diff options
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 65d61f4ba..212ad25d6 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -2155,18 +2155,19 @@ Example: *getpartyleader <party id>,[<type>]; -This function returns some information about the given party-id's leader. When type is ommitted, -the default information retrieved is Character name of the party leader. Possible types are: +This function returns some information about the given party-id's leader. +When type is ommitted, the default information retrieved is the leader's name. +Possible types are: 1: Leader account id 2: Leader character id 3: Leader's class - 4: Leader's current map index + 4: Leader's current map name 5: Leader's current level as stored on the party structure (may not be current level if leader leveled up recently). -If retrieval fails (leader not found or party does not exists), "null" is returned instead of character name, -and -1 is returned for the other types. +If retrieval fails (leader not found or party does not exist), this function +returns "null" instead of the character name, and -1 is for the other types. --------------------------------------- *getguildname(<guild id>) @@ -3548,7 +3549,8 @@ four values: - val3 is the second element, val4 is the resistance to said element. eg: sc_start4 SC_DefEle,60000,Ele_Fire,20,Ele_Water,-15; -'sc_end' will remove a specified status effect. +'sc_end' will remove a specified status effect. If SC_All is used (-1), it will +do a complete removal of all statuses (although permanent ones will re-apply). You can see the full list of status effects caused by skills in 'src/map/status.h' - they are currently not fully documented, but most of that |