - -11/22 * - Now wedding merchant sells tuxedos for 43k, implemented a easier way to change prices of weddings. - - Fixed wrong label calling on jobchange.txt. - - Fixed a timer on momotaro.txt and translated tougijou.txt. Thanks to Shinomori .[shadow] -11/20 - * Reduced walking speed for davidsiaw's Dev NPC. [MC Cameri] - * Fixed some typos in MC Cameri's Dev NPC, walking speed, etc. [MC Cameri] - * Fixed spawns on umbala fields, Fixed spawn point of Amon Ra in morroc pyramids B2 [shadow] -11/21 - * niflheim.txt: some typos in some variables fixed (thx 2 Dr.Evil) [Lupus] - -11/19 - * cmd_fild02.gat: fixed respawn delay of one Seal [Lupus] - * ev_agit_event.txt: Implemented Shadowlady's idea of allowing different woe start/stop times - for different days of the week.[kobra_k88] -11/18 - * Fixed typo in payon.txt [celest] - * - Fixed infinite zeny exploit in novice_skills.txt(other quest skills npcs need revision!!!) - - Fixed typos on izlude.txt, wrong label in umbala.txt [shadow] - * Added custom WOE warper (now you can get to Novice Castles from Prontera) [Lupus] - * Prontera.txt (Sewers) anti-novice exploit fix. should be added to any quests/banks where u once get free items/zeny [Lupus] -11/17 - * Added poetry npc to ayothaya [MouseJstr] - * Fixed valkyrie.txt (wrong condition check, temp var->perm vars) but it still has no exit for common players [Lupus] - * - Fixed guardians hp not updating when investment in defense is made. - - Moved treasure spawn times to ev_agit_event.txt. - - Changes to headers and comments in various scripts.[kobra_k88] -11/16 - * - grandpa_pharmacist.txt: Added subfunction for potion making as well as zeny/input - exploit safeguards. Used Lupus's "loopless" technique. - - juice_maker.txt: Added subfunction for juice making. Also changed amount of - fruit needed to 1. - - milk_trader.txt: Used Lupus's "loopless" technique. Added input exploit safegaurd. - - clothes_dyer.txt: Disabled dye for male Assassins. - - xmas.txt: Corrected some typos. [kobra_k88] - * - Removed Empty Bottle from amatsu shops to prevent exploits. - - Fixed Npc Position on Lutie( warper.txt and warper2.txt). [shadow] - -11/15 - * - Fixed xmas.txt X-mas event, now you get a gift box when you first talk to Santa. - - Same script again...Fixed the spawns, its 1 antonio per map, and it was using only santa poring IDs. [shadow] - -11/14 - - Fixed niflheim kafra. [shadow] - - Added the total new set of Advance Jobchangers after kRO description and screenshots. [Nana] - -11/13 - * - Translated and Fixed momotaro.txt event [shadow] - * - Deleted folder other/old which was empty [MC Cameri] - * - Fixed MC Cameri's Bank NPC for the new payon [MC Cameri] - * - Fixed warps to Amatsu Dungeon (now u can get there via a special quest only) thanks to shadowlady [Lupus] - - Fixed logical bug in Sleipnir Alchem. sub-quest [Lupus] -11/11 - * - Fixed Jobchanger.txt and supernovice.txt [shadowlady] -11/10 - * - Fixed a bug on counteragent_mixture and quest_yuno(need to revise alchemist quest) [shadow] - -11/08 - * - Temporary corrected an expliot in refine.txt. Need to check sources to fully fix bug [Shinigami] - * - Fixed 2 bugs on jobchanger.txt , not being able to change to Creator and Clown, - - Fixed a bug on mage.txt, not deleting the quest items. - - Fixes on bongunsword.txt and fashion.txt , wrong spaces and quest items. - - Added new Ayothana Mob listing, correct IDs, but need correct amount and respawn time. [shadow] -11/07 - * - Fixed platinum_skill.txt, now advanced classes get quest skills. - - Fixed a bug on novice.txt . [shadow] - * - lutie.txt: Edited text, updated/corrected triggers for the Jack Frost quest. - - comodo.txt, morocc.txt, doomed_swords.txt: Implemented all of the triggers for - the Doomed Swords quest based on mRO's version. Now the quest is much longer. - - pvp.txt: Added PvP Narrator function. Using args for Fight Square Helpers. - - Corrected some typos in item_db. Items 1143 and 1719 need to be re-checked.