diff options
Diffstat (limited to 'doc/sample')
-rw-r--r-- | doc/sample/npc_test_quest.txt | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/doc/sample/npc_test_quest.txt b/doc/sample/npc_test_quest.txt index 8a9fa434d..15fcdc210 100644 --- a/doc/sample/npc_test_quest.txt +++ b/doc/sample/npc_test_quest.txt @@ -3,17 +3,17 @@ //===== By: ================================================== //= rAthena Dev Team //===== Current Version: ===================================== -//= 20120904 +//= 20121227 //===== Description: ========================================= //= Demonstrates quest commands. //============================================================ // Before installing an NPC like the one below, you would // need to add the quest to /db/quest_db.txt - e.g: -// 9000,0,1002,3,0,0,0,0,"3 Splats Please!" +// 70000,0,1002,3,0,0,0,0,"3 Splats Please!" prontera,90,95,1 script Jelly 123,{ - if(checkquest(9000) == -1) { // Quest not yet started. + if(checkquest(70000) == -1) { // Quest not yet started. mes "[Jelly]"; mes "Hey there! Would you help me?"; next; @@ -26,21 +26,21 @@ prontera,90,95,1 script Jelly 123,{ mes "[Jelly]"; mes "Those Porings are weirding me out."; mes "Would you kill 3 for me?"; - setquest 9000; // Adds the quest to your Quest Window. + setquest 70000; // Adds the quest to your Quest Window. close; } - } else if(checkquest(9000) == 1) { // Quest is active. - mes "[Jelly]"; - mes "Keep going, almost there!"; - close; - } else if(checkquest(9000,HUNTING) == 2) { // All monsters killed. + } else if(checkquest(70000,HUNTING) == 2) { // All monsters killed. mes "[Jelly]"; mes "Awesome! Thank you!"; getexp 10000,0; dispbottom "You have been rewarded with 10,000 Base Exp."; - completequest 9000; // Sets quest status to "complete". + completequest 70000; // Sets quest status to "complete". + close; + } else if(checkquest(70000) == 1) { // Quest is active. + mes "[Jelly]"; + mes "Keep going, almost there!"; close; - } else if(checkquest(9000) == 2) { // Quest finished. + } else if(checkquest(70000) == 2) { // Quest finished. mes "[Jelly]"; mes "Thanks again for doing that for me!"; close; |