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-rw-r--r--doc/script_commands.txt6
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 865b82fe6..bc5bbd1e3 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -99,6 +99,8 @@
//= Updated 'setcell' desc to match latest code changes [ultramage]
//= 3.14.20080211
//= Updated 'input' (new arguments and return value). [FlavioJS]
+//= 3.15.20080227
+//= Updated 'checkweight' description slightly. [L0ne_W0lf]
//=========================================================
This document is a reference manual for all the scripting commands and functions
@@ -2953,6 +2955,10 @@ capacity, and 0 otherwise. It is important to see if a player can carry the
items you expect to give them, failing to do that may open your script up to
abuse or create some very unfair errors.
+This fucntion, in addition to checking to see if the player is capable of
+holding a set amount of items, also ensures the player has room in their
+inventory for the item(s) they will be receciving.
+
Like 'getitem', this function will also accept an 'english name' from the
database as an argument.