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-rw-r--r--doc/script_commands.txt5
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 103a84fa3..6f7a213c1 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -622,6 +622,9 @@ nothing - A permanent variable attached to the character, the default variable
callsub/callfunc starts a new scope, returning from the function
ends it. When a scope ends, it's variables are converted to values
('return .@var;' returns a value, not a reference).
+"'" - An instance variable
+ These are used with the instancing system, and are unique to each
+ party's instance.
"#" - A permanent local account variable.
They are stored with all the account data in "save\accreg.txt" in
TXT versions and in the SQL versions in the 'global_reg_value'
@@ -6925,6 +6928,8 @@ Parameter <alive timeout> specifies the total amount of time the instance will
exist. Parameter <idle timeout> specifies how long players have, when they are
outside of the instance, until it is destroyed.
+Both timeout values are in seconds.
+
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