diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/script_commands.txt | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index d8d9f51e7..7b8330e2d 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -5992,7 +5992,7 @@ A full list of pet IDs can be found inside 'db/pet_db.txt' --------------------------------------- -*emotion <emotion number>{, target}; +*emotion <emotion number>{,<target>}{,"<target name>"}; This command makes an object display an emoticon sprite above their own as if they were doing that emotion. For a full list of emotion numbers, @@ -6003,6 +6003,9 @@ The optional target parameter specifies who will get the emotion on top of their head. If 0 (the default if omitted), the NPC in current use will show the emotion, if 1, the player that is running the script will display it. +Target name parameter allows to display emotion on top of other NPC/PC without +event labels. If specified name is not found, command does nothing. + --------------------------------------- *misceffect <effect number>; |