diff options
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 38e5800af..3d0c8472c 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -1932,7 +1932,7 @@ Lets say the ID of a party was saved as a global variable: Thank you to HappyDenn for all this information. -This command will finds all members of a specified party and returns their names +This command will find all members of a specified party and returns their names (or character id or account id depending on the value of "type") into an array of temporary global variables. There's actually quite a few commands like this which will fill a special variable with data upon execution and not do anything @@ -4268,13 +4268,8 @@ everything not equippable by the new job class anyway. *disguise <Monster ID>; *undisguise; -This command disgueses current player with a monster sprite. -The disguise is disappearing on re-login or on 'undisguise' command. - -Note: It doesn't work with "Pets with equipment on" -Note: If u're a Sniper, u'd get an old Falcon over your head -Note: You can kill yourself with some skills -Note: Monsters of your type could heal you +This command disguises the current player with a monster sprite. +The disguise lasts until 'undisguise' is issued or the player logs out. Example: |