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Diffstat (limited to 'doc/sample/PCLoginEvent.txt')
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1 files changed, 53 insertions, 0 deletions
diff --git a/doc/sample/PCLoginEvent.txt b/doc/sample/PCLoginEvent.txt new file mode 100644 index 000000000..b7020b719 --- /dev/null +++ b/doc/sample/PCLoginEvent.txt @@ -0,0 +1,53 @@ +// eAthena Special NPC + +// PCLoginEvent NPC (davidsiaw) +//============================================================================== +// How it works: +// When a player logs in, the NPC will run as if he just clicked it. Which means +// if the script is like this: +// +// [code] +// prontera,0,0,0 script OnPCLoginEvent -1,{ +// mes "lmao"; +// close; +// } +// [/code] +// +// every player who logs in will receive a message 'lmao' in their face as soon +// as they can see the map. +//----------------------------------------------------------------------------- +// Note: +// 1) This NPC will only run if its name is 'PCLoginEvent' +// 2) I made it invisible because you don't need to see it. Its an abstract NPC +// 3) If you don't want it, simply delete it +// 4) If you have more than one PCLoginEvent NPC, strange things will happen. +// 5) You can put this script in ANY file. +// 6) I put an end; there because that just makes it do nothing. +// 7) Modify this script to your liking and give your players a surprise +// 8) Remember: IT RUNS LIKE A NORMAL NPC. BUT THE ONLY WAY TO 'CLICK' IT IS BY +// LOGGING ON +// 9) There are 2 ways to use this - check the examples below! + +// +// The 1st type -- with 'event_script_type' set to 0 +// +prontera,0,0,0 script OnPCLoginEvent -1,{ + end; +} + +// +// The 2nd type -- with 'event_script_type' set to 1 +// +prontera,155,175,0 script An NPC 46,{ + close; +OnPCLoginEvent: + // this part will run + close; +} + +prontera,156,176,0 script Another NPC 46,{ + close; +OnPCLoginEvent: + // this part runs AS WELL + close; +}
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