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Diffstat (limited to 'doc/sample/npc_test_duplicate.txt')
-rw-r--r-- | doc/sample/npc_test_duplicate.txt | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/doc/sample/npc_test_duplicate.txt b/doc/sample/npc_test_duplicate.txt new file mode 100644 index 000000000..46684c3d2 --- /dev/null +++ b/doc/sample/npc_test_duplicate.txt @@ -0,0 +1,32 @@ +//===== rAthena Script ======================================= +//= Sample: Duplicate Test +//===== By: ================================================== +//= rAthena Dev Team +//===== Current Version: ===================================== +//= 20070915 +//===== Description: ========================================= +//= An example of how duplicate NPCs are handled: +//= NPC variables are shared between all duplicates. +//= Each duplicate knows its own map coordinates. +//= Duplicates always override the source NPC's trigger area (even 0x0). +//= 'OnInit' loads the middle Poring last, for some reason. +//============================================================ + +- script Test Script -1,1,1,{ + mes "Hi."; + mes "My coords are "+ .map$ +", "+ .x +"/" +.y ; + close; + +OnInit: + getmapxy(.map$, .x, .y, 1); + end; + +OnTouch: + getmapxy(.map$, .x, .y, 1); + emotion e_scissors; + end; +} + +prontera,150,175,4 duplicate(Test Script) Test1 909 +prontera,155,175,4 duplicate(Test Script) Test2 909,2,2 +prontera,160,175,4 duplicate(Test Script) Test3 909,3,3
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