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diff --git a/doc/map_cache.txt b/doc/map_cache.txt deleted file mode 100644 index 19ab92a4d..000000000 --- a/doc/map_cache.txt +++ /dev/null @@ -1,68 +0,0 @@ -//===== Hercules Documentation =============================== -//= Hercules Map Cache Builder and Format Documentation -//===== By: ================================================== -//= DracoRPG -//===== Current Version: ===================================== -//= 20070724 -//===== Description: ========================================= -//= A complete manual for Hercules' map cache generator as -//= well as a reference on the map cache format used. -//============================================================ - -Preface: -------------------------------------------------------------------------------- - -Since SVN revision ~10000, the map-server no longer knows how to read GRFs directly. It reads maps from a -"map cache" file that contains all and only the useful data about the maps. A map cache containing every official -kRO Sakray map currently supported by Hercules is provided as a default. -If you have custom maps or want to minimize the size of your map cache because your server does not load all of them -(multi-map-server or light test server), you can use the map cache builder to generate a new one fitting your needs. - -Map cache builder manual: -------------------------------------------------------------------------------- - -The source code for the map cache builder is located in src/tool/. It can be built using "make tools" if you use the Makefile -or using the "mapcache" project under Visual Studio. Named "mapcache", the executable will be in your Hercules main folder. -The map cache builder needs 3 file paths : one is a list of GRFs and/or data directory containing the maps, the second -is the list of maps to add to the map cache, and the last one is the path of the map cache to generate. Default values for -those paths are "tools/mapcache/grf_files.txt", "db/map_index.txt" and "db/(pre-)re/map_cache.dat". - -As of r16867, the mapcache within SVN can be located in db/pre-re/ and db/re/. This is due to renewal and pre-renewal modes -having slightly different maps. When building your cache, you should ensure you're pointing the tool to the correct location. - -The list of GRFs and/or data directory must follow the format and indication of the default file: as many "grf:" entries as -you wish and optionally only one "data_dir:" entry with trailing backslash included. // comments are supported as usual. -In fact, any file with one map name per line can be used as a map list, that's why the map index list is used as a default: -we are sure it contains every map supported by the server. Anything after the map name is ignored, // comments are supported -and if the first word on the line is "map:" then the second word is used as the map name instead: that allows using -/conf/maps.conf as your map list, which is handy if you want to generate a minimal map cache for each of your multiple -map-servers. -The map cache file path can point to an already existing file, as the builder adds a map only if it's not already cached. -This way, you can add custom maps to the base map cache without even needing kRO Sakray maps. If you wish to rebuild the -entire map cache, though, you can either provide a path to a non-existing file, or force the rebuild mode. - -Here are the command-line arguments you can provide to the map cache builder to customize its behavior: - -grf path/to/grf/list - Allows to specify the file containing the list of GRFs and/or data directory - -list path/to/map/list - Allows to specify the file containing the list of maps to add to the map cache - -cache path/to/map/cache - Allows to specify the path to the generated map cache - -rebuild - Allows to force the rebuild mode (map cache will be overwritten even if it already exists) - - -Map cache format reference: -------------------------------------------------------------------------------- - -The file is written as little-endian, even on big-endian systems, for cross-compatibility reasons. Appropriate conversions -are done when generating it, so don't worry about it. -The first 6 bytes are a main header: -<unsigned int> file size -<unsigned short> number of maps -Then maps are stored one right after another: -<12-characters-long string> map name -<short> X size -<short> Y size -<long> compressed cell data length -<variable> compressed cell data |