diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/script_commands.txt | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 46583b95f..80c528bdb 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -6336,9 +6336,8 @@ Example: This command will send the message to the server console (map-server window). It will not be displayed anywhere else. - debugmes strcharinfo(0)+" has just done this that and the other"; - // You would see in the map-server window "NAME has just done this that and - // the other" + // Displays "NAME has clicked me!" in the map-server window. + debugmes strcharinfo(0)+" has clicked me!"; --------------------------------------- @@ -6623,6 +6622,23 @@ For the position, the x and y are given in the unitSkillUsePos. --------------------------------------- +*npcskill <skill id>,<skill lvl>,<stat point>,<NPC level>; +*npcskill "<skill name>",<skill lvl>,<stat point>,<NPC level>; + +This command causes the attached NPC object to cast a skill on the attached +player. The skill will have no cast time or cooldown. The player must be +within the default skill range or the command will fail silently. + +The "stat point" parameter temporarily sets all NPC stats to the given value, +and "NPC level" is the temporary level of the NPC (used in some skills). +Neither value can be greater than the max level defined in config. + + // Casts Level 10 Heal on the attached player, calculated with + // all stats 99 and base level 60. + npcskill "AL_HEAL",10,99,60; + +--------------------------------------- + *day; *night; |