diff options
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 978e48183..f9d5c0059 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -6049,17 +6049,19 @@ sprite based sprite id in 'db/mob-avail.txt' with this. --------------------------------------- -*movenpc <NPC name>,x,y; +*movenpc "<NPC name>",<x>,<y>{,<dir>}; This command looks like the NPCWalkToxy function,but is a little different. -While NPCWalkToXY just makes the NPC 'walk' to the coordinates given -(which sometimes gives problems if the path isn't a straight line without objects), -this command just moves the NPC. It basically warps out and in on the current and given spot. +While NPCWalkToXY just makes the NPC 'walk' to the coordinates given (which +sometimes gives problems if the path isn't a straight line without objects), +this command just moves the NPC. It basically warps out and in on the current +and given spot. Direction can be used to change the NPC's facing direction. Example(s): -//This will move Bugga from it's current position to the coordinates 100,20 (if those coordinates are walkable (legit)). +// This will move Bugga from it's current position to the coordinates 100,20 +// (if those coordinates are walkable (legit)). moveNPC "Bugga",100,20; --------------------------------------- |