diff options
Diffstat (limited to 'doc/whisper_sys.txt')
-rw-r--r-- | doc/whisper_sys.txt | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/doc/whisper_sys.txt b/doc/whisper_sys.txt index 553ac1399..2c786ebd5 100644 --- a/doc/whisper_sys.txt +++ b/doc/whisper_sys.txt @@ -1,29 +1,29 @@ -Adapted from: http://eathena.deltaanime.net/board/index.php?showtopic=42659
-Copied by: Massdriller
-Post made by: lordalfa
-
-As requested by MassDriller, I made this piece of code to allow you to whisper your NPCS and let them execute some commands for you.
-
-An example of what you can do with it, before you eventually go on reading.
-
-Let's say you prepared a special NPC called NPCCommander.
-You whisper to NPCCommander in Game with formatted instructions like these:
-
-//============================================================
-
-[To NPC:Commander] Report#Killstealing#Lordalfa
-
-//============================================================
-
-Now what happens is that this code allows you to trigger a Label called "OnWhisperGlobal" into that NPC and execute some code, passing it The values you just input.
-
-Values will be passed into Temp string Variables called @whispervar0$, @whispervar1$ and so on..
-In the example above:
-
-@whispervar0$ would contain the word "Report"
-@whispervar1$ would contain the word "KillStealing"
-@whispervar2$ would contain the word "Lordalfa"
-
-so you might prepare the NPC Label to process these Variables and give Executing Character a Feedback ( via dispbottom "message" for example )
-
-Now , it's allowed to use up to 10 commands in a Row, separed by "#" character, they will be splitted and passed to the NPC Label in their respective variables, for you to process them.
+Adapted from: http://eathena.deltaanime.net/board/index.php?showtopic=42659 +Copied by: Massdriller +Post made by: lordalfa + +As requested by MassDriller, I made this piece of code to allow you to whisper your NPCS and let them execute some commands for you. + +An example of what you can do with it, before you eventually go on reading. + +Let's say you prepared a special NPC called NPCCommander. +You whisper to NPCCommander in Game with formatted instructions like these: + +//============================================================ + +[To NPC:Commander] Report#Killstealing#Lordalfa + +//============================================================ + +Now what happens is that this code allows you to trigger a Label called "OnWhisperGlobal" into that NPC and execute some code, passing it The values you just input. + +Values will be passed into Temp string Variables called @whispervar0$, @whispervar1$ and so on.. +In the example above: + +@whispervar0$ would contain the word "Report" +@whispervar1$ would contain the word "KillStealing" +@whispervar2$ would contain the word "Lordalfa" + +so you might prepare the NPC Label to process these Variables and give Executing Character a Feedback ( via dispbottom "message" for example ) + +Now , it's allowed to use up to 10 commands in a Row, separed by "#" character, they will be splitted and passed to the NPC Label in their respective variables, for you to process them. |