diff options
Diffstat (limited to 'doc/mob_db_mode_list.txt')
-rw-r--r-- | doc/mob_db_mode_list.txt | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/mob_db_mode_list.txt b/doc/mob_db_mode_list.txt index 47a735289..73f0b2e3a 100644 --- a/doc/mob_db_mode_list.txt +++ b/doc/mob_db_mode_list.txt @@ -73,7 +73,8 @@ Change Target Chase: Enables a mob to switch targets when attacked while chasing another character. Target Weak: Allows aggressive monsters to only be aggressive against - characters that aren't five or more levels above the monster's. + characters that are five levels below it's own level. + For example, a monster of level 104 will not pick fights with a level 99. Random Target: Picks a new random target in range on each attack / skill. (not implemented) |