[kobra_k88] -11/05 - * Fixed and redo optional Umbalian quests: - - Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in - alternative way) - - On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest - (For Sphinx Mask) - * Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons) - Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every - easy quests with expensive prizes to avoid exploits) [Lupus] -11/05 - * Added easter and xmas event npcs. Added custom blackjack npc.[kobra_k88] -11/02 - * Added unofficial nguild castles. Updated stats for Stone Shooter, Wooden Golem, Hyegun, - Civil Servant, Dancing Dragon, Baby Garm, and Increase Soil mobs in mob db. Drops are still - missing for some of them.[kobra_k88] -11/01 - * Set Comodo Kafra to warp to Umbala (11/2/04 patch) [Aria] -10/31 - * Fixed Dev NPCs giving off errors... [Aria] - * Fixed prob. with duplicating mobs in wizard.txt. Corrected some item names in sage.txt. - Corrected mode values for hornet, wolf, baby desert wolf, and peco peco in mob db.[kobra_k88] -10/30 - * Commented out unfinished Dev NPCs and added npc line to map_athena.conf [Aria] -10/29 - * Added missing Lmenu label to novice.txt.[kobra_k88] -10/27 - * Re-organized mob scripts.[kobra_k88] - * Updated mob placements with info from emperium.org.[Lupus] - * Fixed Aldebaran (gatekeeper conditions bugs and wrong Key ID). Fixed some typos in other cities [Lupus] - * assassin.txt, rogue.txt: added clothes dye reset before job change since thiefs with custom dyes - were getting errors upon job change. Updated towns.txt and nopenatly.txt mapflags.[kobra_k88] -10/26 - * Added more quotes -_- [Aria] - * Fixed Mouse's devnpc only saying his quotes once per server reset [Aria] - * Fixed Umbalian Quest, fixed Amatsu, fixed Niflheim NPCs, Warper2 NPC, fixed 1 warp [Lupus] - -10/25 - * updated Mousejstr in devnpc [ MouseJstr] -10/23 - * Finished Aria and MC Cameri "Dev edition" NPCs. [Aria] - * gldfunc_ev_agit.txt: added F_AgitEnd func. - prtg_guardians.txt: fixed typos where I used OnInit instead of OnAgitInit. - Minor cosmetic changes to various guild script files. [kobra_k88] - -10/21 - * Replaced some checkcart and checkoption(x) with checkcart(0) in the guild folder [Aria] - * Waiting for various devs to tell me their coords, map, biography, quotes, - moving coords, etc. In the meantime, I replaced them with (x,y),(lols), - (sprite),(somewhere), and if they didn't give me any info, I didn't - add them yet =P. [Aria] - * Added Davidsiaw, Shinigami, Lord, Codemaster, MouseJstr, MC Cameri, and Darkchild - to "Dev edition" NPCs [Aria] - * Revised "Dev edition" NPC layout a bit, should go smoother now. Should be final - layout unless something goes wrong =O. [Aria] - * Changed "Dev edition" NPC layout so that they move by themselves by timers. [Aria] - * Changed "Dev edition" NPCs to walk during quotes, and added biography. [Aria] - * Fixed quest/all_quest.txt not showing the correct description of the binoculars. [Aria] - * Fixed quest/all_quest.txt not going to stop pass and not displaying requirements. [Aria] - * Fixed clothes_dyer.txt: Disabled Assassing/Rogues Dye. Also fixed wrong labels [Lupus] - * Fixed hair_dyer.txt: fixed missing menu label [Lupus] - * new_hats.txt 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel, - Ear of Demon,Big Golden Bell, Mistress Crown, - Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus] - * Fixed name of a flower in Prontera quest (Dreamy->Illusion) according to our DB [Lupus] - * Fixed item names in the temp Crusader Job Quest according to our DB [Lupus] - -10/20 - * Finished basic layout, finished Aria starting to create Shinigami [Aria] - * Started to create "Dev edition" npcs [Aria] - * Fixed Castle aldg504-1 warp [Lupus] - * Fixed Payon's Skirt of virgin quest [Lupus] - * Fixed Doomed swords quest [Lupus] - * Optimized mapflags (removed useless nobranc flag, where gvg flag is set) - -10/16 - * Fixed my stupid mistake with the guild switches. - Moved shops from umbala.txt to shops.txt. Commented out the other ones. - Updated mapflags and re-organized them again. Files in "mapflag\type" folder are the - same as ones in "mapflag" folder, just organized differently. ONLY use 1 set.