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-rw-r--r--doc/ea_job_system.txt14
-rw-r--r--doc/script_commands.txt44
2 files changed, 48 insertions, 10 deletions
diff --git a/doc/ea_job_system.txt b/doc/ea_job_system.txt
index 5a6db5e3c..50fc399e8 100644
--- a/doc/ea_job_system.txt
+++ b/doc/ea_job_system.txt
@@ -59,20 +59,24 @@ The first step is basic swordman, with nothing else:
EAJ_SWORDMAN
+If a swordman is adopted...
+
+ EAJ_SWORDMAN|EAJL_BABY -> EAJ_BABY_SWORDMAN
+
The next step is to either become a 2-1 or a 2-2 job:
EAJ_SWORDMAN|EAJL_2_1 -> EAJ_KNIGHT
EAJ_SWORDMAN|EAJL_2_2 -> EAJ_CRUSADER
-if a swordman is adopted...
-
- EAJ_SWORDMAN|EAJL_BABY -> EAJ_BABY_SWORDMAN
-
-Or getting out the rebirth versions of a swordman:
+Getting out the rebirth versions of a swordman:
EAJ_SWORDMAN|EAJL_UPPER -> EAJ_SWORDMAN_HIGH
EAJ_SWORDMAN|EAJL_2_1|EAJL_UPPER -> EAJ_LORD_KNIGHT
EAJ_SWORDMAN|EAJL_2_2|EAJL_UPPER -> EAJ_PALADIN
+
+Or getting the third job versions:
+
+ EAJ_SWORDMAN|EAJL_2_1|EAJL_THIRD -> EAJ_RUNE_KNIGHT
EAJ_SWORDMAN|EAJL_2_2|EAJL_THIRD -> EAJ_ROYAL_GUARD
Why are we using the bitwise OR operand ('|') rather than just adding? Because the OR is wreck-proof:
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index c672559c3..a130a68cd 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -3450,19 +3450,53 @@ and 0 if they don't.
*checkriding()
If <flag> is 0 this command will remove the mount from the character.
-Otherwise it give the invoking character a PecoPeco (if they are a Knight
-series class) or a GrandPeco (if they are a Crusader series class). Unlike
-'setfalcon' and 'setcart' this will not work at all if they aren't of a class
-which can ride.
+Otherwise it gives the invoking character a PecoPeco (if they are a Knight
+series class), a GrandPeco (if they are a Crusader series class), or
+a Gryphon (if they are a Royal Guard). Unlike 'setfalcon' and 'setcart'
+this will not work at all if they aren't of a class which can ride.
Note: the character needs to have the skill KN_RIDING to gain a mount
The accompanying function will return 1 if the invoking character is riding a
-bird and 0 if they don't.
+bird and 0 if they aren't.
if (checkriding()) mes "PLEASE leave your bird outside! No riding birds on the floor here!";
---------------------------------------
+*setdragon {<flag>};
+
+If <flag> is 0 this command will remove the mount from the character.
+Otherwise it gives the invoking character a dragon mount, which is
+checked using checkriding().
+Note: the character needs to have the skill KN_RIDING to gain a mount
+
+The accompanying function will return 1 if the invoking character is riding a
+dragon and 0 if they aren't.
+
+---------------------------------------
+
+*setmadogear {<flag>};
+*checkmadogear()
+
+If <flag> is 0 this command will remove the mount from the character.
+Otherwise it gives the invoking character a Mado (if they are a Mechanic).
+
+The accompanying function will return 1 if the invoking character has a
+Mado and 0 if they don't.
+
+---------------------------------------
+
+*setmounting;
+*ismounting()
+
+Gives the invoking character a cash mount. Unlike the other mount
+commands, it cannot be used to remove a cash mount.
+
+The accompanying function will return 1 if the invoking character has a
+mount and 0 if they don't.
+
+---------------------------------------
+
*checkvending({"<player name>"})
*checkchatting({"<Player Name>"})