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Diffstat (limited to 'doc/sample/npc_test_duplicate.txt')
-rw-r--r-- | doc/sample/npc_test_duplicate.txt | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/doc/sample/npc_test_duplicate.txt b/doc/sample/npc_test_duplicate.txt index 5c61c4fcd..46684c3d2 100644 --- a/doc/sample/npc_test_duplicate.txt +++ b/doc/sample/npc_test_duplicate.txt @@ -1,14 +1,16 @@ -// -// This sample script tests: -// * how npc-variables work with duplicated npcs -// * how the trigger area is applied to duplicates -// -// Outcome (r11216 trunk): -// * the variables are _shared_ between all duplicates -// * each duplicate knows its own map coordinates -// * 'OnInit' loads the middle poring last, for some reason -// * duplicates always override the source npc's trigger area (even 0x0) -// +//===== rAthena Script ======================================= +//= Sample: Duplicate Test +//===== By: ================================================== +//= rAthena Dev Team +//===== Current Version: ===================================== +//= 20070915 +//===== Description: ========================================= +//= An example of how duplicate NPCs are handled: +//= NPC variables are shared between all duplicates. +//= Each duplicate knows its own map coordinates. +//= Duplicates always override the source NPC's trigger area (even 0x0). +//= 'OnInit' loads the middle Poring last, for some reason. +//============================================================ - script Test Script -1,1,1,{ mes "Hi."; @@ -27,4 +29,4 @@ OnTouch: prontera,150,175,4 duplicate(Test Script) Test1 909 prontera,155,175,4 duplicate(Test Script) Test2 909,2,2 -prontera,160,175,4 duplicate(Test Script) Test3 909,3,3 +prontera,160,175,4 duplicate(Test Script) Test3 909,3,3
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