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-rw-r--r--doc/sample/npc_test_quest.txt52
1 files changed, 23 insertions, 29 deletions
diff --git a/doc/sample/npc_test_quest.txt b/doc/sample/npc_test_quest.txt
index 097f7655b..2ac0ae173 100644
--- a/doc/sample/npc_test_quest.txt
+++ b/doc/sample/npc_test_quest.txt
@@ -2,43 +2,37 @@
// need to add the quest to /db/quest_db.txt - e.g:
// 9000,0,1002,3,0,0,0,0,"3 Splats Please!"
-
prontera,90,95,1 script Jelly 123,{
-set .@n$, "["+strnpcinfo(1)+"]";
-if(checkquest(9000) == -1) goto L_Start;
-if(checkquest(9000,HUNTING) == 2) goto L_Reward;
-if(checkquest(9000) == 2) goto L_Done;
-
-L_Start:
- mes .@n$;
- mes "Hey there! Would you help me?";
- next;
+ if(checkquest(9000) == -1) { // Quest not yet started.
+ mes "[Jelly]";
+ mes "Hey there! Would you help me?";
+ next;
switch(select("I'd rather not:What's up?")){
case 1:
- mes .@n$;
+ mes "[Jelly]";
mes "I didn't want your help anyway!";
close;
-
case 2:
- mes .@n$;
+ mes "[Jelly]";
mes "Those Porings are weirding me out.";
mes "Would you kill 3 for me?";
- setquest 9000; // Adds the quest to your Quest Window.
+ setquest 9000; // Adds the quest to your Quest Window.
close;
- }
}
- close;
-
-L_Reward:
- mes .@n$;
- mes "Awesome! Than you =)";
- getexp 10000,0;
- dispbottom "You have been rewarded with 10,000 Base Exp.";
- completequest 9000;
- close;
-
-L_Done:
- mes .@n$;
- mes "Thanks again for doing that for me =)";
- close;
+ } else if(checkquest(9000) == 1) { // Quest is active.
+ mes "[Jelly]";
+ mes "Keep going, almost there!";
+ close;
+ } else if(checkquest(9000,HUNTING) == 2) { // All monsters killed.
+ mes "[Jelly]";
+ mes "Awesome! Thank you!";
+ getexp 10000,0;
+ dispbottom "You have been rewarded with 10,000 Base Exp.";
+ completequest 9000; // Sets quest status to "complete".
+ close;
+ } else if(checkquest(9000) == 2) { // Quest finished.
+ mes "[Jelly]";
+ mes "Thanks again for doing that for me!";
+ close;
+ }
} \ No newline at end of file