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-rw-r--r--doc/script_commands.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index d2a3d80eb..5fc9d3082 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -5301,9 +5301,9 @@ Used in reset NPC's (duh!).
---------------------------------------
-*sc_start <effect type>,<ticks>,<extra argument>{,<GID>};
-*sc_start2 <effect type>,<ticks>,<extra argument>,<percent chance>{,<GID>};
-*sc_start4 <effect type>,<ticks>,<value 1>,<value 2>,<value 3>,<value 4>{,<GID>};
+*sc_start <effect type>,<ticks>,<value 1>{,<rate>,<flag>{,<GID>}};
+*sc_start2 <effect type>,<ticks>,<value 1>,<value 2>{,<rate>,<flag>{,<GID>}};
+*sc_start4 <effect type>,<ticks>,<value 1>,<value 2>,<value 3>,<value 4>{,<rate>,<flag>{,<GID>}};
*sc_end <effect type>{,<GID>};
These command bestow a status effect on the invoking character. This