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-rw-r--r--doc/script_commands.txt19
1 files changed, 11 insertions, 8 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index e2b96cb5f..894b3fc2f 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -2687,7 +2687,7 @@ Example 2: check party count (with a next() pause), before warping to event
}
// Finally, it's safe to start the event!
- warpparty("event_map", 0, 0, getcharid(CHAR_ID_PARTY));
+ warpparty("event_map", 0, 0, getcharid(CHAR_ID_PARTY), true);
---------------------------------------
@@ -3950,17 +3950,18 @@ things might in some cases be required.
---------------------------------------
-*checkoption(<option number>)
-*checkoption1(<option number>)
-*checkoption2(<option number>)
-*setoption(<option number>{, <flag>});
+*checkoption(<option number>{, <account id>})
+*checkoption1(<option number>{, <account id>})
+*checkoption2(<option number>{, <account id>})
+*setoption(<option number>{, <flag>{, <account id>}});
The setoption() series of functions check for a so-called option that is
set on the invoking character. 'Options' are used to store status
conditions and a lot of other non-permanent character data of the yes-no
kind. For most common cases, it is better to use checkcart(),
checkfalcon(), checkmount() and other similar functions, but there are
-some options which you cannot get at this way.
+some options which you cannot get at this way. If <account id> is given,
+this player will be used instead of the invoking character.
Option numbers valid for the first (option) version of this command are:
@@ -4355,7 +4356,7 @@ See also warp().
---------------------------------------
-*warpparty("<to_mapname>", <x>, <y>, <party_id>, {"<from_mapname>"})
+*warpparty("<to_mapname>", <x>, <y>, <party_id>, "<from_mapname>", <include_leader>)
Warps a party to specified map and coordinate given the party ID, which
you can get with getcharid(CHAR_ID_PARTY). You can also request another party id given
@@ -4375,13 +4376,15 @@ Leader: All party members are warped to the leader's position. The
If you specify a from_mapname, warpparty() will only affect those on
that map.
+You can exclude Party leader from warping, by keeping include_leader option as false.
+
Example:
mes("[Party Warper]");
mes("Here you go!");
close2();
.@id = getcharid(CHAR_ID_PARTY);
- warpparty("prontera", 150, 100, .@id);
+ warpparty("prontera", 150, 100, .@id, true);
close();
---------------------------------------