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Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 9a41db7ee..1599058c8 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -2048,7 +2048,7 @@ Lets say the ID of a party was saved as a global variable: --------------------------------------- -*getpartymember <party id>,{<type>}; +*getpartymember <party id>{,<type>}; Thank you to HappyDenn for all this information. @@ -2112,7 +2112,7 @@ Example: --------------------------------------- -*getpartyleader(<party id>,{<type>}); +*getpartyleader(<party id>{,<type>}); This function returns some information about the given party-id's leader. When type is ommitted, the default information retrieved is the leader's name. @@ -3856,7 +3856,7 @@ Example: getnameditem "Apple","Aaron"; //Self-explanatory (I hope). - if (getnameitem("Apple,"Aaron")) { + if (getnameitem("Apple","Aaron")) { mes "You now have a Aaron's Apple!"; } @@ -5939,10 +5939,14 @@ to query the server log tables. --------------------------------------- -*setitemscript(<ItemID>,<"{ new item script }">); +*setitemscript(<item id>,<"{ new item script }">{,<type>}); Set a new script bonus to the Item. Very useful for game events. -You can remove an item's itemscript by leaving empty the itemscript argument. +You can remove an item's itemscript by leaving the itemscript argument empty. +Type can optionally be used indicates which script to set (default is 0): + 0 - Script + 1 - OnEquip_Script + 2 - OnUnequip_Script Example: |