diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/script_commands.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index cfa32b31b..1e8df68e9 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -4619,7 +4619,7 @@ character. --------------------------------------- -*specialeffect <effect number>{,<send_target>}{,"<NPC Name>"}; +*specialeffect <effect number>{,<send_target>{,"<NPC Name>"}}; This command will display special effect with the given number, centered on the specified NPCs coordinates, if any. For a full list of special effect numbers @@ -4642,7 +4642,7 @@ will retain the default behavior of the command. --------------------------------------- -*specialeffect2 <effect number>{,<send_target>}{,"<Player Name>"}; +*specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}}; This command behaves identically to the 'specialeffect', but the effect will be centered on the invoking character's sprite. @@ -6103,7 +6103,7 @@ A full list of pet IDs can be found inside 'db/pet_db.txt' --------------------------------------- -*emotion <emotion number>{,<target>}{,"<target name>"}; +*emotion <emotion number>{,<target>{,"<target name>"}}; This command makes an object display an emotion sprite above their own as if they were doing that emotion. For a full list of emotion numbers, |