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Diffstat (limited to 'doc/sample/npc_test_arena.txt')
-rw-r--r-- | doc/sample/npc_test_arena.txt | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/doc/sample/npc_test_arena.txt b/doc/sample/npc_test_arena.txt new file mode 100644 index 000000000..2ba093d03 --- /dev/null +++ b/doc/sample/npc_test_arena.txt @@ -0,0 +1,104 @@ +// ------------------------------------------------------------------ +// アリ−ナの設定 +// ------------------------------------------------------------------ + +// 次のマップを使います +//map: prontera +//map: prt_are_in +//map: force_1-1 + +// テレポなどの禁止処理 +prt_are_in mapflag nomemo dummy +prt_are_in mapflag noteleport dummy +prt_are_in mapflag nosave prontera,156,191 +force_1-1 mapflag nomemo dummy +force_1-1 mapflag noteleport dummy +force_1-1 mapflag nosave prontera,156,191 + +// プロンテラに入り口を置く +prontera,160,185,0 script アリーナ入り口 116,{ + mes "アリーナ入り口に飛びますか?"; + next; + menu "飛ぶ",L_GOARENA,"やめる",L_YAME; +L_GOARENA: + warp "prt_are_in",31,82; + close; +L_YAME: + close; +} + +// 待機室から準備室への転送 +prt_are_in,29,79,0 script タイムアタック1 116,{ + if( getmapusers("force_1-1")>0 ) goto L_WAIT; + mes "ここはタイムアタックLv1です"; + mes "挑戦しますか?"; + menu "はい",L_GOLV1,"やめる",L_YAME; +L_GOLV1: + if( getmapusers("force_1-1")>0 ) goto L_WAIT; + disablenpc "fc103-1"; + disablenpc "fc105"; + disablenpc "fc107"; + addtimer 5000,"arenatestev0000"; + warp "force_1-1",99,12; + end; +L_WAIT: + mes "現在挑戦中の方がいますので、"; + mes "しばらくお待ちください。"; +L_YAME: + close; +} + +// 準備室(10秒準備期間) +force_1-1,99,12,0 script arenatestev0000 -1,{ + announce "10秒後に開始します",3; + addtimer 10000,"arenatestev0001"; +} + +// 実際の部屋への転送とMOBの設定 +force_1-1,99,12,0 script arenatestev0001 -1,{ + killmonster "force_1-1","arenatestev1000"; + monster "force_1-1",25,25,"--ja--",1002,1,"arenatestev1000"; + monster "force_1-1",20,25,"--ja--",1002,1,"arenatestev1000"; + monster "force_1-1",25,20,"--ja--",1002,1,"arenatestev1000"; + monster "force_1-1",30,25,"--ja--",1002,1,"arenatestev1000"; + monster "force_1-1",25,30,"--ja--",1002,1,"arenatestev1000"; + set $arenatest00,5; + disablenpc "fc101"; + disablenpc "fc103"; + warp "force_1-1",25,26; + enablenpc "fc103-1"; + enablenpc "fc105"; + enablenpc "fc107"; + announce "30秒以内に殲滅せよ",19; + addtimer 30000,"arenatestev8000"; +} + +// 倒した処理 +force_1-1,25,26,0 script arenatestev1000 -1,{ + set $arenatest00, $arenatest00 - 1; + if( $arenatest00 > 0 ) goto L_CONT; + deltimer "arenatestev8000"; + announce "クラッシュ!!",3; + enablenpc "fc101"; + enablenpc "fc103"; + areaannounce "prt_are_in",25,75,40,90, + strcharinfo(0) + " がタイムアタックLv1をクリアしました",0; + addtimer 5000,"arenatestev9000"; +L_CONT: + end; +} + +// タイムアウト +force_1-1,25,26,0 script arenatestev8000 -1,{ + set $arenatest00,99; + killmonster "force_1-1","arenatestev1000"; + announce "タイムオーバー!!",3; + areaannounce "prt_are_in",25,75,40,90, + strcharinfo(0) + " がタイムアタックLv1に失敗しました",0; + addtimer 5000,"arenatestev9000"; +} + +// プロンテラに帰る +force_1-1,25,26,0 script arenatestev9000 -1,{ + warp "prontera",156,191; +}
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