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-rw-r--r--doc/sample/npc_test_skill.txt27
1 files changed, 16 insertions, 11 deletions
diff --git a/doc/sample/npc_test_skill.txt b/doc/sample/npc_test_skill.txt
index 55864a117..8d7d88dfe 100644
--- a/doc/sample/npc_test_skill.txt
+++ b/doc/sample/npc_test_skill.txt
@@ -1,19 +1,24 @@
-// スキル所得テスト
+// Giving skills to characters via an NPC
-// skill スキルID ,スキルLV [,フラグ];
-// フラグは省略可能、省略時は1。
-// フラグ=1でカードなどの一時的な所得、
-// フラグ=2でクエストなどによる恒久的な所得(skill_tree.txtに依存)
+// skill <skill id>,<level>{,<flag>};
+// flag=0 Grants the skill permanently
+// flag=1 Grants the skill temporarily
+// flag=2 Level bonus, stackable
+// If flag is undefined, it defaults to 1
+// View db/(pre-)re/skill_db.txt for skill IDs
-prontera,157,182,0 script スキル所得テスト 116,{
- mes "スキル所得テスト";
- menu "応急処置所得",L_GETSKILL142,"死んだ振り所得",L_GETSKILL143,"やめる",L_YAME;
+prontera,157,182,0 script Skills 116,{
+ mes "What skill would you like?";
+ menu "First Aid",L_GETSKILL142,"Play Dead",L_GETSKILL143,"Heal",L_GETSKILL28,"None",L_YAME;
L_GETSKILL142:
- skill 142,1,0;
+ skill 142,1,0; // Permanently gives player level 1 First Aid
close;
L_GETSKILL143:
- skill 143,1,0;
+ skill 143,1,0; // Permanently gives player level 1 Play Dead
+ close;
+L_GETSKILL28:
+ skill 28,3,1; // Temporarily gives player level 3 Heal
close;
L_YAME:
close;
-} \ No newline at end of file
+}