diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/mob_db_mode_list.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/mob_db_mode_list.txt b/doc/mob_db_mode_list.txt index 08abf800d..17f25d9bc 100644 --- a/doc/mob_db_mode_list.txt +++ b/doc/mob_db_mode_list.txt @@ -26,7 +26,7 @@ MD_ANGRY | 0x0800 | 2048 MD_CHANGETARGET_MELEE | 0x1000 | 4096 MD_CHANGETARGET_CHASE | 0x2000 | 8192 MD_TARGETWEAK | 0x4000 | 16384 -MD_RANDOMTARGET | 0x8000 | 32768 (not implemented) +MD_RANDOMTARGET | 0x8000 | 32768 Explanation for modes: ------------------------------------------------------------------------------- @@ -75,7 +75,7 @@ Target Weak: Allows aggressive monsters to only be aggressive against For example, a monster of level 104 will not pick fights with a level 99. Random Target: Picks a new random target in range on each attack / skill. - (not implemented) + Aegis Mob Types: ------------------------------------------------------------------------------- |