diff options
Diffstat (limited to 'doc/item_db.txt')
-rw-r--r-- | doc/item_db.txt | 59 |
1 files changed, 33 insertions, 26 deletions
diff --git a/doc/item_db.txt b/doc/item_db.txt index 767ec16ac..83c9d1507 100644 --- a/doc/item_db.txt +++ b/doc/item_db.txt @@ -40,37 +40,42 @@ Slots: Amount of slots the item possesses. Job: Equippable jobs. Uses the following bitmask table: - (S.) Novice (2^00): 0x00000001 - Swordman (2^01): 0x00000002 - Mage (2^02): 0x00000004 - Archer (2^03): 0x00000008 - Acolyte (2^04): 0x00000010 - Merchant (2^05): 0x00000020 - Thief (2^06): 0x00000040 - Knight (2^07): 0x00000080 - Priest (2^08): 0x00000100 - Wizard (2^09): 0x00000200 - Blacksmith (2^10): 0x00000400 - Hunter (2^11): 0x00000800 - Assassin (2^12): 0x00001000 - Unused (2^13): 0x00002000 - Crusader (2^14): 0x00004000 - Monk (2^15): 0x00008000 - Sage (2^16): 0x00010000 - Rogue (2^17): 0x00020000 - Alchemist (2^18): 0x00040000 - Bard/Dancer (2^19): 0x00080000 - Unused (2^20): 0x00100000 - Taekwon (2^21): 0x00200000 - StarGladi (2^22): 0x00400000 - Soul Linker (2^23): 0x00800000 - Gunslinger (2^24): 0x01000000 - Ninja (2^25): 0x02000000 + (S.) Novice (2^00): 0x00000001 + Swordman (2^01): 0x00000002 + Magician (2^02): 0x00000004 + Archer (2^03): 0x00000008 + Acolyte (2^04): 0x00000010 + Merchant (2^05): 0x00000020 + Thief (2^06): 0x00000040 + Knight (2^07): 0x00000080 + Priest (2^08): 0x00000100 + Wizard (2^09): 0x00000200 + Blacksmith (2^10): 0x00000400 + Hunter (2^11): 0x00000800 + Assassin (2^12): 0x00001000 + Unused (2^13): 0x00002000 + Crusader (2^14): 0x00004000 + Monk (2^15): 0x00008000 + Sage (2^16): 0x00010000 + Rogue (2^17): 0x00020000 + Alchemist (2^18): 0x00040000 + Bard/Dancer (2^19): 0x00080000 + Unused (2^20): 0x00100000 + Taekwon (2^21): 0x00200000 + Star Gladiator (2^22): 0x00400000 + Soul Linker (2^23): 0x00800000 + Gunslinger (2^24): 0x01000000 + Ninja (2^25): 0x02000000 + Gangsi (2^26): 0x04000000 + Death Knight (2^27): 0x08000000 + Dark Collector (2^28): 0x10000000 + Kagerou/Oboro (2^29): 0x20000000 Upper: Equippable upper-types. Uses the following bitmasks: 1: Normal jobs 2: Upper jobs 4: Baby jobs + 8: Third jobs Gender: Gender restriction. 0 is female, 1 is male, 2 for both. @@ -132,6 +137,8 @@ View: For normal items, defines a replacement view-sprite for the item (eg: 5: Grenades 6: Shuriken 7: Kunai + 7: Cannonballs + 7: Throwable Items (Sling Item) Script: Script to execute when the item is used/equipped. |