diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/item_bonus.txt | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index 528ae0fb4..e644870e6 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -204,12 +204,20 @@ bonus5 bAutoSpell,x,y,n,t,i; n/10% chance to cast skill x of level y when t: Trigger criteria: BF_SHORT: Trigger on melee attack BF_LONG: Trigger on ranged attack + (When neither is specified, + then BF_SHORT+BF_LONG is used. BF_WEAPON: Trigger on weapon skills BF_MAGIC: Trigger on magic skills - BF_MISC: Trigger on misc skills - (the default for the other - bAutoSpell modes is - BF_WEAPON|BF_LONG|BF_SHORT) + BF_MISC: Trigger on misc skills + (If none is specified, BF_WEAPON is + used) + BF_NORMAL: Trigger on normal + attacks. + BF_SKILL: Trigger on skills + (When neither is specified, + BF_SKILL is used if the type is + BF_MISC or BF_MAGIC. BF_NORMAL is + used if the type is BF_WEAPON) bonus5 bAutoSpellWhenHit,x,y,n,t,i; n/10% chance to cast skill x of level y when being hit by a direct attack. Target @@ -218,12 +226,8 @@ bonus5 bAutoSpellWhenHit,x,y,n,t,i; n/10% chance to cast skill x of level y when i: 1=cast on enemy, not on self 2=use random skill lv in [1..y] 3=1+2 (random lv on enemy) - t: Trigger criteria: - BF_SHORT: Trigger on melee attack - BF_LONG: Trigger on ranged attack - BF_WEAPON: Trigger on weapon skills - BF_MAGIC: Trigger on magic skills - BF_MISC: Trigger on misc skills + t: Trigger criteria (see bonus5 + bAutoSpell) //---- 2/22 new card effects ---- |