[kobra_k88] - * Corrected Morroc warp npc overlaying Kafra npc. [Aria] - * Corrected kafra typo. [Shinigami] - * Corrected zeny amount subtracted for iron hammer in refine.txt[kobra_k88] -10/15 - * Added kafra_bank NPC - a new bank with daily interst of 0.1#%. [Lupus] -10/14 - * Kafras: Fixed some minor typos. Corrected savepoints for geffen, orc dun, comodo kafras. - Added another argument to F_KafEnd. Added correct payon warp point.[kobra_k88] - * Forgot some qutoes in class check function calls in Blacksmith, Assassin, Wizard, Hunter - quests, added them.[kobra_k88] - * Added optimized version of WoE scripts. Moved old version to "old" folder. -10/07 - * Fixed Doctor Band items [Lupus] -10/06 - * Removed a left over if statement that caused the Blacksmith script to hang durring - job change.[kobra_k88] -10/04 - * Implemented class check functions in all skills quests except novice. [kobra_k88] - * Implemented class check functions in hunter, blacksmith, wizard, and - assassin quests. Fixed some bugs in assassin quest. Also implemented - new Ontouch label function and close2 command in assassin.txt.(see file for details). [kobra_k88] - * Removed single job check functions from Global_Functions.txt and completed - the rest of the multiple job check funtions. Also added advanced and high - job classes to the checks.[kobra_k88] - * Fixed some typos in inn.txt. Switched from @variables to arguments. [kobra_k88] - -10/03 - * Minor changes in Counteragent/Mixture Morgenstein Quest, a fix of Uneasy Cemetary [Lupus] - -10/02 - * Added Crusader Quest [Lupus] - -09/26 - * Cleared Up Npc Folder For Release [Darkchild] - -09/24 - * Added Sage Job Quest [Darkchild] - * Updated a few Payon files [Darkchild] - - Removed Double Warp - - Placed BunnyBand Quest Npc Better - - Updated Pvp People's Locations - - Updated Warper/Warper2 Loc and Warp - - Same for Wapra 2 - - Removed Msg Boards In Payon - - Updated Heal and Heal Payment Loc - - Commented Out a Falcon Renter which shouldnt be there - - Updated Guide's Viewpoints - - Bugs Were All Reported On The Forums - * Update Heal and Heal Payment Npcs To All Be Healrings [Darkchild] - -09/23 - * Added a loopless option "Gimme as many as possible" into Juice Maker quest [Lupus] - -09/19 - * Added missing warp mjol17 [Lupus] - -09/17 - * Added Correct Niflheim Dialogs - -09/16 - * Added nude; to palace guard in payon, will disarm player [Darkchild] - -09/14 - * Added New Dye Npc, Has 'browse' option [Darkchild] - * Fixed skillpoints check in Hunter Job Quest [Lupus] - -09/13 - * Added better save point inside city for payon [Darkchild] - * Fixed lil bug in Drunk npc in payon [Darkchild] - -09/12 - * Deleted Old Non-Quest Alchemist Job Change [Darkchild] - * Added Alchemist Job Quest [Darkchild] - * Added Alchemist Shop [Darkchild] - * Changed Bain Bro's To Work With Alchemist Quest [Darkchild] - * Changed CounterAgent and Mixture Quest To Work With Alchemist Quest [Darkchild] - * Added Inn Npcs [Darkchild] - -09/10 - * Added cities/payon.txt. All Npcs at correct location, only 5 npcs arent translated. [Darkchild] - * Submitted Alchemyst Job Quest and Sage Job Quest (to help DC in his work). These quests are ports. [Lupus] - -09/07 - * Better New Payon, All Except cities, will do 2morrow :P [Darkchild] - * Added Rogue job quest. [kobra_k88] - * Added missing cutin commands to town guides. [kobra_k88] - * Removed the delitem 2312(padded armor) in swordman_skills.txt as the - armor is not supposed to be removed. The npc is only supposed to check - for it and not delete it. This is how it is on official servers. [kobra_k88] - * Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt. - Added complete rogue warps. Removed traingnd.txt file as those warps are - already in jobquest.txt. Added correct tabs to first 2 warps in louyang.txt. [kobra_k88] - * Fixed various typos in kafra files. Now using arrays for the teleport service. - Also added guild options. [kobra_k88] - -09/06 - * Forgot the dun/field warps for payon, added now! [Darkchild] - * Fixed: add a forgotten "delitem 2312,1;" in quest/skills/swordmand_skils.txt [Yor] - -09/05 - * Fixed 2 Bugs In Super Novice Script [Darkchild] - * Added Super Novice Official Quest [Darkchild] - - - Started Changelog: Same As Normal Changelog, but now for scripts, here we can put every lil thing we change :) |