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-rw-r--r--doc/script_commands.txt3
1 files changed, 0 insertions, 3 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index c6b892311..57b777096 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -4832,9 +4832,6 @@ attached at this execution will be the RID of the killing character.
monster "place",60,100,"Poring",1002,1,"NPCNAME::OnLabel";
-If you do not specify any event label, a label in the NPC object that ran this
-command, called 'OnMyMobDead:' will execute anyway, if present.
-
The coordinates of 0,0 will spawn the monster on a random place on the map.
The 'areamonster' command works much like the 'monster' command and is not