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-rw-r--r--doc/script_commands.txt18
1 files changed, 10 insertions, 8 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index a5ba6e065..22b316d2c 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -1,4 +1,4 @@
-//===== Hercules Documentation ================================
+//===== Hercules Documentation ================================
//= Hercules Script Commands
//===== By: ==================================================
//= Hercules Dev Team
@@ -1208,7 +1208,7 @@ with other command, such as "if", but often used on it's own.
Label:
mes "This will be seen";
-Note by FlavioJS: goto's are "evil" and should be avoided if possible (ò_ó)
+Note by FlavioJS: goto's are "evil" and should be avoided if possible (_)
---------------------------------------
@@ -4441,13 +4441,15 @@ getrandgroupitem(1,3);
*enable_items;
*disable_items;
-These commands enable item usage while an NPC is running. When enable_items is
-run, items can be used during scripts until disable_items is called.
-To avoid possible exploits, when enable_items is invoked, it will only enable
-item usage while running that script in particular. Note that if a different
-script also calls enable_items, it will override the last call (so you may
+These commands enable/disable changing of equipments while an NPC is running. When disable_items is
+run, equipments cannot be changed during scripts until enable_items is called or the script has terminated.
+To avoid possible exploits, when disable_items is invoked, it will only disable
+changing equips while running that script in particular. Note that if a different
+script also calls disable_items, it will override the last call (so you may
want to call this command at the start of your script without assuming the
effect is still in effect).
+If 'item_enabled_npc' option is set to Yes in 'items.conf' all NPC are allowing changing of equipment by default
+except for those have been set with 'disable_items'.
---------------------------------------
@@ -6435,7 +6437,7 @@ placement of the illustration and takes following values:
3 - middle of screen in a movable window with an empty title bar
4 - middle of screen without the window header, but still movable
-The picture is read from data\texture\유저인터페이스\illust, from both the GRF archive
+The picture is read from data\texture\???????\illust, from both the GRF archive
and data folder, and is required to be a bitmap. The file extension .bmp can be
omitted. Magenta color (#ff00ff) is considered transparent. There is no limit
placed on the size of the illustrations by the client, although loading of large