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Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index c512e2b8e..5d52abaa7 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -65,6 +65,8 @@ //= initnpctimer [Skotlex] //= 3.03.20070226 //= Updated makeitem and how to include " in strings [Lupus] +//= 3.03.20070228 +//= Added info on OnTimerQuit label to npctimer section. [Skotlex] //===== Compatible With =================================== //= LOL, can be used by anyone hopefully //===== Description ======================================= @@ -4872,6 +4874,10 @@ The other method to attach/detach a RID is through the script commands character the target for all character-referencing commands and functions, not to mention variables. +If the player that is attached to the npctimer logs out, the "OnTimerQuit:" +event label of that npc will be triggered, so you can do the appropiate +cleanup (the player is still attached when this event is triggered). + 'setnpctimer' will explicitly set the timer to a given tick. To make it useful, you will need the 'getnpctimer' function, which the type of information argument means: |