diff options
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index ada57d783..dc09256c5 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -5926,12 +5926,11 @@ and will return the following values: --------------------------------------- *unitwalk <GID>,<x>,<y>; -*unitwalk <GID>,<mapid>; +*unitwalk <GID>,<target_GID>; This is one command, but can be used in two ways. If only the first argument is given, the unit whose GID is given will start walking towards -the map with the given mapid (we believe these are the map-indexes found -in db/map_index.txt). +the target whose GID is given. When 2 arguments are passed, the given unit will walk to the given x,y coordinates on the map where the unit currently is. @@ -5941,9 +5940,8 @@ Examples: //Will move/walk the poring we made to the coordinates 150,150 unitwalk .GID,150,150; -//Will move the poring towards alberta (if my assumed map-indexes are -//correct). - unitwalk .GID,3; +//NPC will move towards the attached player. + unitwalk .GID,getcharid(3);//a player's GID is their account ID --------------------------------------- |