diff options
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 12afe7221..cac34320f 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -4561,7 +4561,7 @@ character. --------------------------------------- -*specialeffect <effect number>{,<send_target>}{,"<NPC Name>"</NPC>}; +*specialeffect <effect number>{,<send_target>}{,"<NPC Name>"}; This command will display special effect with the given number, centered on the specified NPCs coordinates, if any. For a full list of special effect numbers @@ -4584,11 +4584,16 @@ will retain the default behavior of the command. --------------------------------------- -*specialeffect2 <effect number>{,<send_target>}; +*specialeffect2 <effect number>{,<send_target>}{,"<Player Name>"}; This command behaves identically to the 'specialeffect', but the effect will be centered on the invoking character's sprite. +<Player name> parameter will display <effect number> on another Player than the +one currently attached to the script. Like with specialeffect, when specifying +a player, <send_target> must be supplied, specifying AREA will retain the default +behavior of the command. + --------------------------------------- *statusup <stat>; |