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-rw-r--r--doc/item_db.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/item_db.txt b/doc/item_db.txt
index 6ffc8a52b..86e397636 100644
--- a/doc/item_db.txt
+++ b/doc/item_db.txt
@@ -71,6 +71,7 @@ item_db: (
BuyingStore: true/false (boolean, defaults to false)
Delay: Delay to use item (int, defaults to 0)
KeepAfterUse: true/false (boolean, defaults to false)
+ DropAnnounce: true/false (boolean, defaults to false)
Trade: { (defaults to no restrictions)
override: GroupID (int, defaults to 100)
nodrop: true/false (boolean, defaults to false)
@@ -290,6 +291,8 @@ ForceSerial: Whether the item will be given new unique id or not. When the item
BuyingStore: Whether the item can be sold via buyingstore, one must also edit
data\buyingstoreitemlist.txt for client to accept item.
+DropAnnounce: Enables global announcement of the selected item when dropped by monster.
+
Delay: Delay for an item to be used again. Value is in milliseconds.
There is a max concurrent number of entries modifiable in
src/map/itemdb.h as MAX_ITEMDELAYS.