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-rw-r--r--doc/sample/getiteminfo.txt19
-rw-r--r--doc/sample/npc_test_setitemx.txt11
2 files changed, 21 insertions, 9 deletions
diff --git a/doc/sample/getiteminfo.txt b/doc/sample/getiteminfo.txt
index 89f9a66b5..35dd9e27c 100644
--- a/doc/sample/getiteminfo.txt
+++ b/doc/sample/getiteminfo.txt
@@ -16,8 +16,21 @@ prontera,156,179,6 script test_getiteminfo 4_F_KAFRA1,{
// ^nItemID^XXXX -> Item Name
mes "Item ID: "+.@value+" ^nItemID^"+.@value;
- mes "Current item info:";
- for (.@id = 0; .@id < 14; ++.@id)
- mes " getiteminfo("+.@value+","+.@id+") = "+getiteminfo(.@value,.@id);
+ mes("Current item info:");
+ mesf("Buy Price: %d", getiteminfo(.@value, ITEMINFO_BUYPRICE));
+ mesf("Sell Price: %d", getiteminfo(.@value, ITEMINFO_SELLPRICE));
+ mesf("Type: %d", getiteminfo(.@value, ITEMINFO_TYPE));
+ mesf("Max drop chance: %d.%02d", getiteminfo(.@value, ITEMINFO_MAXCHANCE) / 100, getiteminfo(.@value, ITEMINFO_MAXCHANCE) % 100);
+ mesf("Sex: %d", getiteminfo(.@value, ITEMINFO_SEX));
+ mesf("Equip location: %d", getiteminfo(.@value, ITEMINFO_LOC));
+ mesf("Weight: %d.%d", getiteminfo(.@value, ITEMINFO_WEIGHT) / 10, getiteminfo(.@value, ITEMINFO_WEIGHT) % 10);
+ mesf("Attack: %d", getiteminfo(.@value, ITEMINFO_ATK));
+ mesf("Defense: %d", getiteminfo(.@value, ITEMINFO_DEF));
+ mesf("Range: %d", getiteminfo(.@value, ITEMINFO_RANGE));
+ mesf("Slots: %d", getiteminfo(.@value, ITEMINFO_SLOTS));
+ mesf("Subtype: %d", getiteminfo(.@value, ITEMINFO_SUBTYPE));
+ mesf("Equip Level: %d", getiteminfo(.@value, ITEMINFO_ELV));
+ mesf("Weapon Level: %d", getiteminfo(.@value, ITEMINFO_WLV));
+ mesf("View ID: %d", getiteminfo(.@value, ITEMINFO_VIEWID));
close;
}
diff --git a/doc/sample/npc_test_setitemx.txt b/doc/sample/npc_test_setitemx.txt
index a06f0dc9f..990c09bae 100644
--- a/doc/sample/npc_test_setitemx.txt
+++ b/doc/sample/npc_test_setitemx.txt
@@ -14,15 +14,14 @@ prontera,164,161,5 script Lupus WOLF,{
switch (select("Make Knife[3] Edible", "Make Apple Equippable", "Edible Knife = Full SP", "Knife = Weapon + 3 Notes")) {
case 1:
mes "Ok. We made Knife[3] edible.";
- setiteminfo(Knife, 2, IT_HEALING); //type = 0 : potion
+ setiteminfo(Knife, ITEIMINFO_TYPE, IT_HEALING);
setitemscript(Knife, "{dispbottom \"* You used Knife[3]\";}");
break;
case 2:
mes "Ok. We made Apple equippable.";
- setiteminfo(Apple, 2, IT_ARMOR); //item type -> headgear (type = 5 -> IT_ARMOR)
- setiteminfo(Apple, 5, 512); //where to equip to (equip = 512)
- setiteminfo(Apple, 11, 256); //set as headgear location (loc = 256)
- setiteminfo(Apple, 14, 85); //set Headgear Sprite ID (view id = 85)
+ setiteminfo(Apple, ITEMINFO_TYPE, IT_ARMOR);
+ setiteminfo(Apple, ITEMINFO_LOC, EQP_HEAD_MID); //where to equip to (equip = 512)
+ //setiteminfo(Apple, 14, 85); //set Headgear Sprite ID (view id = 85)
setitemscript(Apple, "{dispbottom \"* Other item's changed\";}", 0);
setitemscript(Apple, "{dispbottom \"* Equipped\";}", 1);
setitemscript(Apple, "{dispbottom \"* Unequipped\";}", 2);
@@ -34,7 +33,7 @@ prontera,164,161,5 script Lupus WOLF,{
break;
case 4:
mes "Ok. We made Knife a weapon, but added 3 notes.";
- setiteminfo(Knife, 2, IT_WEAPON); //type = 4 -> IT_WEAPON
+ setiteminfo(Knife, ITEIMINFO_TYPE, IT_WEAPON);
setitemscript(Knife, "{dispbottom \"* 1 Used\";}", 0);
setitemscript(Knife, "{dispbottom \"* 2 Equipped\";}", 1);
setitemscript(Knife, "{dispbottom \"* 3 Unequipped\";}", 2);