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-rw-r--r--doc/script_commands.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 77a6a32a0..2b1aa5d59 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -3808,10 +3808,10 @@ Warps a guild to specified map and coordinate given the guild id, which you can
getcharid(2). You can also request another guild id given the member's name with getcharid(2,<player_name>).
You can use the following "map names" for special warping behavior:
-Random: All party members are randomly warped in their current map (as if they
+Random: All guild members are randomly warped in their current map (as if they
all used a fly wing)
-SavePointAll: All party members are warped to their respective save point.
-SavePoint: All party members are warped to the save point of the currently
+SavePointAll: All guild members are warped to their respective save point.
+SavePoint: All guild members are warped to the save point of the currently
attached player (will fail if there's no player attached).
Example: