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Diffstat (limited to 'doc')
-rw-r--r-- | doc/script_commands.txt | 33 |
1 files changed, 17 insertions, 16 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index bb3438ef1..d7483b1c0 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -9,7 +9,7 @@ //= Maeki Rika - A section on general concepts and lots of //= other updates and additions. //===== Version =========================================== -//= 2.8a +//= 2.9 //========================================================= //= 1.0 - First release, filled will as much info as I could //= remember or figure out, most likely there are errors, @@ -37,6 +37,7 @@ //= 2.8 - Deleted a copy of the nude command. Added axtoi command (needing a clearer //= explanation of atoi.Gave a better explanation of OnLabels and modified //= monster explanation due that L_Label isn't working with monster. +//= 2.9.20061230 - Updated getitem and guardian [FlavioJS] //===== Compatible With =================================== //= LOL, can be used by anyone hopefully //===== Description ======================================= @@ -1663,16 +1664,16 @@ Example 6: Using complex conditions. *getitem <item id>,<amount>{,<character ID>}; *getitem "<item name>",<amount>{,<character ID>}; -This command will give a specific amount of specified items to the invoking -character. If an optional character ID is specified, and that character is -currently online, items will be created in their inventory instead. If they are -not online, nothing will happen. +This command will give a specific amount of specified items to the target +character. If the character is not online, nothing will happen. +If <character ID> is not specified, items will be created in the invoking +character inventory instead. -In the first and most commonly used version of this command, tems are referred -to by their database ID number found inside 'db/item_db.txt'. +In the first and most commonly used version of this command, items are +referred to by their database ID number found inside 'db/item_db.txt'. - getitem 502,10 // The person will recieve 10 apples - getitem 617,1 // The person will recieve 1 Old Violet Box + getitem 502,10 // The person will receive 10 apples + getitem 617,1 // The person will receive 1 Old Violet Box Giving an item ID of -1 will give a specified number of random items from the list of those that fall out of Old Blue Box. Unlike in all other cases, these @@ -1687,19 +1688,19 @@ Giving an item ID of -4 will produce the effects of Gift Box. Giving an item ID of -5 will produce the effects of Worn Out Scroll, which, in current SVN, drops only Jellopies anyway. -Calling this command with a negative item ID to create a random item will create -an entry in the log file for those if such logging is enabled. +This transaction is logged if the log script generated transactions option is +enabled. -You may also create an item by it's name in the 'english name' field in the item -database: +You may also create an item by it's name in the 'english name' field in the +item database: getitem "RED_POTION",10; Which will do what you'd expect. If it can't find that name in the database, apples will be created anyway. It is often a VERY GOOD IDEA to use it like this. -This used in pretty much all NPC scripts that have to do with items and quite a -few item scripts. For more examples check just about any official script. +This is used in pretty much all NPC scripts that have to do with items and +quite a few item scripts. For more examples check just about any official script. --------------------------------------- @@ -4306,7 +4307,7 @@ per 'db/mob_db.txt'. Type is the kind of information returned. Valid types are: --------------------------------------- -*guardian "<map name>",<x>,<y>,"<name to show>",<mob id>,<amount>{,"<event label>"}; +*guardian "<map name>",<x>,<y>,"<name to show>",<mob id>,<amount>{,"<event label>"}{,<guardian index>}; This command is roughly equivalent to 'monster', but is meant to be used with castle guardian monsters and will only work with them. It will set the guardian |