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Diffstat (limited to 'doc/sample/npc_test_setitemx.txt')
-rw-r--r-- | doc/sample/npc_test_setitemx.txt | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/doc/sample/npc_test_setitemx.txt b/doc/sample/npc_test_setitemx.txt deleted file mode 100644 index 519cfa363..000000000 --- a/doc/sample/npc_test_setitemx.txt +++ /dev/null @@ -1,43 +0,0 @@ -//===== Hercules Script ====================================== -//= Sample: Setiteminfo & Setitemscript -//===== By: ================================================== -//= Lupus -//===== Current Version: ===================================== -//= 20131225 -//===== Description: ========================================= -//= Demonstrates 'setiteminfo' and 'setitemscript' commands. -//============================================================ - -prontera,164,161,5 script Lupus WOLF,{ - mes "Please choose an option:"; - next; - switch (select("Make Knife[3] Edible", "Make Apple Equippable", "Edible Knife = Full SP", "Knife = Weapon + 3 Notes")) { - case 1: - mes "Ok. We made Knife[3] edible."; - setiteminfo(Knife, ITEIMINFO_TYPE, IT_HEALING); - setitemscript(Knife, "{dispbottom \"* You used Knife[3]\";}"); - break; - case 2: - mes "Ok. We made Apple equippable."; - setiteminfo(Apple, ITEMINFO_TYPE, IT_ARMOR); - setiteminfo(Apple, ITEMINFO_LOC, EQP_HEAD_MID); //where to equip to (equip = 512) - setiteminfo(Apple, ITEMINFO_VIEWID, 85); //set Headgear Sprite ID (view id = 85) - setitemscript(Apple, "{dispbottom \"* Other item's changed\";}", 0); - setitemscript(Apple, "{dispbottom \"* Equipped\";}", 1); - setitemscript(Apple, "{dispbottom \"* Unequipped\";}", 2); - break; - case 3: - mes "Ok. Now edible Knife[3] restores your SP."; - setitemscript(Knife, 2, 0); - setitemscript(Knife, "{dispbottom \"* You ate Knife[3] + Full SP\"; percentheal 0,100;}"); - break; - case 4: - mes "Ok. We made Knife a weapon, but added 3 notes."; - setiteminfo(Knife, ITEIMINFO_TYPE, IT_WEAPON); - setitemscript(Knife, "{dispbottom \"* 1 Used\";}", 0); - setitemscript(Knife, "{dispbottom \"* 2 Equipped\";}", 1); - setitemscript(Knife, "{dispbottom \"* 3 Unequipped\";}", 2); - break; - } - close; -} |